PROFILE
griffell
TROPHY ROAD
II
Highest: 55,994
WINS
RANKED
GOLD I
CURRENT
1,590
DIAMOND II
HIGHEST
5,054
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 421 h
3v3: 5,796 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 933 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,640 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 321 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND II
- Trophy pushing 26 Average of their best 20: 1,124 trophies · 55,991 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
1,590
Season 50 · in progress
Gold I
griffell’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing5 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,124 trophies · 55,991 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 23% |
| Ranked | Top 50% |
| Best ranked rank | Top 55% |
| Prestige | Top 26% |
| Fame | Top 9.6% |
| Experience | Top 25% |
| 3v3 victories | Top 24% |
| Showdown victories | Top 18% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 23% |
| Best streak | Top 89% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,039
11
2 COLT
1,003
11
BULL
918
9
NITA
555
9
2 ROSA
542
10
3 POCO
396
8
EL PRIMO
347
6
2 BROCK
289
6
1 BARLEY
256
6
4 JACKY
1,004
11
DYNAMIKE
737
11
GUS
681
9
1 JESSIE
547
11
PENNY
539
9
CARL
336
5
1 RICO
319
7
DARRYL
310
4
2 8-BIT
267
7
1 TICK
252
7
COLETTE
1,486
11
BIBI
1,112
11
3 BELLE
1,107
11
MANDY
1,098
11
3 EDGAR
1,049
11
1 EMZ
1,033
11
3 PEARL
1,011
11
5 SHADE
1,010
11
1 PAM
1,004
11
2 MAISIE
1,001
11
LOLA
641
9
BEA
563
9
1 PIPER
531
9
1 BONNIE
424
6
1 GRIFF
408
9
1 BO
378
9
2 GALE
346
8
1 LARRY & LAWRIE
334
9
ASH
324
7
4 ANGELO
296
7
1 NANI
293
8
1 STU
260
6
1 FRANK
250
2
1 HANK
221
1
4 SAM
213
2
1 MEEPLE
211
7
BERRY
165
7
1 TRUNK
143
1
1 GROM
139
1
5 BOLT
60
7
1 ALLI
2,080
11
1 JANET
1,198
11
8 MELODIE
1,053
11
1 LILY
1,046
9
2 TARA
1,002
11
2 CHARLIE
1,001
11
1 WILLOW
1,000
9
1 MAX
740
11
LUMI
530
11
2 NAJIA
501
9
1 SQUEAK
500
7
5 JUJU
495
9
STARR NOVA
409
9
MORTIS
400
11
1 WENDY
387
7
EVE
361
9
3 MOE
316
11
4 GIGI
303
8
VINCE
294
9
2 BUSTER
293
7
GLOWY
269
7
2 DAMIAN
267
5
2 FANG
266
4
BUZZ
264
7
BYRON
260
1
LOU
258
7
1 DOUG
258
3
1 RUFFS
253
5
1 MINA
250
4
GENE
213
7
2 GRAY
211
2
2 MR. P
208
2
1 SPROUT
203
4
FINX
203
1
MICO
184
7
4 ZIGGY
149
1
OTIS
145
2
10 JAE-YONG
144
1
CHUCK
139
2
1 R-T
138
5
1 OLLIE
137
1
1 CLANCY
131
1
1 COSMO
10
4
3 SURGE
1,044
11
1 CHESTER
1,034
11
1 SPIKE
1,009
11
2 MEG
1,005
11
2 KIT
1,003
11
CROW
847
11
2 LEON
514
9
6 SANDY
504
11
AMBER
485
9
1 NORI
289
7
KENJI
274
7
1 CORDELIUS
254
7
PIERCE
209
7
DRACO
169
1
1 SIRIUS
1,014
9
KAZE
420
7
Account value
What everything they own would cost in gems
≈ 180,996
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels163,740 power points · 341,385 coins
50,513
-
GADGETS154 owned
15,400
-
STAR POWERS104 owned
20,800
-
Hypercharges70 owned
35,000
-
GEARS24 owned
2,400
-
Buffies80 owned
24,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1177 missing
240,180
497,235
-
GADGETS62 missing
62,000
-
STAR POWERS112 missing
224,000
-
Hypercharges38 missing
190,000
-
GEARS641 missing
652,000
-
Buffies19 missing
38,000
19,000
-
Total
278,180
1,644,235
≈ 192,242
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
krimpa
#GGVLRPP80
Battles together4Wins together25%Their most played brawler
FangLast together3d 16h ago -
Jhonew
#CGYYYJ2
Battles together2Wins together100%Their most played brawler
TrunkLast together1d 14h ago -
Stef C7 17
#29YY8Q9RP
Battles together2Wins together100%Their most played brawler
BarleyLast together1d 14h ago
Who they play with most: 25 battles in this period
-
krimpa
#GGVLRPP80
Battles together4Wins together25%Their most played brawler
FangLast together3d 16h ago -
Jhonew
#CGYYYJ2
Battles together2Wins together100%Their most played brawler
TrunkLast together1d 14h ago -
Stef C7 17
#29YY8Q9RP
Battles together2Wins together100%Their most played brawler
BarleyLast together1d 14h ago
Who they play with most in their last 25 battles
-
krimpa
#GGVLRPP80
Battles together4Wins together25%Their most played brawler
FangLast together3d 16h ago -
Jhonew
#CGYYYJ2
Battles together2Wins together100%Their most played brawler
TrunkLast together1d 14h ago -
Stef C7 17
#29YY8Q9RP
Battles together2Wins together100%Their most played brawler
BarleyLast together1d 14h ago
BATTLE LOG
- All brawlers
Dynamike 15
Bull 7
Crow 3
- All modes
Brawl Ball 21
Brawl Ball 5v5 3
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 50s
-
VS2m 21s
-
VS2m 30s
-
VS46s
-
VS34s
-
VS1m 20s
-
VS41s
-
VS41s
-
VS1m 9s
-
VS31s
-
VS1m 7s
-
VS1m 45s
-
VS47s
-
VS1m 7s
-
VS1m 58s
-
VS44s
-
396
LVL11
Maryna♡
924
LVL9
griffell
-
VS2m 10s
-
VS1m 33s
-
VS2m 30s
-
VS3m 24s