PROFILE
Diezel_stc
TROPHY ROAD
I
Highest: 15,718
WINS
RANKED
BRONZE I
CURRENT
0
GOLD II
HIGHEST
3,504
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 58 h
3v3: 254 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 393 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 430 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 43 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 8 Best: GOLD II
- Trophy pushing 12 Average of their best 20: 618 trophies · 15,718 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
Diezel_stc’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked6 / 80
- Trophy pushing2 / 20
Ranked
8 × 80 % = 6.4 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
12 × 20 % = 2.4 pointsAverage of their best 20: 618 trophies · 15,718 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 78% |
| Ranked | Top 99% |
| Best ranked rank | Top 82% |
| Prestige | Top 65% |
| Fame | Top 71% |
| Experience | Top 80% |
| 3v3 victories | Top 91% |
| Showdown victories | Top 63% |
| Brawlers at power 11 | Top 76% |
| Collection | Top 89% |
| Best streak | Top 49% |
BRAWLERS
56 / 108 Collected
3 SHELLY
562
11
COLT
487
10
EL PRIMO
280
6
BULL
185
4
1 ROSA
179
4
2 NITA
173
4
3 POCO
159
4
1 BARLEY
116
4
1 BROCK
97
4
2 RICO
708
10
8-BIT
346
9
1 PENNY
270
9
1 DYNAMIKE
195
5
2 JESSIE
176
4
JACKY
175
1
7 DARRYL
92
4
1 CARL
90
4
7 TICK
80
4
GUS
46
1
SHADE
1,034
11
6 EDGAR
1,021
11
EMZ
372
9
LOLA
256
11
3 NANI
236
6
1 GALE
231
6
1 STU
181
1
BIBI
163
5
FRANK
151
1
BEA
140
1
PIPER
137
6
1 BONNIE
133
1
MEEPLE
115
6
MANDY
72
1
1 PAM
71
1
5 GRIFF
57
1
BO
0
1
COLETTE
0
1
BELLE
0
5
SAM
0
1
PEARL
0
1
ANGELO
0
1
BERRY
0
1
BOLT
0
1
2 BUZZ
1,008
10
2 MAX
1,001
11
1 ALLI
576
11
SQUEAK
406
10
TARA
318
10
1 MORTIS
165
5
GENE
0
4
RUFFS
0
1
LILY
0
1
3 SPIKE
1,013
11
3 LEON
1,004
11
KIT
332
9
1 SIRIUS
1,109
11
Account value
What everything they own would cost in gems
≈ 45,670
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS56 owned
81024931
11,315
-
Power levels54,170 power points · 112,380 coins
16,655
-
GADGETS29 owned
2,900
-
STAR POWERS25 owned
5,000
-
Hypercharges16 owned
8,000
-
GEARS3 owned
300
-
Buffies5 owned
1,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1147 missing
155,270
322,460
-
GADGETS83 missing
83,000
-
STAR POWERS87 missing
174,000
-
Hypercharges40 missing
200,000
-
GEARS344 missing
351,000
-
Buffies70 missing
140,000
70,000
-
Total
295,270
1,200,460
≈ 149,573
-
Brawlers to level 1199 missing
349,750
726,240
-
GADGETS187 missing
187,000
-
STAR POWERS191 missing
382,000
-
Hypercharges92 missing
460,000
-
GEARS662 missing
673,000
-
Buffies94 missing
188,000
94,000
-
Total
537,750
2,522,240
≈ 305,999
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 23 | 70% | — | |
| 2 | 50% | — |
Teammates
Who they play with most: 25 battles in this period
-
hjalmar
#80CP9JVR8P
Battles together22Wins together64%Their most played brawler
ByronLast together12h 15m ago -
ℒ𝒪𝒱ℰℛ🥀
#2RCYQLY2GL
Battles together3Wins together100%Their most played brawler
SpikeLast together5h 15m ago
Who they play with most: 25 battles in this period
-
hjalmar
#80CP9JVR8P
Battles together22Wins together64%Their most played brawler
ByronLast together12h 15m ago -
ℒ𝒪𝒱ℰℛ🥀
#2RCYQLY2GL
Battles together3Wins together100%Their most played brawler
SpikeLast together5h 15m ago
Who they play with most: 25 battles in this period
-
hjalmar
#80CP9JVR8P
Battles together22Wins together64%Their most played brawler
ByronLast together12h 15m ago -
ℒ𝒪𝒱ℰℛ🥀
#2RCYQLY2GL
Battles together3Wins together100%Their most played brawler
SpikeLast together5h 15m ago
Who they play with most in their last 25 battles
-
hjalmar
#80CP9JVR8P
Battles together22Wins together64%Their most played brawler
ByronLast together12h 15m ago -
ℒ𝒪𝒱ℰℛ🥀
#2RCYQLY2GL
Battles together3Wins together100%Their most played brawler
SpikeLast together5h 15m ago
BATTLE LOG
- All brawlers
Rico 14
Sirius 4
Tara 4
Squeak 2
Lily 1
- All match types
Trophies 23
Challenges 2
- All results
- Victory
- Defeat
- Draw
-
697
LVL10
Diezel_stc
1281
LVL11
ℒ𝒪𝒱ℰℛ🥀
-
695
LVL10
Diezel_stc
723
LVL11
ℒ𝒪𝒱ℰℛ🥀
-
687
LVL10
Diezel_stc
715
LVL11
ℒ𝒪𝒱ℰℛ🥀
-
SPECIAL CHALLENGE
100
LVL11
hjalmar
100
LVL11
Diezel_stc
-
SPECIAL CHALLENGE
0
LVL11
hjalmar
0
LVL11
Diezel_stc
-
36
LVL6
hjalmar
317
LVL10
Diezel_stc
-
25
LVL6
hjalmar
306
LVL10
Diezel_stc
-
15
LVL6
hjalmar
296
LVL10
Diezel_stc
-
0
LVL6
hjalmar
280
LVL10
Diezel_stc
-
1456
LVL11
hjalmar
1114
LVL11
Diezel_stc
-
1460
LVL11
hjalmar
689
LVL10
Diezel_stc
-
1466
LVL11
hjalmar
692
LVL10
Diezel_stc
-
227
LVL8
hjalmar
695
LVL10
Diezel_stc
-
210
LVL8
hjalmar
676
LVL10
Diezel_stc
-
204
LVL8
hjalmar
668
LVL10
Diezel_stc
-
189
LVL8
hjalmar
651
LVL10
Diezel_stc
-
1220
LVL11
hjalmar
650
LVL10
Diezel_stc
-
649
LVL10
Diezel_stc
1069
LVL11
hjalmar
-
1051
LVL11
hjalmar
633
LVL10
Diezel_stc
-
1050
LVL11
hjalmar
631
LVL10
Diezel_stc
-
1033
LVL11
hjalmar
616
LVL10
Diezel_stc
-
407
LVL10
Diezel_stc
1225
LVL11
hjalmar
-
1210
LVL11
hjalmar
390
LVL10
Diezel_stc
-
1216
LVL11
hjalmar
1119
LVL11
Diezel_stc
-
1220
LVL11
hjalmar
1122
LVL11
Diezel_stc