PROFILE
Ariana
TROPHY ROAD
I
Highest: 62,064
WINS
RANKED
GOLD III
CURRENT
2,781
MYTHIC I
HIGHEST
5,318
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 343 h
3v3: 4,011 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,311 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,227 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 261 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 25 Average of their best 20: 1,067 trophies · 62,064 total trophies · 0 of 7 classes mastered
Current formIn form84% wins in 25 battles
-
2,781
Season 50 · in progress
Gold III
Ariana’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing5 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,067 trophies · 62,064 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 17% |
| Ranked | Top 23% |
| Best ranked rank | Top 33% |
| Prestige | Top 12% |
| Fame | Top 13% |
| Experience | Top 30% |
| 3v3 victories | Top 33% |
| Showdown victories | Top 18% |
| Brawlers at power 11 | Top 21% |
| Collection | Top 15% |
| Best streak | Top 43% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,002
11
3 ROSA
1,021
11
6 BULL
1,017
11
6 EL PRIMO
1,016
11
4 BROCK
1,009
11
5 NITA
1,002
11
7 COLT
340
7
1 POCO
270
7
7 BARLEY
260
7
3 DARRYL
1,049
11
5 RICO
1,012
11
2 CARL
1,007
11
2 JACKY
1,004
11
8-BIT
1,000
11
JESSIE
397
11
PENNY
325
7
DYNAMIKE
300
7
10 TICK
260
4
3 GUS
250
6
4 EMZ
2,002
11
3 GRIFF
1,045
11
2 PIPER
1,017
11
FRANK
1,014
11
6 LOLA
1,011
11
8 NANI
1,010
11
2 BO
1,009
11
3 BONNIE
1,009
11
3 BIBI
1,005
11
1 MANDY
1,005
11
3 COLETTE
1,004
11
1 EDGAR
1,003
11
4 SHADE
1,002
11
3 PEARL
1,001
11
3 BELLE
392
7
13 GROM
355
4
2 PAM
326
8
1 BEA
326
7
1 SAM
323
4
9 MEEPLE
317
4
2 GALE
305
6
TRUNK
283
7
2 MAISIE
264
7
BERRY
263
6
5 ASH
262
6
2 LARRY & LAWRIE
259
4
1 ANGELO
256
6
2 BOLT
256
5
1 HANK
252
5
1 STU
250
5
2 MELODIE
1,018
11
2 WILLOW
1,008
11
3 STARR NOVA
1,008
11
1 SQUEAK
1,007
11
8 BUZZ
1,006
11
13 GIGI
1,006
11
1 LILY
1,005
11
2 CHARLIE
1,000
11
2 LUMI
1,000
11
4 JAE-YONG
612
10
OTIS
424
7
9 TARA
365
7
5 DOUG
357
8
4 ALLI
354
8
3 MAX
349
6
LOU
333
4
1 MINA
329
7
RUFFS
327
5
MORTIS
299
11
3 WENDY
286
5
ZIGGY
279
6
5 BUSTER
277
4
4 CHUCK
274
4
CLANCY
269
6
9 JANET
266
5
5 MR. P
263
2
5 FINX
263
4
4 JUJU
262
4
3 GRAY
260
5
3 EVE
258
4
1 DAMIAN
258
6
1 GLOWY
257
6
15 NAJIA
257
1
3 MICO
256
3
2 SPROUT
255
3
5 FANG
255
6
1 COSMO
255
7
1 R-T
254
4
GENE
253
6
2 MOE
252
6
1 OLLIE
252
7
1 BYRON
251
5
5 VINCE
99
6
4 SURGE
1,016
11
7 AMBER
1,013
11
2 LEON
1,012
11
5 KIT
1,005
11
2 PIERCE
1,002
11
MEG
361
4
3 SANDY
340
6
SPIKE
317
7
7 CORDELIUS
305
5
NORI
302
6
1 KENJI
287
6
6 CROW
280
5
1 DRACO
260
6
5 CHESTER
258
4
8 KAZE
1,014
11
9 SIRIUS
1,007
11
Account value
What everything they own would cost in gems
≈ 199,744
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels182,400 power points · 374,710 coins
55,711
-
GADGETS123 owned
12,300
-
STAR POWERS87 owned
17,400
-
Hypercharges97 owned
48,500
-
GEARS120 owned
12,250
-
Buffies69 owned
20,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1165 missing
221,520
463,910
-
GADGETS93 missing
93,000
-
STAR POWERS129 missing
258,000
-
Hypercharges11 missing
55,000
-
GEARS545 missing
553,500
-
Buffies30 missing
60,000
30,000
-
Total
281,520
1,453,410
≈ 173,493
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 15 | 93% | 22% | |
| 9 | 78% | 22% | |
| 1 | 0% | 0% |
Teammates
Who they play with most: 20 battles in this period
-
𝕭|𝔦𝔞𝔫𝔠𝔞💕
#8CP0VLUPP
Battles together20Wins together85%Their most played brawler
CosmoLast together11h 10m ago
Who they play with most: 25 battles in this period
-
𝕭|𝔦𝔞𝔫𝔠𝔞💕
#8CP0VLUPP
Battles together25Wins together84%Their most played brawler
CosmoLast together11h 10m ago
Who they play with most: 25 battles in this period
-
𝕭|𝔦𝔞𝔫𝔠𝔞💕
#8CP0VLUPP
Battles together25Wins together84%Their most played brawler
CosmoLast together11h 10m ago
Who they play with most in their last 25 battles
-
𝕭|𝔦𝔞𝔫𝔠𝔞💕
#8CP0VLUPP
Battles together25Wins together84%Their most played brawler
CosmoLast together11h 10m ago
BATTLE LOG
- All brawlers
Emz 7
Jae-yong 6
Vince 5
Alli 4
Piper 2
Shade 1
- All match types
Trophies 15
Ranked 9
Challenges 1
- All modes
Brawl Ball 12
Duo Showdown 6
Gem Grab 3
Bounty 2
Heist 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 54s
-
RANKED
VS1m 19s
-
RANKED
VS1m 52s
-
RANKED
VS2m 30s
-
RANKED
VS1m 31s
- RANKED
-
RANKED
VS1m 20s
-
RANKED
VS1m 19s
-
RANKED
VS1m 18s
-
SPECIAL CHALLENGE
VS1m 14s
-
VS1m 11s
-
VS48s
-
VS21s
-
VS30s
-
VS31s
-
VS3m 11s
-
VS42s
-
VS1m 15s
-
VS57s