PROFILE
Gomer
TROPHY ROAD
II
Highest: 85,566
WINS
RANKED
DIAMOND II
CURRENT
3,823
MYTHIC II
HIGHEST
5,017
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 669 h
3v3: 7,807 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,660 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,562 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 508 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 29 Best: MYTHIC II
- Trophy pushing 36 Average of their best 20: 1,306 trophies · 85,554 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
4,051
Season 50 · in progress
Diamond III
Gomer’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked24 / 80
- Trophy pushing7 / 20
Ranked
29 × 80 % = 23.2 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
36 × 20 % = 7.2 pointsAverage of their best 20: 1,306 trophies · 85,554 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 6.7% |
| Ranked | Top 13% |
| Best ranked rank | Top 22% |
| Prestige | Top 29% |
| Fame | Top 16% |
| Experience | Top 8.2% |
| 3v3 victories | Top 16% |
| Showdown victories | Top 2.9% |
| Brawlers at power 11 | Top 22% |
| Collection | Top 20% |
| Best streak | Top 8.1% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,013
11
BROCK
2,120
11
BULL
1,060
10
2 COLT
1,004
11
1 NITA
765
9
1 ROSA
760
9
BARLEY
756
11
1 EL PRIMO
752
11
POCO
499
9
3 DYNAMIKE
1,001
10
2 TICK
1,000
9
3 CARL
782
11
1 JACKY
761
11
2 RICO
756
9
1 8-BIT
756
10
9 JESSIE
755
11
1 GUS
754
9
3 DARRYL
752
11
1 PENNY
751
11
HANK
2,027
11
BIBI
1,431
11
FRANK
1,064
11
1 EDGAR
1,032
11
1 SHADE
1,013
10
3 EMZ
1,000
11
PIPER
871
10
7 ANGELO
798
9
5 ASH
771
9
TRUNK
769
11
2 PAM
767
11
4 LOLA
766
9
1 PEARL
766
9
3 NANI
763
9
22 SAM
763
9
3 MEEPLE
761
9
18 MANDY
760
9
4 GRIFF
758
9
3 MAISIE
754
9
1 BEA
753
9
1 STU
752
10
6 BO
751
11
2 COLETTE
751
11
5 GALE
750
11
2 BELLE
750
9
LARRY & LAWRIE
750
11
2 BERRY
750
9
1 GROM
584
9
1 BONNIE
507
9
1 BOLT
23
9
2 DOUG
1,049
11
2 LILY
1,003
11
5 BUZZ
1,000
9
4 BYRON
781
11
2 TARA
778
9
2 LOU
773
9
1 LUMI
769
9
3 GRAY
766
11
3 MINA
763
9
3 WILLOW
762
9
2 R-T
761
9
4 FINX
761
10
2 CHUCK
759
11
8 MELODIE
759
9
3 GIGI
759
9
RUFFS
755
11
1 MORTIS
754
9
3 OTIS
754
10
1 MAX
753
10
2 ALLI
753
11
1 JANET
752
9
1 MR. P
751
9
2 SQUEAK
751
11
4 NAJIA
751
11
3 DAMIAN
751
11
7 JAE-YONG
575
9
MICO
565
9
GENE
524
10
BUSTER
515
9
3 JUJU
512
9
2 MOE
511
9
17 ZIGGY
510
9
14 GLOWY
509
9
2 CHARLIE
508
9
2 SPROUT
506
9
1 CLANCY
506
9
1 OLLIE
502
9
1 EVE
501
9
3 FANG
500
9
STARR NOVA
146
10
WENDY
0
11
COSMO
0
4
VINCE
0
6
KIT
2,804
11
NORI
2,000
11
CROW
1,237
11
KENJI
1,070
11
3 SURGE
1,015
11
1 LEON
1,003
11
SPIKE
917
11
2 CORDELIUS
758
9
1 PIERCE
757
9
1 SANDY
755
9
12 CHESTER
754
11
2 AMBER
753
11
5 MEG
753
11
2 DRACO
752
11
8 SIRIUS
763
9
3 KAZE
753
9
Account value
What everything they own would cost in gems
≈ 211,256
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels259,850 power points · 549,880 coins
80,973
-
GADGETS168 owned
16,800
-
STAR POWERS144 owned
28,800
-
Hypercharges68 owned
34,000
-
GEARS28 owned
2,800
-
Buffies50 owned
15,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1165 missing
144,070
288,740
-
GADGETS48 missing
48,000
-
STAR POWERS72 missing
144,000
-
Hypercharges40 missing
200,000
-
GEARS637 missing
648,000
-
Buffies49 missing
98,000
49,000
-
Total
242,070
1,377,740
≈ 161,981
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
saypink
#GJV0JLJPU
Battles together25Wins together76%Their most played brawler
ShellyLast together11s ago
Who they play with most: 25 battles in this period
-
saypink
#GJV0JLJPU
Battles together25Wins together76%Their most played brawler
ShellyLast together11s ago
Who they play with most: 25 battles in this period
-
saypink
#GJV0JLJPU
Battles together25Wins together76%Their most played brawler
ShellyLast together11s ago
Who they play with most in their last 25 battles
-
saypink
#GJV0JLJPU
Battles together25Wins together76%Their most played brawler
ShellyLast together11s ago
BATTLE LOG
- All results
- Victory
- Defeat
- Draw
-
2816
LVL11
Gomer
1295
LVL11
saypink
-
1276
LVL11
saypink
2809
LVL11
Gomer
-
2802
LVL11
Gomer
1258
LVL11
saypink
-
1246
LVL11
saypink
2796
LVL11
Gomer
-
2798
LVL11
Gomer
1245
LVL11
saypink
-
2801
LVL11
Gomer
1517
LVL11
saypink
-
2791
LVL11
Gomer
1500
LVL11
saypink
-
1244
LVL11
saypink
2793
LVL11
Gomer
-
2788
LVL11
Gomer
1235
LVL11
saypink
-
1220
LVL11
saypink
2778
LVL11
Gomer
-
1225
LVL11
saypink
2785
LVL11
Gomer
-
1204
LVL11
saypink
2775
LVL11
Gomer
-
2765
LVL11
Gomer
1184
LVL11
saypink
-
2755
LVL11
Gomer
1165
LVL11
saypink
-
1154
LVL11
saypink
2750
LVL11
Gomer
-
2752
LVL11
Gomer
1204
LVL11
saypink
-
1189
LVL11
saypink
2742
LVL11
Gomer
-
2737
LVL11
Gomer
2048
LVL11
saypink
-
2736
LVL11
Gomer
2044
LVL11
saypink
-
2036
LVL11
saypink
2730
LVL11
Gomer
-
2720
LVL11
Gomer
2024
LVL11
saypink
-
2710
LVL11
Gomer
2012
LVL11
saypink
-
2709
LVL11
Gomer
1997
LVL11
saypink
-
2704
LVL11
Gomer
1979
LVL11
saypink
-
1959
LVL11
saypink
2698
LVL11
Gomer