PROFILE
anb_''_'MYBO*-*
TROPHY ROAD
I
Highest: 1,544
WINS
RANKED
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 5 h
3v3: 67 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 7 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 22 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 4 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked — No data
- Trophy pushing 2 Average of their best 15: 103 trophies · 1,542 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
anb_''_'MYBO*-*’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked— / 80
- Trophy pushing0 / 20
Ranked
No dataNo data
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. No Ranked data: the score comes only from trophy pushing and goes up to 65 at most.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
2 × 20 % = 0.4 pointsAverage of their best 15: 103 trophies · 1,542 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 99% |
| Ranked | Top 99% |
| Best ranked rank | Top 100% |
| Prestige | Top 96% |
| Fame | Top 71% |
| Experience | Top 100% |
| 3v3 victories | Top 99% |
| Showdown victories | Top 99% |
| Brawlers at power 11 | Top 98% |
| Collection | Top 100% |
| Best streak | Top 100% |
BRAWLERS
15 / 108 CollectedAccount value
What everything they own would cost in gems
≈ 6,800
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS15 owned
635
1,256
-
Power levels8,750 power points · 17,685 coins
2,644
-
GADGETS4 owned
400
-
STAR POWERS4 owned
800
-
Hypercharges1 owned
500
-
GEARS3 owned
300
-
Buffies3 owned
900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1114 missing
47,350
98,790
-
GADGETS26 missing
26,000
-
STAR POWERS26 missing
52,000
-
Hypercharges14 missing
70,000
-
GEARS90 missing
91,500
-
Buffies24 missing
48,000
24,000
-
Total
95,350
362,290
≈ 45,764
-
Brawlers to level 11107 missing
395,170
820,935
-
GADGETS212 missing
212,000
-
STAR POWERS212 missing
424,000
-
Hypercharges107 missing
535,000
-
GEARS662 missing
673,000
-
Buffies96 missing
192,000
96,000
-
Total
587,170
2,760,935
≈ 334,811
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 20 battles in this period
-
Osorio_sons
#9PCCP8LG9
Battles together17Wins together53%Their most played brawler
JujuLast together11h 49m ago
Who they play with most: 25 battles in this period
-
Osorio_sons
#9PCCP8LG9
Battles together22Wins together64%Their most played brawler
JujuLast together11h 49m ago
Who they play with most: 25 battles in this period
-
Osorio_sons
#9PCCP8LG9
Battles together22Wins together64%Their most played brawler
JujuLast together11h 49m ago
Who they play with most in their last 25 battles
-
Osorio_sons
#9PCCP8LG9
Battles together22Wins together64%Their most played brawler
JujuLast together11h 49m ago
BATTLE LOG
- All brawlers
Edgar 9
Jessie 7
Frank 4
Darryl 3
Shelly 1
Berry 1
- All modes
Brawl Arena 7
Brawl Ball 6
Mega Duo Showdown 5
Bounty 4
Mega Showdown 3
- All results
- Victory
- Defeat
- Draw
-
285
LVL9
anb_''_'MYBO*-*
416
LVL11
Osorio_sons
-
278
LVL9
anb_''_'MYBO*-*
433
LVL11
Osorio_sons
-
269
LVL9
anb_''_'MYBO*-*
424
LVL11
Osorio_sons
-
254
LVL9
anb_''_'MYBO*-*
409
LVL11
Osorio_sons
-
VS1m 2s
-
VS1m 30s
-
VS1m 6s
-
VS2m 30s
-
VS2m 30s
-
24
LVL3
anb_''_'MYBO*-*
29
LVL4
Brawler
32
LVL2
Brawler
26
LVL2
Brawler
12
LVL2
Brawler
17
LVL4
Brawler
39
LVL4
Brawler
24
LVL3
Brawler
26
LVL3
Brawler
14
LVL4
PARLAK LUMI
15
LVL2
Brawler
29
LVL4
Brawler
24
LVL2
Brawler
37
LVL4
Brawler
9
LVL3
Brawler
33
LVL3
Brawler
11
LVL4
@talebrawl
27
LVL2
Brawler
23
LVL2
dsc.gg/talemod
22
LVL4
Brawler
-
24
LVL3
Brawler
9
LVL4
tg @SCRE1
11
LVL4
Brawler
5
LVL4
Brawler
5
LVL2
Brawler
15
LVL3
anb_''_'MYBO*-*
30
LVL4
Brawler
17
LVL2
DOUG IRRACIONAL
5
LVL4
Brawler
19
LVL4
Brawler
15
LVL3
Brawler
9
LVL4
Brawler
11
LVL3
Brawler
20
LVL2
Mohit
22
LVL2
Brawler
27
LVL4
Brawler
30
LVL4
Brawler
22
LVL3
Brawler
30
LVL3
ALO
30
LVL2
Brawler
-
0
LVL3
anb_''_'MYBO*-*
5
LVL3
Brawler
5
LVL3
Brawler
5
LVL4
Brawler
7
LVL2
Brawler
5
LVL3
Brawler
5
LVL3
Brawler
7
LVL2
Brawler
5
LVL4
Brawler
5
LVL4
Carl
12
LVL2
Brawler
14
LVL3
makram
5
LVL3
@talebrawl
10
LVL3
Brawler
12
LVL4
Brawler
5
LVL4
Brawler
5
LVL2
Brawler
5
LVL4
tg @BL4D3_BR34D
5
LVL4
Brawler
5
LVL3
Brawler
-
VS23s
-
VS5m 47s
-
VS3m 25s
-
VS3m 42s
-
VS5m 51s
-
VS2m 10s
-
VS5m 23s
-
VS6m 15s
-
VS1m 37s
-
VS46s
-
VS46s
-
VS45s
-
0
LVL5
anb_''_'MYBO*-*
142
LVL11
Osorio_sons