PROFILE
meerkat
TROPHY ROAD
III
Highest: 49,840
WINS
RANKED
DIAMOND I
CURRENT
3,310
DIAMOND II
HIGHEST
5,137
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 331 h
3v3: 3,808 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 792 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,870 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 252 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 20 Average of their best 20: 872 trophies · 49,840 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
3,310
Season 50 · in progress
Diamond I
meerkat’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 80
- Trophy pushing4 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 872 trophies · 49,840 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 28% |
| Ranked | Top 17% |
| Best ranked rank | Top 54% |
| Prestige | Top 78% |
| Fame | Top 15% |
| Experience | Top 29% |
| 3v3 victories | Top 34% |
| Showdown victories | Top 16% |
| Brawlers at power 11 | Top 18% |
| Collection | Top 23% |
| Best streak | Top 18% |
BRAWLERS
107 / 108 Collected
3 SHELLY
609
9
2 BROCK
1,185
11
1 COLT
825
11
1 BULL
824
11
1 NITA
664
11
2 EL PRIMO
637
11
BARLEY
594
9
1 POCO
551
9
2 ROSA
424
9
3 DYNAMIKE
880
11
1 PENNY
753
11
2 JESSIE
739
11
3 CARL
657
11
1 JACKY
626
11
DARRYL
529
11
TICK
520
11
GUS
489
11
RICO
431
11
2 8-BIT
419
7
PIPER
1,481
11
EDGAR
973
11
1 EMZ
822
11
2 PEARL
801
11
3 FRANK
725
11
2 NANI
659
11
2 ANGELO
622
11
3 BIBI
546
11
1 MAISIE
531
11
BELLE
530
11
2 BO
498
9
3 GALE
487
11
GRIFF
483
9
7 SHADE
466
10
COLETTE
461
11
1 STU
459
11
BEA
458
9
1 ASH
425
11
MANDY
402
10
MEEPLE
396
9
2 GROM
373
10
HANK
365
11
3 BONNIE
357
8
1 PAM
351
9
1 SAM
321
11
8 LOLA
244
6
1 LARRY & LAWRIE
244
9
6 TRUNK
205
9
2 BERRY
166
6
BOLT
10
7
2 LOU
1,285
11
2 SQUEAK
839
11
FANG
802
11
4 MORTIS
693
11
MAX
667
11
1 OTIS
622
9
BUZZ
610
11
1 BYRON
606
10
1 MR. P
524
11
3 GRAY
492
11
2 DOUG
459
10
R-T
420
9
3 TARA
414
9
EVE
409
11
4 CHARLIE
386
9
4 GENE
361
9
2 RUFFS
346
8
9 MOE
346
9
3 MELODIE
319
9
1 ZIGGY
290
9
LILY
286
9
1 ALLI
279
9
7 MICO
275
6
JUJU
274
9
8 SPROUT
257
9
15 COSMO
254
10
BUSTER
234
11
7 JANET
219
7
9 WILLOW
218
8
9 JAE-YONG
202
6
2 CHUCK
197
6
12 GLOWY
194
9
11 STARR NOVA
188
6
8 LUMI
163
9
7 NAJIA
158
7
4 CLANCY
133
9
9 MINA
132
6
OLLIE
125
6
6 FINX
74
6
4 DAMIAN
46
6
2 GIGI
30
6
WENDY
0
6
1 CROW
822
11
2 KIT
788
11
1 LEON
752
11
1 SURGE
732
9
1 SPIKE
564
10
7 CORDELIUS
546
9
3 CHESTER
480
10
1 SANDY
459
11
1 KENJI
372
11
1 NORI
364
11
2 AMBER
337
9
MEG
286
9
PIERCE
282
6
3 DRACO
214
9
SIRIUS
570
11
2 KAZE
227
9
Account value
What everything they own would cost in gems
≈ 199,435
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels247,990 power points · 520,515 coins
76,851
-
GADGETS144 owned
14,400
-
STAR POWERS134 owned
26,800
-
Hypercharges67 owned
33,500
-
GEARS30 owned
3,050
-
Buffies41 owned
12,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
152,190
310,340
-
GADGETS70 missing
70,000
-
STAR POWERS80 missing
160,000
-
Hypercharges40 missing
200,000
-
GEARS629 missing
639,500
-
Buffies58 missing
116,000
58,000
-
Total
268,190
1,437,840
≈ 170,603
-
Brawlers to level 1161 missing
155,930
318,105
-
GADGETS72 missing
72,000
-
STAR POWERS82 missing
164,000
-
Hypercharges41 missing
205,000
-
GEARS635 missing
645,500
-
Buffies58 missing
116,000
58,000
-
Total
271,930
1,462,605
≈ 173,454
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 65% | — | |
| 3 | 100% | 0% | |
| 5 | 60% | — |
Teammates
Who they play with most: 10 battles in this period
-
brawler
#2UJ0PGR0CQ
Battles together2Wins together50%Their most played brawler
EmzLast together17h 39m ago
Who they play with most: 25 battles in this period
-
brawler
#2UJ0PGR0CQ
Battles together2Wins together50%Their most played brawler
EmzLast together17h 39m ago -
𝓜𝘪𝘭𝘰 🪷
#2JG0CUY08P
Battles together2Wins together100%Their most played brawler
MandyLast together2d 13h ago -
Faby220404
#220VPVYVQ
Battles together2Wins together100%Their most played brawler
DarrylLast together2d 19h ago
Who they play with most: 25 battles in this period
-
brawler
#2UJ0PGR0CQ
Battles together2Wins together50%Their most played brawler
EmzLast together17h 39m ago -
𝓜𝘪𝘭𝘰 🪷
#2JG0CUY08P
Battles together2Wins together100%Their most played brawler
MandyLast together2d 13h ago -
Faby220404
#220VPVYVQ
Battles together2Wins together100%Their most played brawler
DarrylLast together2d 19h ago
Who they play with most in their last 25 battles
-
brawler
#2UJ0PGR0CQ
Battles together2Wins together50%Their most played brawler
EmzLast together17h 39m ago -
𝓜𝘪𝘭𝘰 🪷
#2JG0CUY08P
Battles together2Wins together100%Their most played brawler
MandyLast together2d 13h ago -
Faby220404
#220VPVYVQ
Battles together2Wins together100%Their most played brawler
DarrylLast together2d 19h ago
BATTLE LOG
- All brawlers
Edgar 9
Kit 6
Bull 5
Mr. P 1
Pearl 1
Lou 1
Brock 1
Colt 1
- All match types
Trophies 17
Challenges 5
Ranked 3
- All modes
Mega Duo Showdown 16
Loaded Showdown 5
Knockout 1
Gem Grab 1
Hot Zone 1
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
-
1438
LVL11
CHris Hero 💫
772
LVL11
meerkat
-
1031
LVL11
Chris
757
LVL11
meerkat
-
976
LVL11
meerkat
2025
LVL11
brawler
-
974
LVL11
meerkat
2027
LVL11
brawler
-
959
LVL11
meerkat
1031
LVL11
GLAERT
-
SPECIAL CHALLENGE
301
LVL11
meerkat
303
LVL11
ATW | Ares🇸🇪
-
SPECIAL CHALLENGE
203
LVL11
CACHORRO
201
LVL11
meerkat
-
SPECIAL CHALLENGE
101
LVL11
meerkat
101
LVL11
lucky
-
SPECIAL CHALLENGE
100
LVL11
meerkat
103
LVL11
𝖏𝖔𝖆𝖖𝖚𝖎𝖓
-
SPECIAL CHALLENGE
0
LVL11
meerkat
0
LVL11
ASH
-
RANKED
VS1m 17s
-
RANKED
VS1m 40s
-
760
LVL11
meerkat
1457
LVL11
Flávio h
-
948
LVL11
amaro el camaro
762
LVL11
meerkat
-
756
LVL11
meerkat
591
LVL11
Faby220404
-
741
LVL11
meerkat
576
LVL11
Faby220404
-
1969
LVL11
Sarinha
961
LVL11
meerkat
-
1168
LVL11
OTZ|kaião
1287
LVL11
meerkat
-
RANKED
VS2m 6s
-
810
LVL11
meerkat
834
LVL11
Brawler
771
LVL10
Brawler
841
LVL11
Brawler
829
LVL11
(/)nimil
832
LVL10
Brawler
787
LVL11
Brawler
841
LVL11
Brawler
782
LVL10
Brawler
802
LVL10
Brawler
800
LVL10
Brawler
846
LVL10
Brawler
846
LVL11
pain hate
824
LVL11
Brawler
781
LVL10
Brawler
814
LVL11
Brawler
821
LVL11
Brawler
790
LVL11
Brawler
827
LVL11
Brawler
834
LVL11
Brawler