PROFILE
Hergon
TROPHY ROAD
III
Highest: 37,711
WINS
RANKED
DIAMOND I
CURRENT
3,360
DIAMOND II
HIGHEST
3,526
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 303 h
3v3: 5,368 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 433 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 127 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 236 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 21 Average of their best 20: 1,013 trophies · 37,699 total trophies · 0 of 7 classes mastered
Current formOut of form36% wins in 25 battles
-
3,360
Season 50 · in progress
Diamond I
Hergon’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked13 / 80
- Trophy pushing4 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 1,013 trophies · 37,699 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 46% |
| Ranked | Top 17% |
| Best ranked rank | Top 56% |
| Prestige | Top 52% |
| Fame | Top 71% |
| Experience | Top 37% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 75% |
| Brawlers at power 11 | Top 38% |
| Collection | Top 44% |
| Best streak | Top 77% |
BRAWLERS
100 / 108 Collected
SHELLY
500
9
1 POCO
1,071
11
2 COLT
666
11
EL PRIMO
571
11
2 BROCK
565
11
BULL
503
8
ROSA
496
7
BARLEY
430
8
NITA
341
8
CARL
1,063
11
JESSIE
1,019
11
PENNY
583
10
DARRYL
500
8
JACKY
453
7
1 RICO
376
7
TICK
373
7
DYNAMIKE
367
7
8-BIT
327
7
GUS
184
4
PIPER
1,596
11
MANDY
1,137
11
BELLE
1,079
11
BEA
1,024
11
EMZ
1,010
11
3 EDGAR
895
11
7 ANGELO
846
11
MAISIE
759
11
2 BERRY
753
11
BIBI
552
8
FRANK
396
5
NANI
354
6
GALE
334
7
PAM
324
7
SHADE
301
11
BO
281
6
COLETTE
267
7
12 ASH
145
4
1 LOLA
145
1
GRIFF
131
7
1 SAM
116
1
STU
113
7
9 PEARL
110
1
BONNIE
109
1
9 GROM
105
4
6 TRUNK
81
6
6 HANK
77
1
4 MEEPLE
65
1
2 BOLT
26
1
LARRY & LAWRIE
25
1
1 MORTIS
1,055
11
1 MR. P
1,016
11
WILLOW
954
11
5 CHARLIE
786
11
MAX
763
11
1 SPROUT
759
11
1 TARA
137
1
1 GENE
131
1
LUMI
128
1
SQUEAK
121
1
3 MINA
118
6
2 MICO
117
6
LILY
114
1
R-T
112
5
1 MOE
106
5
3 JANET
88
1
5 JUJU
67
1
DOUG
62
1
5 ALLI
60
1
4 LOU
59
1
2 GRAY
55
1
5 FINX
52
1
3 EVE
33
1
3 VINCE
33
4
2 GIGI
21
1
1 BYRON
10
1
1 ZIGGY
10
1
1 COSMO
10
4
OTIS
8
1
1 BUSTER
8
1
BUZZ
0
1
FANG
0
1
MELODIE
0
1
OLLIE
0
1
JAE-YONG
0
3
DAMIAN
0
1
PIERCE
1,128
11
2 CROW
1,119
11
CHESTER
877
11
NORI
871
11
1 KIT
809
11
AMBER
650
11
1 SURGE
516
8
SANDY
154
1
2 DRACO
67
5
6 CORDELIUS
65
1
KENJI
49
1
1 SPIKE
10
2
LEON
10
1
1 MEG
10
1
9 SIRIUS
827
11
Account value
What everything they own would cost in gems
≈ 130,963
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS100 owned
8103036141
29,441
-
Power levels125,890 power points · 260,325 coins
38,622
-
GADGETS96 owned
9,600
-
STAR POWERS63 owned
12,600
-
Hypercharges50 owned
25,000
-
GEARS63 owned
6,400
-
Buffies31 owned
9,300
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1171 missing
248,110
516,175
-
GADGETS104 missing
104,000
-
STAR POWERS137 missing
274,000
-
Hypercharges50 missing
250,000
-
GEARS554 missing
564,000
-
Buffies65 missing
130,000
65,000
-
Total
378,110
1,773,175
≈ 215,129
-
Brawlers to level 1179 missing
278,030
578,295
-
GADGETS120 missing
120,000
-
STAR POWERS153 missing
306,000
-
Hypercharges58 missing
290,000
-
GEARS602 missing
612,000
-
Buffies68 missing
136,000
68,000
-
Total
414,030
1,974,295
≈ 238,833
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Aleejamon777
#20UYVC9U0
Battles together20Wins together25%Their most played brawler
KazeLast together1h 24m ago -
ximlokk
#L0GG9UYGR
Battles together20Wins together25%Their most played brawler
BoltLast together1h 24m ago -
5469
#RPQLRRYP2
Battles together4Wins together75%Their most played brawler
SqueakLast together11h 54m ago
Who they play with most: 25 battles in this period
-
Aleejamon777
#20UYVC9U0
Battles together20Wins together25%Their most played brawler
KazeLast together1h 24m ago -
ximlokk
#L0GG9UYGR
Battles together20Wins together25%Their most played brawler
BoltLast together1h 24m ago -
5469
#RPQLRRYP2
Battles together4Wins together75%Their most played brawler
SqueakLast together11h 54m ago
Who they play with most: 25 battles in this period
-
Aleejamon777
#20UYVC9U0
Battles together20Wins together25%Their most played brawler
KazeLast together1h 24m ago -
ximlokk
#L0GG9UYGR
Battles together20Wins together25%Their most played brawler
BoltLast together1h 24m ago -
5469
#RPQLRRYP2
Battles together4Wins together75%Their most played brawler
SqueakLast together11h 54m ago
Who they play with most in their last 25 battles
-
Aleejamon777
#20UYVC9U0
Battles together20Wins together25%Their most played brawler
KazeLast together1h 24m ago -
ximlokk
#L0GG9UYGR
Battles together20Wins together25%Their most played brawler
BoltLast together1h 24m ago -
5469
#RPQLRRYP2
Battles together4Wins together75%Their most played brawler
SqueakLast together11h 54m ago
BATTLE LOG
- All brawlers
Piper 6
Nori 5
Maisie 4
Willow 3
Shade 2
Max 2
Mandy 2
Carl 1
- All modes
Knockout 12
Gem Grab 10
Hot Zone 2
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 22s
-
VS1m 23s
-
VS1m 19s
-
VS1m 19s
-
VS2m 20s
-
VS1m 22s
-
VS1m 21s
-
VS2m 20s
-
VS1m 51s
-
VS1m 26s
-
VS1m 52s
-
VS1m 56s
-
VS1m 8s
-
VS1m 43s
-
1641
LVL11
juliowason90p5
756
LVL11
No_mercy2
937
LVL11
robbbb
902
LVL11
devourhope
756
LVL10
ashton12+
310
LVL1
Miggle123
867
LVL11
Hergon
369
LVL8
DJ
808
LVL10
LovelyGuy
1683
LVL11
𝒸𝒽𝒶𝓂𝓅
467
LVL11
mech92d
1195
LVL11
Diabeto
585
LVL11
Larissa
997
LVL11
Big Bad John ⛏️
2768
LVL11
KIRIO
812
LVL10
elenauwu
1045
LVL11
poopshiπerz
1104
LVL11
TH l AND RODRI
261
LVL11
Daniel
312
LVL11
Brawler
-
VS1m 27s
-
VS1m 14s
-
VS1m 36s
-
VS58s
-
VS42s
-
VS1m 14s
-
VS1m 11s
-
VS1m 38s
-
VS1m 8s
-
VS1m 10s