PROFILE
Ferhat
TROPHY ROAD
III
Highest: 46,225
WINS
RANKED
DIAMOND II
CURRENT
3,580
MYTHIC I
HIGHEST
6,469
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 419 h
3v3: 7,074 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 597 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 550 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 326 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 24 Best: MYTHIC I
- Trophy pushing 23 Average of their best 20: 1,017 trophies · 46,219 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,580
Season 50 · in progress
Diamond II
Ferhat’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing5 / 20
Ranked
24 × 80 % = 19.2 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,017 trophies · 46,219 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 32% |
| Ranked | Top 15% |
| Best ranked rank | Top 33% |
| Prestige | Top 37% |
| Fame | Top 70% |
| Experience | Top 26% |
| 3v3 victories | Top 17% |
| Showdown victories | Top 51% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 49% |
| Best streak | Top 55% |
BRAWLERS
102 / 108 Collected
4 SHELLY
1,012
11
3 POCO
1,005
11
1 BULL
1,003
11
1 BROCK
1,003
11
COLT
527
11
EL PRIMO
526
11
2 NITA
515
11
1 ROSA
512
7
1 BARLEY
507
6
DYNAMIKE
2,037
11
2 JESSIE
1,020
11
RICO
663
11
1 JACKY
525
11
PENNY
507
6
1 TICK
506
7
1 8-BIT
506
11
CARL
503
7
DARRYL
500
8
GUS
301
7
EDGAR
1,074
11
GALE
1,028
11
BIBI
1,021
11
5 FRANK
1,010
11
4 PIPER
1,008
11
7 PAM
1,007
11
1 EMZ
1,004
11
NANI
533
11
4 MAISIE
513
8
1 STU
510
8
1 BO
507
11
1 COLETTE
505
11
4 GROM
505
6
5 BELLE
502
11
1 BEA
501
7
GRIFF
328
7
ASH
328
5
LOLA
297
6
BONNIE
219
2
14 SAM
216
4
PEARL
216
5
9 ANGELO
216
6
11 HANK
215
4
8 BERRY
209
6
5 MANDY
208
4
13 TRUNK
205
1
13 BOLT
205
1
13 SHADE
203
4
14 MEEPLE
202
6
1 LARRY & LAWRIE
201
5
1 BUZZ
1,038
11
1 MORTIS
540
11
7 CHUCK
528
11
LOU
509
11
1 RUFFS
508
6
2 TARA
505
7
5 MAX
502
6
5 BYRON
501
6
7 DOUG
500
11
SPROUT
317
6
GRAY
315
7
MELODIE
313
6
MR. P
303
7
16 MICO
255
6
LILY
252
6
JANET
247
4
WILLOW
225
7
14 DAMIAN
225
4
14 STARR NOVA
225
1
12 ZIGGY
212
1
12 CLANCY
211
6
2 GENE
207
5
R-T
207
7
13 OTIS
205
1
13 BUSTER
205
4
13 CHARLIE
205
4
13 MOE
205
1
13 JUJU
205
1
2 OLLIE
205
1
13 LUMI
205
1
9 FINX
205
1
12 GIGI
205
1
13 NAJIA
205
2
13 VINCE
205
1
2 MINA
204
1
6 FANG
203
7
3 EVE
203
4
2 ALLI
201
1
4 SURGE
1,010
11
6 SPIKE
1,003
11
2 LEON
1,000
11
6 AMBER
509
8
1 SANDY
357
7
MEG
325
7
2 KIT
242
9
CROW
224
8
11 DRACO
216
6
13 CORDELIUS
205
3
4 KENJI
205
6
13 PIERCE
205
1
13 NORI
205
4
KAZE
223
11
13 SIRIUS
205
6
Account value
What everything they own would cost in gems
≈ 128,934
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS102 owned
8103038132
30,439
-
Power levels140,060 power points · 287,885 coins
42,795
-
GADGETS96 owned
9,600
-
STAR POWERS66 owned
13,200
-
Hypercharges46 owned
23,000
-
GEARS36 owned
3,600
-
Buffies21 owned
6,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1170 missing
241,420
504,145
-
GADGETS108 missing
108,000
-
STAR POWERS138 missing
276,000
-
Hypercharges56 missing
280,000
-
GEARS593 missing
604,000
-
Buffies75 missing
150,000
75,000
-
Total
391,420
1,847,145
≈ 223,857
-
Brawlers to level 1176 missing
263,860
550,735
-
GADGETS120 missing
120,000
-
STAR POWERS150 missing
300,000
-
Hypercharges62 missing
310,000
-
GEARS629 missing
640,000
-
Buffies78 missing
156,000
78,000
-
Total
419,860
1,998,735
≈ 241,860
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Hulk
#J2GPYJPG
Battles together5Wins together100%Their most played brawler
NitaLast together4h 19m ago -
casta
#29GLVV2LQ
Battles together3Wins together67%Their most played brawler
JessieLast together4h 9m ago -
adriii.akk
#80LU0QV2V
Battles together3Wins together100%Their most played brawler
8-bitLast together4h 19m ago
Who they play with most: 25 battles in this period
-
Hulk
#J2GPYJPG
Battles together5Wins together100%Their most played brawler
NitaLast together4h 19m ago -
casta
#29GLVV2LQ
Battles together3Wins together67%Their most played brawler
JessieLast together4h 9m ago -
adriii.akk
#80LU0QV2V
Battles together3Wins together100%Their most played brawler
8-bitLast together4h 19m ago
Who they play with most: 25 battles in this period
-
Hulk
#J2GPYJPG
Battles together5Wins together100%Their most played brawler
NitaLast together4h 19m ago -
casta
#29GLVV2LQ
Battles together3Wins together67%Their most played brawler
JessieLast together4h 9m ago -
adriii.akk
#80LU0QV2V
Battles together3Wins together100%Their most played brawler
8-bitLast together4h 19m ago
Who they play with most in their last 25 battles
-
Hulk
#J2GPYJPG
Battles together5Wins together100%Their most played brawler
NitaLast together4h 19m ago -
casta
#29GLVV2LQ
Battles together3Wins together67%Their most played brawler
JessieLast together4h 9m ago -
adriii.akk
#80LU0QV2V
Battles together3Wins together100%Their most played brawler
8-bitLast together4h 19m ago
BATTLE LOG
- All brawlers
Rico 24
Mortis 5
Nani 5
Shelly 1
- All modes
Brawl Ball 14
Heist 6
Duels 5
- All results
- Victory
- Defeat
- Draw
-
VS2m 30s
-
VS2m 24s
-
VS1m 52s
-
VS2m 30s
-
VS1m 47s
-
VS1m 26s
-
VS1m 16s
-
VS1m 3s
-
VS47s
-
VS2m 12s
-
VS46s
-
VS47s
-
VS45s
-
VS2m 33s
-
VS2m 23s
-
VS1m 33s
-
VS1m 43s
-
VS23s