PROFILE
Yvla❤️
TROPHY ROAD
III
Highest: 79,227
WINS
RANKED
DIAMOND III
CURRENT
4,076
LEGENDARY II
HIGHEST
8,381
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 625 h
3v3: 6,103 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,754 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 3,006 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 471 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 55 Best: LEGENDARY II
- Trophy pushing 34 Average of their best 20: 1,310 trophies · 79,207 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
4,076
Season 50 · in progress
Diamond III
Yvla❤️’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked44 / 80
- Trophy pushing7 / 20
Ranked
55 × 80 % = 44.0 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
34 × 20 % = 6.8 pointsAverage of their best 20: 1,310 trophies · 79,207 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.0% |
| Ranked | Top 11% |
| Best ranked rank | Top 3.4% |
| Prestige | Top 13% |
| Fame | Top 15% |
| Experience | Top 6.6% |
| 3v3 victories | Top 21% |
| Showdown victories | Top 1.9% |
| Brawlers at power 11 | Top 14% |
| Collection | Top 9.2% |
| Best streak | Top 2.2% |
BRAWLERS
105 / 108 Collected
2 SHELLY
2,029
11
COLT
1,105
11
BULL
1,090
11
BROCK
1,032
11
1 EL PRIMO
1,005
11
1 BARLEY
603
9
2 ROSA
591
10
1 NITA
590
10
1 POCO
555
9
2 RICO
1,343
11
4 GUS
1,010
11
1 CARL
1,008
11
DYNAMIKE
1,001
11
JESSIE
824
11
DARRYL
754
9
2 JACKY
693
9
2 PENNY
591
9
1 8-BIT
567
9
TICK
507
9
BIBI
1,548
11
3 ANGELO
1,203
11
2 PIPER
1,148
11
EDGAR
1,072
11
FRANK
1,032
11
BEA
1,021
11
STU
1,018
11
3 BONNIE
1,014
11
MAISIE
1,008
11
1 BELLE
1,005
11
2 GALE
791
11
1 MANDY
752
10
NANI
750
10
1 LOLA
698
9
1 BO
673
11
1 EMZ
613
11
1 SAM
608
9
COLETTE
599
10
HANK
598
11
2 PAM
588
9
MEEPLE
584
11
2 GRIFF
555
9
1 ASH
548
9
1 PEARL
515
9
1 GROM
512
10
2 SHADE
503
10
1 BERRY
460
9
1 TRUNK
370
9
5 LARRY & LAWRIE
325
9
13 BOLT
204
9
6 STARR NOVA
2,012
11
MELODIE
1,126
11
BUZZ
1,101
11
1 LILY
1,035
11
4 MICO
1,030
11
MAX
1,024
11
1 GRAY
1,020
11
MORTIS
1,015
11
3 BUSTER
1,015
11
1 FANG
1,013
11
JANET
1,001
11
1 LOU
810
11
2 TARA
792
11
BYRON
768
10
1 CLANCY
670
9
SPROUT
667
11
2 OTIS
663
9
3 ALLI
633
10
RUFFS
619
11
5 EVE
577
10
CHARLIE
557
10
GENE
552
9
3 CHUCK
545
9
3 DOUG
543
9
2 MR. P
535
9
1 SQUEAK
517
9
1 MOE
505
11
3 LUMI
501
9
3 JAE-YONG
396
9
1 JUJU
385
9
1 NAJIA
340
11
1 OLLIE
338
9
3 MINA
327
9
4 WILLOW
326
9
1 R-T
323
9
1 GLOWY
314
9
6 FINX
303
9
ZIGGY
260
9
2 DAMIAN
255
9
1 GIGI
253
9
WENDY
0
9
LEON
1,143
11
3 CORDELIUS
1,048
11
5 CROW
1,017
11
2 MEG
1,016
11
1 KIT
1,005
11
SURGE
1,000
11
AMBER
1,000
11
3 SANDY
808
11
4 SPIKE
779
11
2 CHESTER
564
9
DRACO
537
9
2 KENJI
511
11
1 PIERCE
306
9
8 SIRIUS
2,090
11
3 KAZE
504
9
Account value
What everything they own would cost in gems
≈ 227,204
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS105 owned
8103041132
31,486
-
Power levels281,330 power points · 592,850 coins
87,418
-
GADGETS210 owned
21,000
-
STAR POWERS153 owned
30,600
-
Hypercharges71 owned
35,500
-
GEARS89 owned
8,900
-
Buffies41 owned
12,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1152 missing
111,370
222,475
-
GADGETSAll done!
-
STAR POWERS57 missing
114,000
-
Hypercharges34 missing
170,000
-
GEARS558 missing
569,000
-
Buffies58 missing
116,000
58,000
-
Total
227,370
1,133,475
≈ 136,085
-
Brawlers to level 1155 missing
122,590
245,770
-
GADGETS6 missing
6,000
-
STAR POWERS63 missing
126,000
-
Hypercharges37 missing
185,000
-
GEARS576 missing
587,000
-
Buffies58 missing
116,000
58,000
-
Total
238,590
1,207,770
≈ 144,636
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 53% | 0% | |
| 7 | 71% | 71% | |
| 1 | 100% | — |
Teammates
Who they play with most: 13 battles in this period
-
SⓊ︎𝔤𝔞𝔯ᵈᵃᵈᵈʸ
#2YYP0PQJG
Battles together6Wins together50%Their most played brawler
LeonLast together11h 21m ago
Who they play with most: 25 battles in this period
-
SⓊ︎𝔤𝔞𝔯ᵈᵃᵈᵈʸ
#2YYP0PQJG
Battles together18Wins together61%Their most played brawler
LeonLast together11h 21m ago
Who they play with most: 25 battles in this period
-
SⓊ︎𝔤𝔞𝔯ᵈᵃᵈᵈʸ
#2YYP0PQJG
Battles together18Wins together61%Their most played brawler
LeonLast together11h 21m ago
Who they play with most in their last 25 battles
-
SⓊ︎𝔤𝔞𝔯ᵈᵃᵈᵈʸ
#2YYP0PQJG
Battles together18Wins together61%Their most played brawler
LeonLast together11h 21m ago
BATTLE LOG
- All brawlers
Shelly 8
Bibi 3
Melodie 3
Colt 2
Rico 2
Kit 1
Max 1
Piper 1
Brock 1
Carl 1
Starr Nova 1
Najia 1
- All match types
Trophies 17
Ranked 7
Challenges 1
- All modes
Duo Showdown 11
Heist 4
Loaded Showdown 3
Knockout 2
Bounty 2
Mega Duo Showdown 1
Solo Showdown 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
0
LVL11
SⓊ︎𝔤𝔞𝔯ᵈᵃᵈᵈʸ
0
LVL11
Yvla❤️
-
VS1m 19s
-
VS1m 27s
-
RANKED
VS1m 53s
-
RANKED
VS1m 39s
-
RANKED
VS1m 56s
-
RANKED
VS1m 39s
-
RANKED
VS2m 13s
-
RANKED
VS49s
-
RANKED
VS2m 8s