PROFILE
😈IceStorm😈
TROPHY ROAD
I
Highest: 40,018
WINS
RANKED
GOLD II
CURRENT
2,012
DIAMOND II
HIGHEST
5,188
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 422 h
3v3: 5,404 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,126 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,658 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 322 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND II
- Trophy pushing 20 Average of their best 20: 940 trophies · 40,018 total trophies · 0 of 7 classes mastered
Current formIn form88% wins in 25 battles
-
2,121
Season 50 · in progress
Gold II
😈IceStorm😈’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing4 / 20
Ranked
16 × 80 % = 12.8 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 940 trophies · 40,018 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 42% |
| Ranked | Top 36% |
| Best ranked rank | Top 55% |
| Prestige | Top 51% |
| Fame | Top 71% |
| Experience | Top 20% |
| 3v3 victories | Top 25% |
| Showdown victories | Top 15% |
| Brawlers at power 11 | Top 44% |
| Collection | Top 36% |
| Best streak | Top 62% |
BRAWLERS
101 / 108 Collected
SHELLY
547
9
BULL
1,190
11
1 COLT
1,066
11
3 EL PRIMO
565
9
BROCK
558
9
POCO
525
9
BARLEY
500
8
ROSA
500
8
NITA
429
8
RICO
1,342
11
DYNAMIKE
1,258
11
CARL
507
9
1 TICK
506
11
JACKY
502
8
8-BIT
500
9
JESSIE
499
8
DARRYL
493
8
PENNY
393
8
GUS
145
8
BIBI
1,038
11
PIPER
1,009
11
1 STU
1,001
11
1 EDGAR
793
11
1 NANI
605
10
2 FRANK
563
9
BEA
498
9
GALE
497
9
PAM
496
9
EMZ
485
9
BO
392
8
BERRY
391
11
COLETTE
358
8
1 LARRY & LAWRIE
337
9
GROM
310
7
2 BOLT
306
11
BELLE
301
7
SAM
276
8
1 BONNIE
265
8
HANK
245
8
MAISIE
224
8
SHADE
221
10
GRIFF
219
7
LOLA
212
7
ANGELO
208
8
MANDY
198
8
PEARL
181
8
ASH
135
7
MEEPLE
0
1
TRUNK
0
1
1 FANG
1,119
11
MORTIS
1,056
11
1 BUZZ
1,027
11
MAX
1,000
11
3 MICO
759
11
BYRON
668
11
RUFFS
567
9
TARA
498
9
GENE
491
8
MR. P
449
8
MELODIE
446
9
LOU
361
8
1 DOUG
355
9
2 ALLI
349
11
LILY
257
9
GRAY
226
7
SPROUT
222
8
1 GIGI
213
8
SQUEAK
181
8
OTIS
173
7
10 GLOWY
145
10
WILLOW
119
7
8 DAMIAN
108
10
1 CHUCK
92
9
4 ZIGGY
46
1
3 CHARLIE
29
7
LUMI
13
1
1 MINA
10
1
1 CLANCY
8
4
EVE
0
1
BUSTER
0
4
R-T
0
1
MOE
0
1
JUJU
0
1
OLLIE
0
1
JAE-YONG
0
1
WENDY
0
1
4 KIT
1,139
11
2 SPIKE
726
11
2 KENJI
584
11
SURGE
537
9
1 LEON
392
9
2 CROW
373
11
2 PIERCE
263
11
2 MEG
223
9
AMBER
222
8
CORDELIUS
206
11
DRACO
87
7
3 CHESTER
33
1
SANDY
0
1
2 SIRIUS
436
11
2 KAZE
21
4
Account value
What everything they own would cost in gems
≈ 150,218
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS101 owned
8103037132
30,090
-
Power levels158,450 power points · 333,825 coins
49,228
-
GADGETS152 owned
15,200
-
STAR POWERS99 owned
19,800
-
Hypercharges56 owned
28,000
-
GEARS13 owned
1,300
-
Buffies22 owned
6,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1176 missing
219,290
450,440
-
GADGETS50 missing
50,000
-
STAR POWERS103 missing
206,000
-
Hypercharges45 missing
225,000
-
GEARS610 missing
621,000
-
Buffies77 missing
154,000
77,000
-
Total
373,290
1,629,440
≈ 200,273
-
Brawlers to level 1183 missing
245,470
504,795
-
GADGETS64 missing
64,000
-
STAR POWERS117 missing
234,000
-
Hypercharges52 missing
260,000
-
GEARS652 missing
663,000
-
Buffies77 missing
154,000
77,000
-
Total
399,470
1,802,795
≈ 220,227
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 23 battles in this period
-
Dax fot
#LGR2UVY0P
Battles together3Wins together100%Their most played brawler
VinceLast together5h 31m ago -
potato_mini🥔
#RQURYUCLP
Battles together2Wins together100%Their most played brawler
LouLast together5h 26m ago -
prismaticc 女
#9CYPQC0QU
Battles together2Wins together100%Their most played brawler
BoltLast together5h 33m ago
Who they play with most: 23 battles in this period
-
Dax fot
#LGR2UVY0P
Battles together3Wins together100%Their most played brawler
VinceLast together5h 31m ago -
potato_mini🥔
#RQURYUCLP
Battles together2Wins together100%Their most played brawler
LouLast together5h 26m ago -
prismaticc 女
#9CYPQC0QU
Battles together2Wins together100%Their most played brawler
BoltLast together5h 33m ago
Who they play with most: 25 battles in this period
-
Dax fot
#LGR2UVY0P
Battles together3Wins together100%Their most played brawler
VinceLast together5h 31m ago -
potato_mini🥔
#RQURYUCLP
Battles together2Wins together100%Their most played brawler
LouLast together5h 26m ago -
prismaticc 女
#9CYPQC0QU
Battles together2Wins together100%Their most played brawler
BoltLast together5h 33m ago
Who they play with most in their last 25 battles
-
Dax fot
#LGR2UVY0P
Battles together3Wins together100%Their most played brawler
VinceLast together5h 31m ago -
potato_mini🥔
#RQURYUCLP
Battles together2Wins together100%Their most played brawler
LouLast together5h 26m ago -
prismaticc 女
#9CYPQC0QU
Battles together2Wins together100%Their most played brawler
BoltLast together5h 33m ago
BATTLE LOG
- All brawlers
Glowy 10
Kit 5
Bolt 5
Sirius 2
Pierce 2
Mico 1
- All modes
Mega Duo Showdown 13
Brawl Ball 10
Knockout 2
- All results
- Victory
- Defeat
- Draw
-
VS29s
-
VS52s
-
VS40s
-
VS41s
-
VS28s
-
VS48s
-
VS27s
-
VS24s
-
VS18s
-
VS21s
-
511
LVL9
Toxicallie14
420
LVL11
😈IceStorm😈
-
405
LVL11
😈IceStorm😈
1514
LVL11
אור
-
742
LVL11
😈IceStorm😈
1451
LVL11
USA
-
1038
LVL11
Ri1sh
1128
LVL11
😈IceStorm😈
-
1111
LVL11
😈IceStorm😈
1137
LVL11
FOMA
-
1095
LVL11
😈IceStorm😈
987
LVL11
Gniloi4
-
976
LVL11
Gniloi4
1085
LVL11
😈IceStorm😈
-
1089
LVL11
😈IceStorm😈
1183
LVL11
UZL
-
290
LVL11
😈IceStorm😈
221
LVL1
⚔️ツ
-
216
LVL9
عمر
290
LVL11
😈IceStorm😈
-
702
LVL11
va4ka karta4ka
290
LVL11
😈IceStorm😈
-
1210
LVL11
annqsw
282
LVL11
😈IceStorm😈
-
285
LVL11
😈IceStorm😈
230
LVL7
zerø | Pelmen
-
VS1m 15s
-
VS46s