PROFILE
magnesio
TROPHY ROAD
II
Highest: 55,875
WINS
RANKED
MYTHIC II
CURRENT
5,172
MYTHIC II
HIGHEST
5,227
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 435 h
3v3: 6,824 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 884 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 888 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 335 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 33 Best: MYTHIC II
- Trophy pushing 24 Average of their best 20: 1,114 trophies · 55,875 total trophies · 0 of 7 classes mastered
Current formIn form87% wins in 23 battles
-
5,172
Season 50 · in progress
Mythic II
magnesio’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked26 / 80
- Trophy pushing5 / 20
Ranked
33 × 80 % = 26.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
24 × 20 % = 4.8 pointsAverage of their best 20: 1,114 trophies · 55,875 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 24% |
| Ranked | Top 3.7% |
| Best ranked rank | Top 22% |
| Prestige | Top 31% |
| Fame | Top 19% |
| Experience | Top 23% |
| 3v3 victories | Top 19% |
| Showdown victories | Top 33% |
| Brawlers at power 11 | Top 21% |
| Collection | Top 13% |
| Best streak | Top 26% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,510
11
4 BULL
1,012
11
EL PRIMO
1,011
11
POCO
1,006
11
4 BROCK
918
11
1 NITA
652
11
4 ROSA
412
9
1 COLT
400
9
1 BARLEY
292
10
3 DARRYL
1,060
11
6 TICK
1,060
11
5 JACKY
1,058
11
GUS
1,045
11
8-BIT
725
11
RICO
653
11
3 DYNAMIKE
642
11
5 JESSIE
606
11
CARL
360
7
2 PENNY
253
7
1 MANDY
1,109
11
SHADE
1,092
11
5 STU
1,042
11
EDGAR
1,037
11
1 BIBI
1,001
11
FRANK
1,000
11
BEA
1,000
11
2 COLETTE
1,000
11
5 HANK
721
10
EMZ
705
11
2 BO
663
10
BERRY
652
11
1 GRIFF
557
11
PAM
519
11
MEEPLE
507
10
1 NANI
505
8
6 GALE
436
7
MAISIE
413
7
1 TRUNK
377
7
1 BONNIE
355
7
1 SAM
340
7
LARRY & LAWRIE
322
9
1 PEARL
296
6
2 ASH
288
7
3 BOLT
273
7
BELLE
222
7
3 ANGELO
198
7
1 GROM
196
6
LOLA
183
5
PIPER
146
5
2 MICO
1,288
11
1 ALLI
1,240
11
2 MORTIS
1,120
11
LILY
1,060
11
10 JUJU
832
11
9 STARR NOVA
783
11
1 SPROUT
775
11
DOUG
667
11
SQUEAK
568
9
1 TARA
564
11
WILLOW
545
9
CHARLIE
524
10
2 R-T
510
7
BUZZ
501
9
MAX
485
9
LOU
388
11
BYRON
369
7
DAMIAN
341
9
FANG
339
9
2 GLOWY
283
10
2 OTIS
258
9
2 CLANCY
258
9
1 MR. P
254
7
2 BUSTER
253
7
2 VINCE
252
11
1 MELODIE
175
8
1 MINA
174
7
10 JAE-YONG
159
7
8 ZIGGY
129
9
8 FINX
112
7
1 OLLIE
103
6
5 RUFFS
96
3
6 GRAY
75
6
5 COSMO
68
7
5 GIGI
67
9
4 CHUCK
58
1
JANET
51
4
4 GENE
48
5
4 MOE
48
9
3 LUMI
37
7
2 EVE
26
5
2 WENDY
25
6
NAJIA
13
7
2 KIT
1,348
11
1 DRACO
1,003
11
LEON
731
11
2 KENJI
592
11
2 SPIKE
348
10
1 MEG
327
11
SANDY
325
7
2 AMBER
313
7
CHESTER
295
9
1 NORI
251
9
1 PIERCE
250
9
1 SURGE
165
7
7 CROW
155
9
4 CORDELIUS
87
8
1 KAZE
1,144
11
SIRIUS
790
11
Account value
What everything they own would cost in gems
≈ 223,543
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels223,520 power points · 466,580 coins
69,010
-
GADGETS190 owned
19,000
-
STAR POWERS133 owned
26,600
-
Hypercharges103 owned
51,500
-
GEARS40 owned
4,150
-
Buffies68 owned
20,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1164 missing
180,400
372,040
-
GADGETS26 missing
26,000
-
STAR POWERS83 missing
166,000
-
Hypercharges5 missing
25,000
-
GEARS625 missing
634,500
-
Buffies31 missing
62,000
31,000
-
Total
242,400
1,254,540
≈ 149,694
What money can’t buy
Progress
ExampleStatistics
Last 23 battles (friendly games not included)
Teammates
Who they play with most: 11 battles in this period
-
fandangos
#2CC8C22VU0
Battles together2Wins together100%Their most played brawler
RicoLast together22h 44m ago
Who they play with most: 25 battles in this period
-
ROMAN_RTX_12
#2J0G2CJGPP
Battles together12Wins together92%Their most played brawler
PiperLast together1d 12h ago -
fandangos
#2CC8C22VU0
Battles together2Wins together100%Their most played brawler
RicoLast together22h 44m ago
Who they play with most: 25 battles in this period
-
ROMAN_RTX_12
#2J0G2CJGPP
Battles together12Wins together92%Their most played brawler
PiperLast together1d 12h ago -
fandangos
#2CC8C22VU0
Battles together2Wins together100%Their most played brawler
RicoLast together22h 44m ago
Who they play with most in their last 25 battles
-
ROMAN_RTX_12
#2J0G2CJGPP
Battles together12Wins together92%Their most played brawler
PiperLast together1d 12h ago -
fandangos
#2CC8C22VU0
Battles together2Wins together100%Their most played brawler
RicoLast together22h 44m ago
BATTLE LOG
- All brawlers
Brock 6
Cosmo 4
Shelly 3
Vince 2
Surge 2
Melodie 1
Belle 1
Darryl 1
Max 1
Bo 1
Sirius 1
Glowy 1
Ziggy 1
- All match types
Trophies 23- Friendly 2
- All modes
Duo Showdown 10
Brawl Ball 8
Mega Duo Showdown 4
Brawl Arena 2
Food Fight 1
- All results
- Victory
- Defeat
- Draw
-
171
LVL9
'ariii14
160
LVL8
magnesio
-
225
LVL7
magnesio
1217
LVL11
PQUE
-
543
LVL11
xoakoo
917
LVL11
magnesio
- FRIENDLY
-
VS1m 36s
-
VS2m 30s
-
VS36s
-
VS1m 5s
-
VS2m 30s
-
VS1m 25s
-
VS1m 46s
- FRIENDLY
-
1292
LVL11
TG
484
LVL9
magnesio
-
VS3m 28s
-
VS4m 8s