PROFILE
😈●FLø{R}4ik●😈
TROPHY ROAD
I
Highest: 61,316
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC I
HIGHEST
4,862
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 905 h
3v3: 11,967 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 3,628 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,582 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 692 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 23 Average of their best 20: 1,038 trophies · 61,316 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
😈●FLø{R}4ik●😈’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing5 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,038 trophies · 61,316 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 896,287 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 19% |
| Ranked | Top 86% |
| Best ranked rank | Top 34% |
| Prestige | Top 26% |
| Fame | Top 24% |
| Experience | Top 4.0% |
| 3v3 victories | Top 7.4% |
| Showdown victories | Top 2.9% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 11% |
| Best streak | Top 34% |
BRAWLERS
100 / 108 Collected
SHELLY
1,000
11
4 BULL
1,000
11
2 NITA
1,000
11
2 EL PRIMO
1,000
11
1 COLT
745
11
2 POCO
515
10
BROCK
509
9
1 BARLEY
505
9
ROSA
500
9
DYNAMIKE
1,000
11
2 TICK
780
11
5 JESSIE
600
11
RICO
543
9
2 GUS
521
11
1 PENNY
508
9
8-BIT
505
9
1 CARL
504
9
DARRYL
500
10
JACKY
500
9
2 PIPER
1,000
11
2 PAM
1,000
11
BEA
1,000
11
5 COLETTE
1,000
11
3 EDGAR
1,000
11
2 GRIFF
1,000
11
6 ASH
1,000
11
MAISIE
1,000
11
2 ANGELO
735
9
3 EMZ
713
9
HANK
705
9
5 SHADE
698
9
SAM
639
9
1 NANI
616
11
6 STU
576
9
BIBI
537
11
6 BO
529
9
FRANK
524
9
BONNIE
519
11
3 LARRY & LAWRIE
510
9
GROM
508
9
1 PEARL
507
9
MANDY
506
9
BERRY
502
9
GALE
500
10
BELLE
500
9
LOLA
500
9
2 MEEPLE
335
9
1 TRUNK
145
9
BOLT
0
9
4 GRAY
1,014
11
5 JANET
1,005
11
9 MORTIS
1,000
11
5 TARA
1,000
11
SQUEAK
1,000
11
1 BUZZ
1,000
11
3 MICO
1,000
11
5 LILY
1,000
9
BYRON
806
9
5 R-T
751
9
14 RUFFS
666
9
5 LOU
644
11
SPROUT
577
9
10 MR. P
565
11
MAX
552
9
WILLOW
547
9
2 GENE
533
9
2 FANG
525
10
2 DOUG
506
9
1 EVE
505
9
2 CLANCY
503
9
MELODIE
500
9
MOE
500
9
LUMI
359
9
ALLI
314
9
5 BUSTER
303
9
2 OTIS
296
9
2 OLLIE
276
9
9 MINA
244
8
1 CHUCK
231
9
JAE-YONG
208
9
5 FINX
184
9
JUJU
163
9
8 ZIGGY
129
9
12 CHARLIE
124
11
1 GIGI
8
9
1 GLOWY
8
10
8 DRACO
1,015
11
3 KIT
1,014
11
5 SPIKE
1,000
11
AMBER
1,000
9
5 CHESTER
1,000
11
2 CORDELIUS
1,000
10
1 CROW
801
9
KENJI
589
9
SANDY
551
9
3 MEG
539
9
3 LEON
527
10
2 SURGE
510
9
PIERCE
0
9
KAZE
185
9
Account value
What everything they own would cost in gems
≈ 196,714
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS100 owned
8103037131
29,091
-
Power levels225,900 power points · 479,825 coins
70,573
-
GADGETS195 owned
19,500
-
STAR POWERS193 owned
38,600
-
Hypercharges39 owned
19,500
-
GEARS106 owned
11,050
-
Buffies28 owned
8,400
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1166 missing
148,100
296,675
-
GADGETS5 missing
5,000
-
STAR POWERS7 missing
14,000
-
Hypercharges61 missing
305,000
-
GEARS511 missing
517,500
-
Buffies71 missing
142,000
71,000
-
Total
290,100
1,209,175
≈ 149,928
-
Brawlers to level 1174 missing
178,020
358,795
-
GADGETS21 missing
21,000
-
STAR POWERS23 missing
46,000
-
Hypercharges69 missing
345,000
-
GEARS559 missing
565,500
-
Buffies71 missing
142,000
71,000
-
Total
320,020
1,407,295
≈ 172,732
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
davai
#YVJJ2V28V
Battles together5Wins together80%Their most played brawler
GaleLast together1d 5h ago -
frcylnm
#8J9PPUQJ0
Battles together3Wins together100%Their most played brawler
EveLast together1d 5h ago -
JTN_Silver
#GVJGVJCC8
Battles together2Wins together50%Their most played brawler
BrockLast together1d 4h ago
Who they play with most: 25 battles in this period
-
davai
#YVJJ2V28V
Battles together5Wins together80%Their most played brawler
GaleLast together1d 5h ago -
frcylnm
#8J9PPUQJ0
Battles together3Wins together100%Their most played brawler
EveLast together1d 5h ago -
JTN_Silver
#GVJGVJCC8
Battles together2Wins together50%Their most played brawler
BrockLast together1d 4h ago
Who they play with most in their last 25 battles
-
davai
#YVJJ2V28V
Battles together5Wins together80%Their most played brawler
GaleLast together1d 5h ago -
frcylnm
#8J9PPUQJ0
Battles together3Wins together100%Their most played brawler
EveLast together1d 5h ago -
JTN_Silver
#GVJGVJCC8
Battles together2Wins together50%Their most played brawler
BrockLast together1d 4h ago
BATTLE LOG
- All brawlers
Nani 10
Jessie 10
Tick 5
- All modes
Knockout 11
Mega Duo Showdown 6
Knockout 5v5 6
Trio Showdown 2
- All results
- Victory
- Defeat
- Draw
-
VS2m 18s
-
VS2m
-
VS1m 40s
-
VS1m 3s
-
VS2m 6s
-
VS1m 47s
-
VS2m 45s
-
VS1m 38s
-
VS1m 59s
-
VS26s
-
VS1m 25s
-
1161
LVL11
💲ฬ𝒆Ňⓓ𝓓Aᵏiα💲
571
LVL11
😈●FLø{R}4ik●😈
-
556
LVL11
😈●FLø{R}4ik●😈
1092
LVL11
капуста
-
554
LVL11
😈●FLø{R}4ik●😈
1286
LVL11
brawl
-
555
LVL11
😈●FLø{R}4ik●😈
2121
LVL11
为爱谱写浪漫💕
-
586
LVL11
😈●FLø{R}4ik●😈
1115
LVL11
Baran🖤ミステリー
-
VS3m 26s
1131
LVL11
davai
STAR PLAYER
540
LVL11
😈●FLø{R}4ik●😈
2000
LVL11
Ironx_play356🟣
943
LVL9
bob
524
LVL8
Rafet|TR
-
515
LVL11
😈●FLø{R}4ik●😈
2326
LVL11
fut/alihun