PROFILE
Cerber
TROPHY ROAD
II
Highest: 17,404
WINS
RANKED
GOLD I
CURRENT
1,595
GOLD I
HIGHEST
1,714
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 95 h
3v3: 1,054 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 301 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 477 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 72 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 7 Best: GOLD I
- Trophy pushing 11 Average of their best 20: 577 trophies · 17,394 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
1,714
Season 50 · in progress
Gold I
Cerber’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked5 / 80
- Trophy pushing2 / 20
Ranked
7 × 80 % = 5.6 pointsBest: GOLD I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
11 × 20 % = 2.2 pointsAverage of their best 20: 577 trophies · 17,394 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 75% |
| Ranked | Top 49% |
| Best ranked rank | Top 89% |
| Prestige | Top 82% |
| Fame | Top 70% |
| Experience | Top 68% |
| 3v3 victories | Top 71% |
| Showdown victories | Top 65% |
| Brawlers at power 11 | Top 84% |
| Collection | Top 89% |
| Best streak | Top 69% |
BRAWLERS
59 / 108 Collected
SHELLY
549
9
BROCK
1,006
11
COLT
655
9
BARLEY
640
11
1 POCO
510
7
ROSA
397
8
2 NITA
341
7
1 EL PRIMO
336
7
BULL
332
5
DYNAMIKE
1,555
11
4 TICK
565
9
RICO
446
8
JACKY
333
4
1 8-BIT
295
6
JESSIE
284
4
PENNY
277
6
DARRYL
275
4
2 CARL
255
5
GUS
80
4
6 NANI
817
11
2 EDGAR
564
11
PIPER
541
11
BO
501
6
1 COLETTE
437
6
3 BEA
372
8
1 EMZ
274
7
PAM
260
6
4 GRIFF
255
6
4 GROM
198
5
9 SHADE
126
5
BIBI
105
5
4 STU
105
5
7 FRANK
88
5
7 MANDY
83
5
3 PEARL
62
4
3 BERRY
34
2
2 TRUNK
23
4
2 ANGELO
17
3
BONNIE
11
3
1 LARRY & LAWRIE
11
2
1 ASH
10
1
LOLA
0
1
MEEPLE
0
1
SQUEAK
392
10
JANET
346
6
MORTIS
324
7
3 BYRON
302
8
2 BUZZ
252
5
2 TARA
251
7
LOU
251
5
MR. P
248
7
LILY
225
6
FANG
93
5
1 GRAY
54
5
4 WILLOW
44
4
1 RUFFS
11
5
1 EVE
10
3
3 SPIKE
436
10
3 PIERCE
130
5
Account value
What everything they own would cost in gems
≈ 38,367
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS59 owned
81024142
11,362
-
Power levels44,240 power points · 89,805 coins
13,405
-
GADGETS34 owned
3,400
-
STAR POWERS14 owned
2,800
-
Hypercharges9 owned
4,500
-
GEARS14 owned
1,400
-
Buffies5 owned
1,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1153 missing
176,420
368,330
-
GADGETS84 missing
84,000
-
STAR POWERS104 missing
208,000
-
Hypercharges50 missing
250,000
-
GEARS352 missing
359,500
-
Buffies67 missing
134,000
67,000
-
Total
310,420
1,336,830
≈ 164,725
-
Brawlers to level 11102 missing
359,680
748,815
-
GADGETS182 missing
182,000
-
STAR POWERS202 missing
404,000
-
Hypercharges99 missing
495,000
-
GEARS651 missing
662,000
-
Buffies94 missing
188,000
94,000
-
Total
547,680
2,585,815
≈ 313,350
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 13 | 92% | — | |
| 6 | 33% | 33% | |
| 6 | 33% | — |
Teammates
Who they play with most: 25 battles in this period
-
Aytennaz
#2VCL209QUV
Battles together2Wins together50%Their most played brawler
SqueakLast together8h 58m ago -
🤔Папа👉
#PG0YYJLRU
Battles together2Wins together100%Their most played brawler
PocoLast together9h 18m ago
Who they play with most: 25 battles in this period
-
Aytennaz
#2VCL209QUV
Battles together2Wins together50%Their most played brawler
SqueakLast together8h 58m ago -
🤔Папа👉
#PG0YYJLRU
Battles together2Wins together100%Their most played brawler
PocoLast together9h 18m ago
Who they play with most: 25 battles in this period
-
Aytennaz
#2VCL209QUV
Battles together2Wins together50%Their most played brawler
SqueakLast together8h 58m ago -
🤔Папа👉
#PG0YYJLRU
Battles together2Wins together100%Their most played brawler
PocoLast together9h 18m ago
Who they play with most in their last 25 battles
-
Aytennaz
#2VCL209QUV
Battles together2Wins together50%Their most played brawler
SqueakLast together8h 58m ago -
🤔Папа👉
#PG0YYJLRU
Battles together2Wins together100%Their most played brawler
PocoLast together9h 18m ago
BATTLE LOG
- All brawlers
Brock 9
Dynamike 5
Nani 4
Colt 3
Piper 2
Squeak 1
Rico 1
- All match types
Trophies 13
Challenges 6
Ranked 6
- All modes
Trio Showdown 13
Mega Duo Showdown 6
Knockout 2
Gem Grab 2
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
3
LVL11
gigx18
3
LVL11
Cerber
-
SPECIAL CHALLENGE
2
LVL11
Cerber
2
LVL11
HMB Hussein🤫
-
SPECIAL CHALLENGE
3
LVL11
Cerber
3
LVL11
Thomas
-
SPECIAL CHALLENGE
2
LVL11
bbfse
2
LVL11
Cerber
-
SPECIAL CHALLENGE
1
LVL11
Cerber
1
LVL11
gretix_12
-
SPECIAL CHALLENGE
0
LVL11
maartinsegadoo_
0
LVL11
Cerber
-
RANKED
VS1m 17s
-
RANKED
VS1m 31s
-
RANKED
VS1m 26s
-
RANKED
VS1m 32s
-
RANKED
VS1m 47s
-
RANKED
VS1m 40s