PROFILE
TTM/Moha08jm
TROPHY ROAD
II
Highest: 27,807
WINS
RANKED
DIAMOND I
CURRENT
3,045
MYTHIC III
HIGHEST
6,281
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 295 h
3v3: 4,325 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 351 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,146 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 227 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 33 Best: MYTHIC III
- Trophy pushing 24 Average of their best 20: 1,129 trophies · 27,807 total trophies · 0 of 7 classes mastered
Current formNormal67% wins in 24 battles
-
3,045
Season 50 · in progress
Diamond I
TTM/Moha08jm’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked27 / 80
- Trophy pushing5 / 20
Ranked
33 × 80 % = 26.4 pointsBest: MYTHIC III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,129 trophies · 27,807 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 61% |
| Ranked | Top 21% |
| Best ranked rank | Top 15% |
| Prestige | Top 43% |
| Fame | Top 29% |
| Experience | Top 37% |
| 3v3 victories | Top 32% |
| Showdown victories | Top 41% |
| Brawlers at power 11 | Top 33% |
| Collection | Top 38% |
| Best streak | Top 34% |
BRAWLERS
108 / 108 Collected
SHELLY
1,048
11
1 COLT
1,295
11
NITA
525
11
EL PRIMO
524
9
1 POCO
434
11
BROCK
402
11
BULL
338
11
BARLEY
285
7
ROSA
225
6
2 RICO
1,502
11
3 DYNAMIKE
1,014
11
10 CARL
1,007
11
6 JESSIE
568
11
PENNY
259
5
DARRYL
160
6
JACKY
160
5
TICK
102
2
1 8-BIT
83
11
GUS
9
4
PIPER
1,899
11
ANGELO
1,089
11
BEA
1,024
11
3 NANI
1,013
11
13 EDGAR
1,007
11
1 BO
497
11
GALE
382
11
4 ASH
264
11
4 BIBI
170
11
1 FRANK
159
11
BELLE
129
11
8 BONNIE
108
4
1 LARRY & LAWRIE
92
7
EMZ
50
7
4 GRIFF
46
4
STU
19
4
PAM
0
4
COLETTE
0
1
GROM
0
1
LOLA
0
1
SAM
0
1
MANDY
0
1
MAISIE
0
4
HANK
0
8
PEARL
0
1
BERRY
0
1
SHADE
0
1
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
MORTIS
2,007
11
BYRON
857
11
BUZZ
711
11
1 MAX
283
11
MICO
280
11
RUFFS
196
8
FANG
152
11
DOUG
101
11
GRAY
51
10
OTIS
18
4
TARA
0
1
GENE
0
1
MR. P
0
1
SPROUT
0
1
LOU
0
1
SQUEAK
0
1
EVE
0
1
JANET
0
1
BUSTER
0
1
R-T
0
1
WILLOW
0
1
CHUCK
0
1
CHARLIE
0
1
MELODIE
0
1
LILY
0
1
CLANCY
0
1
MOE
0
1
JUJU
0
1
OLLIE
0
7
LUMI
0
1
FINX
0
1
JAE-YONG
0
1
ALLI
0
1
MINA
0
1
ZIGGY
0
1
GIGI
0
1
GLOWY
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
3
COSMO
0
1
VINCE
0
1
6 PIERCE
2,102
11
SURGE
1,296
11
CROW
1,211
11
1 SPIKE
187
11
AMBER
157
6
MEG
95
8
KENJI
93
10
CHESTER
71
9
5 SANDY
51
10
LEON
0
1
CORDELIUS
0
1
KIT
0
1
DRACO
0
1
NORI
0
4
KAZE
0
1
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 153,813
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels139,960 power points · 290,335 coins
43,030
-
GADGETS91 owned
9,100
-
STAR POWERS76 owned
15,200
-
Hypercharges65 owned
32,500
-
GEARS52 owned
5,200
-
Buffies53 owned
15,900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1175 missing
263,960
548,285
-
GADGETS125 missing
125,000
-
STAR POWERS140 missing
280,000
-
Hypercharges43 missing
215,000
-
GEARS613 missing
624,000
-
Buffies46 missing
92,000
46,000
-
Total
355,960
1,838,285
≈ 219,425
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 12 battles in this period
-
TTM/e!iaxxs💚
#PGPJ922CY
Battles together7Wins together86%Their most played brawler
BrockLast together10h 30m ago -
pingüicenix
#82VY28VQV
Battles together4Wins together25%Their most played brawler
PiperLast together16h 56m ago
Who they play with most: 25 battles in this period
-
pingüicenix
#82VY28VQV
Battles together15Wins together47%Their most played brawler
SpikeLast together16h 56m ago -
TTM/e!iaxxs💚
#PGPJ922CY
Battles together14Wins together71%Their most played brawler
BrockLast together10h 30m ago -
TTM/tveria💚
#2QC9YVV8VY
Battles together2Wins together100%Their most played brawler
BullLast together2d 13h ago
Who they play with most: 25 battles in this period
-
pingüicenix
#82VY28VQV
Battles together15Wins together47%Their most played brawler
SpikeLast together16h 56m ago -
TTM/e!iaxxs💚
#PGPJ922CY
Battles together14Wins together71%Their most played brawler
BrockLast together10h 30m ago -
TTM/tveria💚
#2QC9YVV8VY
Battles together2Wins together100%Their most played brawler
BullLast together2d 13h ago
Who they play with most in their last 25 battles
-
pingüicenix
#82VY28VQV
Battles together15Wins together47%Their most played brawler
SpikeLast together16h 56m ago -
TTM/e!iaxxs💚
#PGPJ922CY
Battles together14Wins together71%Their most played brawler
BrockLast together10h 30m ago -
TTM/tveria💚
#2QC9YVV8VY
Battles together2Wins together100%Their most played brawler
BullLast together2d 13h ago
BATTLE LOG
- All modes
Mega Duo Showdown 14
Brawl Ball 11
- All results
- Victory
- Defeat
- Draw
-
2094
LVL11
TTM/Moha08jm
1283
LVL11
TTM/e!iaxxs💚
-
2082
LVL11
TTM/Moha08jm
1264
LVL11
TTM/e!iaxxs💚
-
2078
LVL11
TTM/Moha08jm
1256
LVL11
TTM/e!iaxxs💚
-
1239
LVL11
TTM/e!iaxxs💚
2066
LVL11
TTM/Moha08jm
-
2054
LVL11
TTM/Moha08jm
1223
LVL11
TTM/e!iaxxs💚
-
2057
LVL11
TTM/Moha08jm
1225
LVL11
TTM/e!iaxxs💚
-
2051
LVL11
TTM/Moha08jm
1217
LVL11
TTM/e!iaxxs💚
-
1412
LVL11
pingüicenix
2054
LVL11
TTM/Moha08jm
-
2061
LVL11
TTM/Moha08jm
1418
LVL11
pingüicenix
-
1420
LVL11
pingüicenix
2064
LVL11
TTM/Moha08jm
-
1408
LVL11
pingüicenix
2056
LVL11
TTM/Moha08jm
-
2050
LVL11
TTM/Moha08jm
736
LVL11
Матушка
-
2038
LVL11
TTM/Moha08jm
1410
LVL11
TTM/tveria💚
-
1400
LVL11
TTM/tveria💚
2030
LVL11
TTM/Moha08jm
-
VS1m 20s
-
VS56s
-
VS2m 24s
-
VS1m 52s
-
VS2m 22s
-
VS3m 30s
-
VS1m 11s
-
VS2m 10s
-
VS2m 14s
-
VS2m 30s
-
VS1m 48s