PROFILE
idk how to play
TROPHY ROAD
I
Highest: 61,591
WINS
RANKED
SILVER I
CURRENT
750
LEGENDARY I
HIGHEST
7,578
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 546 h
3v3: 8,077 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,357 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,144 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 420 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 54 Best: LEGENDARY I
- Trophy pushing 33 Average of their best 20: 1,365 trophies · 61,591 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
idk how to play’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked43 / 80
- Trophy pushing7 / 20
Ranked
54 × 80 % = 43.2 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
33 × 20 % = 6.6 pointsAverage of their best 20: 1,365 trophies · 61,591 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 919,464 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 17% |
| Ranked | Top 84% |
| Best ranked rank | Top 7.8% |
| Prestige | Top 11% |
| Fame | Top 28% |
| Experience | Top 14% |
| 3v3 victories | Top 14% |
| Showdown victories | Top 17% |
| Brawlers at power 11 | Top 24% |
| Collection | Top 19% |
| Best streak | Top 5.2% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,099
11
BROCK
1,536
11
7 EL PRIMO
1,319
11
1 COLT
1,116
11
1 BULL
1,101
11
2 POCO
1,094
11
ROSA
1,092
11
1 NITA
1,075
11
BARLEY
627
9
JACKY
1,173
11
JESSIE
1,096
11
1 CARL
1,073
11
DYNAMIKE
1,041
11
1 RICO
1,023
10
4 DARRYL
1,003
10
1 TICK
622
11
4 PENNY
605
11
8-BIT
585
10
GUS
150
3
1 COLETTE
2,009
11
MANDY
2,000
11
BO
1,348
11
2 BIBI
1,184
11
EDGAR
1,132
11
PIPER
1,109
11
FRANK
1,101
11
2 SHADE
1,092
11
GALE
1,044
11
1 ANGELO
1,039
11
BEA
1,015
10
2 STU
1,002
10
EMZ
1,000
11
GRIFF
602
11
NANI
550
8
PAM
540
8
3 MAISIE
425
11
3 HANK
301
7
PEARL
252
3
SAM
244
6
ASH
241
4
LARRY & LAWRIE
230
5
1 BELLE
208
6
BONNIE
191
4
GROM
156
4
LOLA
155
5
6 BERRY
133
4
2 MEEPLE
17
1
1 TRUNK
13
1
BOLT
0
1
MORTIS
1,741
11
BYRON
1,364
11
MELODIE
1,215
11
GRAY
1,053
11
7 BUZZ
1,035
10
1 MAX
1,030
11
5 TARA
1,023
11
2 DAMIAN
682
11
1 GENE
680
10
RUFFS
644
9
2 SQUEAK
476
9
SPROUT
353
7
DOUG
276
3
CLANCY
186
6
LOU
184
6
2 EVE
182
7
4 FANG
110
4
8 MICO
107
1
9 LUMI
102
1
1 GLOWY
59
1
STARR NOVA
54
1
JANET
50
1
CHARLIE
50
1
ZIGGY
50
1
NAJIA
50
1
4 WILLOW
38
5
ALLI
35
1
3 OTIS
28
4
2 MOE
17
1
MINA
15
1
1 MR. P
8
4
1 JAE-YONG
8
1
BUSTER
0
1
R-T
0
1
CHUCK
0
1
LILY
0
1
JUJU
0
1
OLLIE
0
1
FINX
0
1
GIGI
0
1
WENDY
0
9
COSMO
0
1
VINCE
0
3
LEON
2,000
11
SURGE
1,391
11
MEG
1,072
11
CHESTER
1,049
10
1 SPIKE
1,014
11
KENJI
1,000
10
1 CROW
839
10
DRACO
315
7
PIERCE
52
1
AMBER
50
1
1 SANDY
25
1
2 KIT
24
1
2 CORDELIUS
21
1
NORI
0
1
2 KAZE
1,021
11
SIRIUS
50
1
Account value
What everything they own would cost in gems
≈ 183,118
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels180,980 power points · 376,865 coins
55,785
-
GADGETS118 owned
11,800
-
STAR POWERS104 owned
20,800
-
Hypercharges67 owned
33,500
-
GEARS100 owned
10,350
-
Buffies60 owned
18,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1169 missing
222,940
461,755
-
GADGETS98 missing
98,000
-
STAR POWERS112 missing
224,000
-
Hypercharges41 missing
205,000
-
GEARS565 missing
572,500
-
Buffies39 missing
78,000
39,000
-
Total
300,940
1,600,255
≈ 190,120
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Боец
#P0QYQ9G9L
Battles together16Wins together75%Their most played brawler
BarleyLast together16h 47m ago -
Fearless
#8LVYUU0C
Battles together16Wins together75%Their most played brawler
RicoLast together16h 47m ago
Who they play with most: 25 battles in this period
-
Боец
#P0QYQ9G9L
Battles together16Wins together75%Their most played brawler
BarleyLast together16h 47m ago -
Fearless
#8LVYUU0C
Battles together16Wins together75%Their most played brawler
RicoLast together16h 47m ago
Who they play with most: 25 battles in this period
-
Боец
#P0QYQ9G9L
Battles together16Wins together75%Their most played brawler
BarleyLast together16h 47m ago -
Fearless
#8LVYUU0C
Battles together16Wins together75%Their most played brawler
RicoLast together16h 47m ago
Who they play with most in their last 25 battles
-
Боец
#P0QYQ9G9L
Battles together16Wins together75%Their most played brawler
BarleyLast together16h 47m ago -
Fearless
#8LVYUU0C
Battles together16Wins together75%Their most played brawler
RicoLast together16h 47m ago
BATTLE LOG
- All brawlers
Surge 15
Mortis 7
Crow 1
Colette 1
Bull 1
- All modes
Brawl Ball 17
Solo Showdown 7
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS40s
-
2003
LVL11
idk how to play
2082
LVL11
Xavi no teaming
-
VS46s
-
VS2m 30s
-
VS3m 3s
-
VS58s
-
VS1m 35s
-
VS2m 30s
-
VS2m
-
VS37s
-
VS39s
-
VS2m 30s
-
VS45s
-
VS2m 4s
-
VS42s
-
VS51s
-
VS1m 55s
-
VS1m 50s