PROFILE
The Nick
TROPHY ROAD
III
Highest: 58,778
WINS
RANKED
MYTHIC II
CURRENT
5,430
MYTHIC III
HIGHEST
7,142
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 657 h
3v3: 8,847 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,851 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 2,002 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 503 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 49 Best: MYTHIC III
- Trophy pushing 24 Average of their best 20: 1,061 trophies · 58,778 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
5,843
Season 50 · in progress
Mythic III
The Nick’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked39 / 80
- Trophy pushing5 / 20
Ranked
49 × 80 % = 39.2 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,061 trophies · 58,778 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 21% |
| Ranked | Top 2.8% |
| Best ranked rank | Top 15% |
| Prestige | Top 36% |
| Fame | Top 21% |
| Experience | Top 7.6% |
| 3v3 victories | Top 13% |
| Showdown victories | Top 6.7% |
| Brawlers at power 11 | Top 7.9% |
| Collection | Top 15% |
| Best streak | Top 77% |
BRAWLERS
108 / 108 Collected
5 SHELLY
666
11
COLT
1,011
11
1 POCO
1,001
11
BROCK
1,000
11
4 EL PRIMO
763
11
2 BULL
608
11
2 NITA
586
11
BARLEY
544
11
ROSA
508
10
2 CARL
1,017
11
2 DYNAMIKE
1,016
11
1 RICO
1,003
11
3 JESSIE
1,003
11
4 PENNY
1,000
11
DARRYL
581
11
1 8-BIT
532
11
1 TICK
511
11
JACKY
501
11
1 GUS
282
9
1 MANDY
1,796
11
PIPER
1,068
11
2 BO
1,010
11
STU
1,000
11
1 FRANK
801
11
7 BEA
799
11
GALE
778
11
4 EMZ
703
11
BIBI
683
11
5 EDGAR
676
11
3 NANI
666
11
GRIFF
572
11
2 PAM
544
11
1 COLETTE
534
11
2 GROM
523
11
BELLE
511
11
1 LOLA
509
11
1 ANGELO
500
9
4 SHADE
500
11
LARRY & LAWRIE
453
9
3 MAISIE
397
9
1 PEARL
384
8
ASH
348
7
1 SAM
330
9
BONNIE
300
7
1 BERRY
288
11
MEEPLE
253
6
HANK
190
7
3 TRUNK
71
8
4 BOLT
55
11
1 FANG
1,094
11
1 MORTIS
1,020
11
1 BUZZ
1,005
11
4 GENE
1,003
11
4 TARA
1,002
11
3 LILY
1,002
11
1 MAX
790
11
2 RUFFS
756
11
1 BYRON
623
11
MICO
589
11
2 SPROUT
547
11
1 WILLOW
533
11
2 SQUEAK
529
11
1 LOU
522
10
CLANCY
512
11
MR. P
502
10
2 ALLI
397
11
1 DOUG
395
10
GRAY
389
10
BUSTER
378
8
JANET
357
8
5 FINX
331
11
1 JUJU
297
11
2 STARR NOVA
271
8
12 R-T
266
9
ZIGGY
265
11
OTIS
264
10
3 NAJIA
258
9
2 MELODIE
251
7
DAMIAN
241
10
MOE
219
8
CHARLIE
194
8
1 VINCE
189
9
EVE
161
7
CHUCK
158
9
9 WENDY
157
9
5 COSMO
146
11
5 JAE-YONG
130
8
4 OLLIE
100
8
5 GLOWY
75
10
4 LUMI
55
7
2 MINA
27
8
2 GIGI
21
7
2 KENJI
1,019
11
2 KIT
1,000
11
2 SURGE
852
11
SPIKE
782
11
CROW
761
11
3 LEON
759
11
2 CHESTER
641
11
5 CORDELIUS
610
11
8 SANDY
589
11
1 AMBER
530
11
7 MEG
391
8
1 PIERCE
286
9
4 NORI
260
11
2 DRACO
183
7
KAZE
407
10
3 SIRIUS
312
11
Account value
What everything they own would cost in gems
≈ 216,511
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels304,460 power points · 635,815 coins
94,028
-
GADGETS192 owned
19,200
-
STAR POWERS166 owned
33,200
-
Hypercharges48 owned
24,000
-
GEARS80 owned
8,100
-
Buffies17 owned
5,100
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1140 missing
99,460
202,805
-
GADGETS24 missing
24,000
-
STAR POWERS50 missing
100,000
-
Hypercharges60 missing
300,000
-
GEARS585 missing
595,000
-
Buffies82 missing
164,000
82,000
-
Total
263,460
1,303,805
≈ 156,727
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
KoT0FeI™
#20CCQJ9VQ
Battles together18Wins together83%Their most played brawler
KazeLast together8h 11m ago
Who they play with most: 25 battles in this period
-
KoT0FeI™
#20CCQJ9VQ
Battles together18Wins together83%Their most played brawler
KazeLast together8h 11m ago
Who they play with most: 25 battles in this period
-
KoT0FeI™
#20CCQJ9VQ
Battles together18Wins together83%Their most played brawler
KazeLast together8h 11m ago
Who they play with most in their last 25 battles
-
KoT0FeI™
#20CCQJ9VQ
Battles together18Wins together83%Their most played brawler
KazeLast together8h 11m ago
BATTLE LOG
- All brawlers
Damian 6
Larry & Lawrie 6
Nori 3
Melodie 3
Najia 3
R-T 2
Moe 1
Shade 1
- All modes
Duo Showdown 14
Mega Duo Showdown 11
- All results
- Victory
- Defeat
- Draw
-
239
LVL8
KoT0FeI™
231
LVL7
The Nick
-
229
LVL8
KoT0FeI™
246
LVL9
The Nick
-
243
LVL9
The Nick
226
LVL8
KoT0FeI™
-
237
LVL9
The Nick
246
LVL8
KoT0FeI™
-
452
LVL9
The Nick
2640
LVL11
Marie
-
444
LVL9
The Nick
2022
LVL11
a'm magadan
-
2000
LVL11
mark
441
LVL9
The Nick
-
440
LVL9
The Nick
1023
LVL11
yüce
-
443
LVL9
The Nick
1004
LVL11
Ayechu
-
428
LVL9
The Nick
735
LVL11
спидран 20к
-
482
LVL11
The Nick
925
LVL11
Nico der King