PROFILE
watarito_insano
TROPHY ROAD
I
Highest: 52,146
WINS
RANKED
GOLD I
CURRENT
1,550
MASTERS I
HIGHEST
8,340
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 459 h
3v3: 7,060 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,350 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 407 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 354 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 65 Best: MASTERS I
- Trophy pushing 28 Average of their best 20: 1,188 trophies · 52,141 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
1,550
Season 50 · in progress
Gold I
watarito_insano’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked52 / 80
- Trophy pushing6 / 20
Ranked
65 × 80 % = 52.0 pointsBest: MASTERS I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,188 trophies · 52,141 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,463 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 26% |
| Ranked | Top 51% |
| Best ranked rank | Top 0.59% |
| Prestige | Top 29% |
| Fame | Top 21% |
| Experience | Top 23% |
| 3v3 victories | Top 17% |
| Showdown victories | Top 32% |
| Brawlers at power 11 | Top 12% |
| Collection | Top 14% |
| Best streak | Top 33% |
BRAWLERS
106 / 108 Collected
SHELLY
751
11
1 EL PRIMO
1,052
11
15 POCO
1,015
11
3 BROCK
1,013
11
3 NITA
1,012
11
BULL
902
11
1 ROSA
555
9
2 COLT
549
11
1 BARLEY
369
11
RICO
2,004
11
4 DARRYL
1,025
11
DYNAMIKE
1,007
11
TICK
1,000
11
PENNY
571
11
1 GUS
557
11
2 JESSIE
542
11
JACKY
522
11
CARL
506
11
8-BIT
422
11
BIBI
1,247
11
GRIFF
1,207
11
EDGAR
1,192
11
1 COLETTE
1,082
11
3 SHADE
1,038
11
EMZ
1,014
11
STU
1,000
11
FRANK
672
11
PIPER
661
11
3 SAM
623
9
BEA
559
11
1 BELLE
510
9
1 GROM
503
9
2 ASH
452
11
1 BO
451
9
MAISIE
444
9
PAM
392
11
2 HANK
380
11
1 NANI
341
10
BOLT
326
9
2 PEARL
284
11
BERRY
277
11
MANDY
269
10
1 LOLA
254
9
1 BONNIE
219
8
1 ANGELO
219
7
1 TRUNK
217
9
2 GALE
145
7
1 LARRY & LAWRIE
142
7
3 MEEPLE
119
7
FINX
1,214
11
SQUEAK
1,030
11
1 STARR NOVA
1,001
11
DOUG
559
11
MELODIE
513
11
GRAY
501
9
MORTIS
482
11
SPROUT
480
9
FANG
473
11
1 JANET
436
9
2 EVE
416
8
2 LUMI
405
11
1 BUZZ
395
8
2 LOU
354
11
1 MINA
352
11
1 GENE
318
9
1 LILY
303
11
1 CHUCK
280
9
1 CHARLIE
239
6
7 TARA
216
9
1 MR. P
215
9
1 WILLOW
215
8
R-T
214
11
RUFFS
202
11
3 BYRON
179
7
10 BUSTER
145
8
1 JUJU
130
7
1 ZIGGY
119
6
1 OTIS
114
6
2 JAE-YONG
77
1
6 MICO
74
4
4 MAX
65
1
4 ALLI
46
1
3 MOE
37
1
3 CLANCY
33
1
GLOWY
33
1
2 GIGI
21
1
NAJIA
21
1
OLLIE
10
1
1 DAMIAN
10
1
WENDY
0
1
KENJI
1,460
11
SURGE
1,016
11
CORDELIUS
577
11
1 CROW
551
11
1 SPIKE
537
11
LEON
418
11
1 MEG
380
9
CHESTER
375
9
PIERCE
336
11
2 KIT
171
11
2 AMBER
170
9
3 SANDY
150
7
3 DRACO
131
8
1 NORI
10
1
SIRIUS
2,014
11
1 KAZE
305
11
Account value
What everything they own would cost in gems
≈ 208,662
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels250,660 power points · 523,610 coins
77,427
-
GADGETS155 owned
15,500
-
STAR POWERS138 owned
27,600
-
Hypercharges61 owned
30,500
-
GEARS107 owned
10,750
-
Buffies49 owned
14,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1150 missing
145,780
299,480
-
GADGETS57 missing
57,000
-
STAR POWERS74 missing
148,000
-
Hypercharges45 missing
225,000
-
GEARS546 missing
556,500
-
Buffies50 missing
100,000
50,000
-
Total
245,780
1,335,980
≈ 158,176
-
Brawlers to level 1152 missing
153,260
315,010
-
GADGETS61 missing
61,000
-
STAR POWERS78 missing
156,000
-
Hypercharges47 missing
235,000
-
GEARS558 missing
568,500
-
Buffies50 missing
100,000
50,000
-
Total
253,260
1,385,510
≈ 163,877
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
anti noobs 0.1
#2J8VCC8LGR
Battles together25Wins together36%Their most played brawler
KazeLast together1m 26s ago
Who they play with most: 25 battles in this period
-
anti noobs 0.1
#2J8VCC8LGR
Battles together25Wins together36%Their most played brawler
KazeLast together1m 26s ago
Who they play with most: 25 battles in this period
-
anti noobs 0.1
#2J8VCC8LGR
Battles together25Wins together36%Their most played brawler
KazeLast together1m 26s ago
Who they play with most in their last 25 battles
-
anti noobs 0.1
#2J8VCC8LGR
Battles together25Wins together36%Their most played brawler
KazeLast together1m 26s ago
BATTLE LOG
- All brawlers
Bull 7
Dynamike 3
Kenji 3
Tick 2
Edgar 2
Jacky 1
Pierce 1
Lumi 1
Penny 1
Carl 1
Frank 1
Bibi 1
El Primo 1
- All modes
Brawl Ball 18
Mega Duo Showdown 7
- All results
- Victory
- Defeat
- Draw
-
VS1m 3s
-
VS1m 6s
-
VS1m 8s
-
VS1m 52s
-
VS1m 10s
-
VS1m 26s
-
VS1m 3s
-
VS2m 30s
-
VS34s
-
VS3m 1s
-
VS1m 10s
-
VS2m 30s
-
VS53s
-
VS2m 1s
-
VS26s
-
VS3m 5s
-
VS31s
-
VS1m 55s
-
1253
LVL11
watarito_insano
588
LVL11
anti noobs 0.1
-
1200
LVL11
watarito_insano
592
LVL11
anti noobs 0.1
-
583
LVL11
anti noobs 0.1
1192
LVL11
watarito_insano
-
578
LVL11
anti noobs 0.1
1047
LVL11
watarito_insano
-
1464
LVL11
watarito_insano
700
LVL11
anti noobs 0.1
-
1454
LVL11
watarito_insano
1071
LVL11
anti noobs 0.1
-
1438
LVL11
watarito_insano
1056
LVL11
anti noobs 0.1