PROFILE
『Golden Flamy』
TROPHY ROAD
I
Highest: 62,794
WINS
RANKED
DIAMOND I
CURRENT
3,000
MYTHIC I
HIGHEST
5,596
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 544 h
3v3: 6,928 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,278 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,347 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 412 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 23 Average of their best 20: 1,012 trophies · 62,794 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,024
Season 50 · in progress
Diamond I
『Golden Flamy』’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing5 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,012 trophies · 62,794 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 18% |
| Ranked | Top 22% |
| Best ranked rank | Top 34% |
| Prestige | Top 39% |
| Fame | Top 20% |
| Experience | Top 12% |
| 3v3 victories | Top 19% |
| Showdown victories | Top 7.9% |
| Brawlers at power 11 | Top 8.4% |
| Collection | Top 18% |
| Best streak | Top 34% |
BRAWLERS
107 / 108 Collected
4 SHELLY
1,005
11
EL PRIMO
1,044
11
2 BULL
1,003
11
COLT
675
10
5 NITA
615
11
1 ROSA
519
11
1 POCO
518
11
1 BROCK
513
10
1 BARLEY
507
11
1 DYNAMIKE
647
11
3 DARRYL
584
11
1 RICO
549
11
JESSIE
520
11
JACKY
520
11
2 PENNY
519
10
1 TICK
515
11
1 CARL
510
10
1 8-BIT
510
11
6 GUS
418
11
BIBI
1,165
11
2 MAISIE
1,049
11
5 PIPER
1,007
10
1 EDGAR
1,005
11
1 GALE
1,001
11
PEARL
884
11
3 SHADE
779
9
2 COLETTE
757
11
3 EMZ
707
11
MEEPLE
684
11
SAM
642
11
LOLA
639
11
1 BEA
605
11
6 FRANK
581
11
4 PAM
565
10
2 MANDY
560
11
STU
556
11
1 BO
550
10
2 NANI
526
11
2 BONNIE
521
11
3 GRIFF
505
9
2 BELLE
502
11
3 ASH
500
11
BERRY
500
11
ANGELO
415
9
1 HANK
404
11
GROM
399
11
4 BOLT
331
9
LARRY & LAWRIE
316
9
1 TRUNK
280
10
5 LILY
1,108
11
1 JANET
1,010
11
2 MAX
1,007
11
2 LOU
1,002
11
FANG
1,000
11
1 MORTIS
867
11
10 MR. P
609
9
6 STARR NOVA
580
9
1 GENE
570
11
2 SPROUT
536
11
DOUG
526
9
1 BYRON
512
9
2 BUZZ
512
11
4 MICO
510
11
5 RUFFS
509
10
1 BUSTER
509
11
2 EVE
508
11
3 TARA
505
11
1 JUJU
505
9
1 MELODIE
454
11
8 JAE-YONG
409
11
2 NAJIA
409
9
2 MOE
378
9
2 DAMIAN
376
11
2 WENDY
373
9
5 OTIS
364
10
1 FINX
360
11
LUMI
350
9
4 SQUEAK
346
11
MINA
338
9
R-T
331
11
ZIGGY
331
10
1 ALLI
309
9
16 GIGI
282
9
1 CHARLIE
281
11
1 GRAY
273
10
1 OLLIE
266
10
1 WILLOW
265
9
CLANCY
265
9
1 GLOWY
260
11
2 CHUCK
254
9
1 COSMO
123
8
SURGE
1,019
11
1 LEON
1,007
11
3 CROW
1,003
11
3 CORDELIUS
1,003
11
1 CHESTER
817
11
1 MEG
799
11
5 KENJI
756
10
1 AMBER
729
10
3 KIT
719
9
3 SPIKE
654
11
8 NORI
563
9
1 SANDY
532
11
PIERCE
319
9
2 DRACO
276
11
SIRIUS
1,009
9
10 KAZE
681
9
Account value
What everything they own would cost in gems
≈ 223,285
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS107 owned
8103042142
32,534
-
Power levels317,450 power points · 666,055 coins
98,351
-
GADGETS180 owned
18,000
-
STAR POWERS119 owned
23,800
-
Hypercharges72 owned
36,000
-
GEARS85 owned
9,500
-
Buffies17 owned
5,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1141 missing
82,730
164,800
-
GADGETS34 missing
34,000
-
STAR POWERS95 missing
190,000
-
Hypercharges35 missing
175,000
-
GEARS574 missing
575,000
-
Buffies82 missing
164,000
82,000
-
Total
246,730
1,220,800
≈ 146,753
-
Brawlers to level 1142 missing
86,470
172,565
-
GADGETS36 missing
36,000
-
STAR POWERS97 missing
194,000
-
Hypercharges36 missing
180,000
-
GEARS580 missing
581,000
-
Buffies82 missing
164,000
82,000
-
Total
250,470
1,245,565
≈ 149,604
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Maschine 1.0
#YRVPYJYRL
Battles together5Wins together80%Their most played brawler
VinceLast together14h 26m ago -
DaddyMuscles
#2LRVCY9G2R
Battles together3Wins together67%Their most played brawler
ColtLast together12h 44m ago -
Froppert
#29CQURYJR
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 1m ago
Who they play with most: 25 battles in this period
-
Maschine 1.0
#YRVPYJYRL
Battles together5Wins together80%Their most played brawler
VinceLast together14h 26m ago -
DaddyMuscles
#2LRVCY9G2R
Battles together3Wins together67%Their most played brawler
ColtLast together12h 44m ago -
Froppert
#29CQURYJR
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 1m ago
Who they play with most: 25 battles in this period
-
Maschine 1.0
#YRVPYJYRL
Battles together5Wins together80%Their most played brawler
VinceLast together14h 26m ago -
DaddyMuscles
#2LRVCY9G2R
Battles together3Wins together67%Their most played brawler
ColtLast together12h 44m ago -
Froppert
#29CQURYJR
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 1m ago
Who they play with most in their last 25 battles
-
Maschine 1.0
#YRVPYJYRL
Battles together5Wins together80%Their most played brawler
VinceLast together14h 26m ago -
DaddyMuscles
#2LRVCY9G2R
Battles together3Wins together67%Their most played brawler
ColtLast together12h 44m ago -
Froppert
#29CQURYJR
Battles together2Wins together50%Their most played brawler
EdgarLast together12h 1m ago
BATTLE LOG
- All brawlers
Sam 14
Pearl 5
Colt 3
Jessie 2
Darryl 1
- All modes
Mega Duo Showdown 21
Brawl Ball 4
- All results
- Victory
- Defeat
- Draw
-
572
LVL11
『Golden Flamy』
1889
LVL11
Kevinsiño
-
519
LVL11
『Golden Flamy』
1198
LVL11
snapak
-
2000
LVL11
IllumKaijuFan
523
LVL11
『Golden Flamy』
-
677
LVL10
『Golden Flamy』
1778
LVL11
メ𝕮𝔞𝖓𝔰𝔢𝖈𝔬
-
1159
LVL11
Froppert
676
LVL10
『Golden Flamy』
-
681
LVL10
『Golden Flamy』
1166
LVL11
Froppert
-
644
LVL11
『Golden Flamy』
587
LVL11
DaddyMuscles
-
576
LVL11
DaddyMuscles
633
LVL11
『Golden Flamy』
-
632
LVL11
『Golden Flamy』
575
LVL11
DaddyMuscles
-
617
LVL11
『Golden Flamy』
475
LVL11
Rings_2011
-
619
LVL11
『Golden Flamy』
554
LVL11
Spike 117
-
602
LVL11
『Golden Flamy』
802
LVL11
PhantomPhrost
-
589
LVL11
『Golden Flamy』
542
LVL10
t3ch370
-
567
LVL11
『Golden Flamy』
1888
LVL11
и чё?
-
566
LVL11
『Golden Flamy』
684
LVL11
LOCO
-
1065
LVL11
Edx
552
LVL11
『Golden Flamy』
-
735
LVL9
🇩🇴kiesp🇩🇴👾
532
LVL11
『Golden Flamy』
-
531
LVL11
『Golden Flamy』
588
LVL11
zahir27
-
581
LVL11
zahir27
522
LVL11
『Golden Flamy』
-
504
LVL11
『Golden Flamy』
365
LVL11
Calicho🗿🇨🇷
-
VS1m 40s
-
VS1m 27s
-
VS46s
-
VS30s
-
706
LVL9
Maschine 1.0
811
LVL11
『Golden Flamy』