PROFILE
NotLienk_
TROPHY ROAD
I
Highest: 80,694
WINS
RANKED
GOLD I
CURRENT
1,607
LEGENDARY I
HIGHEST
6,005
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 573 h
3v3: 8,692 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,723 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 754 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 439 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 46 Best: LEGENDARY I
- Trophy pushing 40 Average of their best 20: 1,467 trophies · 80,690 total trophies · 2 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
1,607
Season 50 · in progress
Gold I
NotLienk_’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked37 / 80
- Trophy pushing8 / 20
Ranked
46 × 80 % = 36.8 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
40 × 20 % = 8.0 pointsAverage of their best 20: 1,467 trophies · 80,690 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.1% |
| Ranked | Top 50% |
| Best ranked rank | Top 8.4% |
| Prestige | Top 7.4% |
| Fame | Top 16% |
| Experience | Top 16% |
| 3v3 victories | Top 13% |
| Showdown victories | Top 19% |
| Brawlers at power 11 | Top 16% |
| Collection | Top 20% |
| Best streak | Top 56% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,124
11
NITA
2,029
11
BULL
1,269
11
BROCK
1,217
11
COLT
1,209
11
1 POCO
1,125
11
2 BARLEY
1,002
11
1 ROSA
503
8
4 EL PRIMO
502
7
RICO
2,000
11
2 TICK
1,154
11
2 DYNAMIKE
1,080
11
8-BIT
1,000
11
DARRYL
588
9
7 CARL
555
9
2 PENNY
417
7
3 JESSIE
404
8
1 JACKY
340
7
2 GUS
293
7
FRANK
2,020
11
1 BIBI
1,257
11
BO
1,228
11
4 GRIFF
1,211
11
1 SHADE
1,165
11
COLETTE
1,108
9
2 EDGAR
1,089
11
2 PIPER
1,075
11
13 GROM
1,039
9
2 STU
1,031
11
1 MANDY
1,026
11
EMZ
1,000
11
3 NANI
528
7
3 PAM
514
7
BONNIE
430
7
BEA
401
7
2 GALE
367
7
HANK
354
7
PEARL
352
8
2 TRUNK
335
4
BERRY
314
7
3 BELLE
301
4
ASH
291
7
1 MAISIE
278
7
1 ANGELO
277
4
3 LARRY & LAWRIE
276
7
1 SAM
274
4
2 BOLT
256
7
3 MEEPLE
253
7
1 LOLA
250
6
ZIGGY
1,245
11
DOUG
1,221
11
FANG
1,192
11
3 MICO
1,161
11
3 OTIS
1,136
11
LUMI
1,117
11
BYRON
1,087
11
LILY
1,087
11
CLANCY
1,065
11
3 GIGI
1,064
11
ALLI
1,059
11
2 LOU
1,037
11
4 CHARLIE
1,029
11
R-T
1,003
11
1 BUZZ
1,002
11
MELODIE
1,000
11
NAJIA
535
7
MORTIS
460
9
1 MAX
413
7
2 GLOWY
404
7
19 JAE-YONG
358
5
SPROUT
354
7
2 MOE
325
4
MINA
313
7
1 CHUCK
285
7
4 DAMIAN
283
4
5 WILLOW
280
7
10 SQUEAK
274
4
2 STARR NOVA
272
5
16 EVE
263
4
2 WENDY
260
7
3 MR. P
257
4
3 TARA
255
8
RUFFS
255
4
4 BUSTER
255
4
2 OLLIE
254
4
1 JANET
253
7
1 GENE
252
7
1 JUJU
252
7
2 FINX
252
4
1 GRAY
250
7
8 VINCE
150
8
1 COSMO
15
11
12 CROW
2,056
11
6 LEON
2,008
11
SPIKE
1,622
11
KENJI
1,455
11
PIERCE
1,348
11
1 CHESTER
1,261
11
1 KIT
1,115
11
7 AMBER
1,038
11
NORI
1,026
11
1 SURGE
1,021
11
CORDELIUS
1,010
11
MEG
1,006
11
SANDY
412
8
DRACO
283
7
SIRIUS
323
4
KAZE
311
7
Account value
What everything they own would cost in gems
≈ 198,307
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels216,880 power points · 448,860 coins
66,574
-
GADGETS138 owned
13,800
-
STAR POWERS108 owned
21,600
-
Hypercharges83 owned
41,500
-
GEARS84 owned
8,450
-
Buffies45 owned
13,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1158 missing
187,040
389,760
-
GADGETS78 missing
78,000
-
STAR POWERS108 missing
216,000
-
Hypercharges25 missing
125,000
-
GEARS581 missing
591,500
-
Buffies54 missing
108,000
54,000
-
Total
295,040
1,454,260
≈ 174,930
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
TØ|ㄔRISKED ⸙
#2YUG0V08V
Battles together7Wins together57%Their most played brawler
ChesterLast together1d 6h ago -
⚔️やiͥzzͣaͫᴳᵒᵈ⚔️
#2LUY22VGQG
Battles together3Wins together67%Their most played brawler
JessieLast together1d 6h ago -
Turmoil
#GLL88LQ0U
Battles together3Wins together33%Their most played brawler
BibiLast together1d 6h ago
Who they play with most: 25 battles in this period
-
TØ|ㄔRISKED ⸙
#2YUG0V08V
Battles together7Wins together57%Their most played brawler
ChesterLast together1d 6h ago -
⚔️やiͥzzͣaͫᴳᵒᵈ⚔️
#2LUY22VGQG
Battles together3Wins together67%Their most played brawler
JessieLast together1d 6h ago -
Turmoil
#GLL88LQ0U
Battles together3Wins together33%Their most played brawler
BibiLast together1d 6h ago
Who they play with most in their last 25 battles
-
TØ|ㄔRISKED ⸙
#2YUG0V08V
Battles together7Wins together57%Their most played brawler
ChesterLast together1d 6h ago -
⚔️やiͥzzͣaͫᴳᵒᵈ⚔️
#2LUY22VGQG
Battles together3Wins together67%Their most played brawler
JessieLast together1d 6h ago -
Turmoil
#GLL88LQ0U
Battles together3Wins together33%Their most played brawler
BibiLast together1d 6h ago
BATTLE LOG
- All brawlers
Spike 11
Ziggy 8
Vince 4
Chuck 1
Cosmo 1
- All modes
Mega Duo Showdown 11
Heist 9
Brawl Ball 4
Brawl Arena 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 10s
-
VS58s
-
VS59s
-
VS1m 16s
-
VS58s
-
VS59s
-
VS1m 7s
-
VS53s
-
VS1m 2s
-
1630
LVL11
NotLienk_
1420
LVL11
TØ|ㄔRISKED ⸙
-
1615
LVL11
NotLienk_
1405
LVL11
TØ|ㄔRISKED ⸙
-
1620
LVL11
NotLienk_
1409
LVL11
TØ|ㄔRISKED ⸙
-
1628
LVL11
NotLienk_
1416
LVL11
TØ|ㄔRISKED ⸙
-
1611
LVL11
NotLienk_
1399
LVL11
TØ|ㄔRISKED ⸙
-
1605
LVL11
NotLienk_
1393
LVL11
TØ|ㄔRISKED ⸙
-
1590
LVL11
NotLienk_
1378
LVL11
TØ|ㄔRISKED ⸙
-
1601
LVL11
NotLienk_
1770
LVL11
Budovisky ;)
-
1606
LVL11
NotLienk_
2585
LVL11
Turmoil
-
2590
LVL11
Turmoil
1611
LVL11
NotLienk_
-
2580
LVL11
Turmoil
1596
LVL11
NotLienk_
-
VS5m 14s
-
VS1m 13s
-
VS2m 30s
-
VS37s
-
VS1m 5s