PROFILE
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
TROPHY ROAD
II
Highest: 44,681
WINS
RANKED
DIAMOND I
CURRENT
3,487
LEGENDARY II
HIGHEST
7,904
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 515 h
3v3: 7,762 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 833 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,516 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 397 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 55 Best: LEGENDARY II
- Trophy pushing 29 Average of their best 20: 1,384 trophies · 44,679 total trophies · 0 of 7 classes mastered
Current formIn form88% wins in 25 battles
-
3,848
Season 50 · in progress
Diamond II
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked44 / 80
- Trophy pushing6 / 20
Ranked
55 × 80 % = 44.0 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
29 × 20 % = 5.8 pointsAverage of their best 20: 1,384 trophies · 44,679 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 35% |
| Ranked | Top 15% |
| Best ranked rank | Top 3.5% |
| Prestige | Top 33% |
| Fame | Top 40% |
| Experience | Top 18% |
| 3v3 victories | Top 16% |
| Showdown victories | Top 21% |
| Brawlers at power 11 | Top 23% |
| Collection | Top 24% |
| Best streak | Top 26% |
BRAWLERS
108 / 108 Collected
SHELLY
1,515
11
8 BULL
1,638
11
EL PRIMO
986
11
1 COLT
903
11
POCO
900
11
NITA
627
11
8 BROCK
518
11
ROSA
429
8
BARLEY
283
6
2 RICO
1,095
11
DARRYL
489
8
TICK
428
11
1 CARL
335
7
JESSIE
321
11
PENNY
282
5
GUS
274
6
DYNAMIKE
224
6
8-BIT
215
5
JACKY
124
6
2 EDGAR
1,991
11
STU
1,810
11
BIBI
1,295
11
3 SHADE
1,249
11
1 COLETTE
1,243
11
1 GALE
1,038
11
4 BEA
843
11
GRIFF
460
11
3 PIPER
288
11
PAM
249
6
BO
194
9
1 MANDY
161
11
FRANK
137
5
EMZ
114
6
GROM
99
4
ANGELO
30
2
LARRY & LAWRIE
19
6
BELLE
18
1
2 SAM
17
1
HANK
10
1
1 BOLT
10
11
1 NANI
9
4
MAISIE
9
1
ASH
0
1
LOLA
0
1
BONNIE
0
4
PEARL
0
1
BERRY
0
1
MEEPLE
0
1
TRUNK
0
1
MORTIS
2,000
11
BUZZ
1,391
11
2 FANG
1,336
11
1 LILY
1,255
11
8 DOUG
1,219
11
MICO
1,174
11
4 SQUEAK
1,081
11
CLANCY
1,005
11
STARR NOVA
704
11
1 MAX
634
11
3 ALLI
538
11
GENE
345
7
17 DAMIAN
287
1
OTIS
195
7
TARA
136
5
BYRON
130
1
3 MR. P
30
1
2 MELODIE
21
1
2 CHUCK
17
1
WILLOW
8
1
SPROUT
0
1
LOU
0
1
RUFFS
0
1
EVE
0
1
JANET
0
1
BUSTER
0
1
GRAY
0
1
R-T
0
1
CHARLIE
0
1
MOE
0
1
JUJU
0
7
OLLIE
0
1
LUMI
0
1
FINX
0
1
JAE-YONG
0
1
MINA
0
1
ZIGGY
0
1
GIGI
0
10
GLOWY
0
1
NAJIA
0
3
WENDY
0
1
COSMO
0
6
VINCE
0
5
CROW
1,449
11
KENJI
1,373
11
KIT
1,328
11
SURGE
959
11
LEON
793
11
MEG
672
10
NORI
545
11
SPIKE
329
11
3 AMBER
227
11
CORDELIUS
200
8
1 CHESTER
9
1
SANDY
0
1
DRACO
0
1
PIERCE
0
1
6 KAZE
410
11
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 176,645
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels167,760 power points · 347,360 coins
51,512
-
GADGETS99 owned
9,900
-
STAR POWERS84 owned
16,800
-
Hypercharges79 owned
39,500
-
GEARS100 owned
10,150
-
Buffies53 owned
15,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1167 missing
236,160
491,260
-
GADGETS117 missing
117,000
-
STAR POWERS132 missing
264,000
-
Hypercharges29 missing
145,000
-
GEARS565 missing
574,500
-
Buffies46 missing
92,000
46,000
-
Total
328,160
1,637,760
≈ 196,592
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Li_4 ._Vzzz
#28JUPJQJY2
Battles together25Wins together88%Their most played brawler
EmzLast together2h 47m ago
Who they play with most: 25 battles in this period
-
Li_4 ._Vzzz
#28JUPJQJY2
Battles together25Wins together88%Their most played brawler
EmzLast together2h 47m ago
Who they play with most: 25 battles in this period
-
Li_4 ._Vzzz
#28JUPJQJY2
Battles together25Wins together88%Their most played brawler
EmzLast together2h 47m ago
Who they play with most in their last 25 battles
-
Li_4 ._Vzzz
#28JUPJQJY2
Battles together25Wins together88%Their most played brawler
EmzLast together2h 47m ago
BATTLE LOG
- All brawlers
Griff 19
Edgar 4
Bibi 2
- All results
- Victory
- Defeat
- Draw
-
410
LVL11
Li_4 ._Vzzz
462
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
388
LVL11
Li_4 ._Vzzz
440
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
419
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
367
LVL11
Li_4 ._Vzzz
-
399
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
347
LVL11
Li_4 ._Vzzz
-
335
LVL11
Li_4 ._Vzzz
387
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
317
LVL11
Li_4 ._Vzzz
369
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
307
LVL11
Li_4 ._Vzzz
359
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
291
LVL11
Li_4 ._Vzzz
343
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
288
LVL11
Li_4 ._Vzzz
340
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
273
LVL11
Li_4 ._Vzzz
325
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
275
LVL11
Li_4 ._Vzzz
327
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
263
LVL11
Li_4 ._Vzzz
312
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
242
LVL11
Li_4 ._Vzzz
287
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
240
LVL11
Li_4 ._Vzzz
285
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
225
LVL11
Li_4 ._Vzzz
266
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
206
LVL11
Li_4 ._Vzzz
243
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
188
LVL11
Li_4 ._Vzzz
221
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
171
LVL11
Li_4 ._Vzzz
200
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
155
LVL11
Li_4 ._Vzzz
180
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
2009
LVL11
Li_4 ._Vzzz
1991
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
1985
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
2005
LVL11
Li_4 ._Vzzz
-
2007
LVL11
Li_4 ._Vzzz
1985
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
2001
LVL11
Li_4 ._Vzzz
1977
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
2006
LVL11
Li_4 ._Vzzz
1299
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ
-
2008
LVL11
Li_4 ._Vzzz
1298
LVL11
在|ᴢᴇ͢͢͢ʟᴇᴘʜʜᶻᶻᶻ