PROFILE
avenger10
TROPHY ROAD
I
Highest: 41,697
WINS
RANKED
GOLD I
CURRENT
1,506
DIAMOND III
HIGHEST
5,224
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 315 h
3v3: 4,655 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 568 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 955 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 243 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND III
- Trophy pushing 21 Average of their best 20: 1,024 trophies · 41,697 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
1,506
Season 50 · in progress
Gold I
avenger10’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 1,024 trophies · 41,697 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 38% |
| Ranked | Top 53% |
| Best ranked rank | Top 44% |
| Prestige | Top 47% |
| Fame | Top 29% |
| Experience | Top 27% |
| 3v3 victories | Top 28% |
| Showdown victories | Top 38% |
| Brawlers at power 11 | Top 35% |
| Collection | Top 37% |
| Best streak | Top 22% |
BRAWLERS
108 / 108 Collected
1 SHELLY
509
9
BROCK
1,103
9
BULL
1,099
11
POCO
1,043
11
COLT
810
11
1 BARLEY
539
9
1 EL PRIMO
539
11
2 NITA
519
9
ROSA
500
9
TICK
1,282
11
2 RICO
1,003
9
JESSIE
583
11
DYNAMIKE
547
11
DARRYL
536
9
CARL
532
11
PENNY
500
9
JACKY
498
9
1 8-BIT
439
11
GUS
383
11
BIBI
1,289
11
BO
1,262
11
3 EDGAR
1,107
11
3 PIPER
1,033
11
4 BEA
615
9
2 FRANK
596
11
1 NANI
572
9
1 PAM
552
11
EMZ
542
11
STU
529
11
COLETTE
504
11
MANDY
381
11
LARRY & LAWRIE
322
7
4 GRIFF
317
6
GALE
314
7
BELLE
281
5
4 LOLA
221
5
ANGELO
209
4
4 PEARL
199
5
3 MAISIE
198
4
1 MEEPLE
180
4
1 HANK
173
5
BERRY
169
5
1 BONNIE
167
5
7 TRUNK
149
1
GROM
143
6
9 ASH
139
4
SAM
74
4
3 BOLT
33
1
3 SHADE
30
1
MAX
1,000
11
BYRON
936
11
MR. P
574
9
2 GENE
550
9
LOU
500
11
1 TARA
487
9
MORTIS
470
9
4 SQUEAK
400
6
RUFFS
315
6
1 SPROUT
313
5
2 MICO
311
7
R-T
306
5
MELODIE
297
11
1 EVE
289
5
1 BUZZ
287
6
13 CHARLIE
251
4
FANG
250
6
1 JANET
249
7
1 DOUG
245
3
GRAY
216
6
9 STARR NOVA
169
3
9 FINX
167
1
9 GLOWY
131
1
9 GIGI
125
1
5 VINCE
119
1
8 JAE-YONG
108
7
5 WENDY
83
1
6 CHUCK
80
1
6 OTIS
75
1
6 LILY
75
1
3 ALLI
46
1
1 MINA
10
1
1 DAMIAN
10
1
1 OLLIE
8
1
BUSTER
0
1
WILLOW
0
1
CLANCY
0
1
MOE
0
1
JUJU
0
1
LUMI
0
1
ZIGGY
0
1
NAJIA
0
1
COSMO
0
4
4 LEON
1,859
11
4 CROW
1,556
11
2 SURGE
1,008
11
SPIKE
463
11
2 NORI
418
11
AMBER
384
11
1 KENJI
264
5
1 PIERCE
215
3
2 CORDELIUS
211
6
12 SANDY
190
4
4 CHESTER
161
4
1 KIT
142
9
4 MEG
58
1
2 DRACO
21
1
2 SIRIUS
21
6
1 KAZE
10
6
Account value
What everything they own would cost in gems
≈ 148,037
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels143,310 power points · 297,225 coins
44,054
-
GADGETS102 owned
10,200
-
STAR POWERS93 owned
18,600
-
Hypercharges48 owned
24,000
-
GEARS34 owned
3,600
-
Buffies49 owned
14,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1178 missing
260,610
541,395
-
GADGETS114 missing
114,000
-
STAR POWERS123 missing
246,000
-
Hypercharges60 missing
300,000
-
GEARS631 missing
640,000
-
Buffies50 missing
100,000
50,000
-
Total
360,610
1,891,395
≈ 225,201
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
nooodle
#9QVVQGQL8
Battles together25Wins together56%Their most played brawler
KitLast together1h 29m ago
Who they play with most: 25 battles in this period
-
nooodle
#9QVVQGQL8
Battles together25Wins together56%Their most played brawler
KitLast together1h 29m ago
Who they play with most: 25 battles in this period
-
nooodle
#9QVVQGQL8
Battles together25Wins together56%Their most played brawler
KitLast together1h 29m ago
Who they play with most in their last 25 battles
-
nooodle
#9QVVQGQL8
Battles together25Wins together56%Their most played brawler
KitLast together1h 29m ago
BATTLE LOG
- All modes
Mega Duo Showdown 19
Duo Showdown 6
- All results
- Victory
- Defeat
- Draw
-
1846
LVL11
avenger10
1712
LVL11
nooodle
-
1705
LVL11
nooodle
1839
LVL11
avenger10
-
1830
LVL11
avenger10
1696
LVL11
nooodle
-
1815
LVL11
avenger10
1681
LVL11
nooodle
-
1686
LVL11
nooodle
1820
LVL11
avenger10
-
1694
LVL11
nooodle
1822
LVL11
avenger10
-
1815
LVL11
avenger10
1687
LVL11
nooodle
-
1678
LVL11
nooodle
1806
LVL11
avenger10
-
1668
LVL11
nooodle
1796
LVL11
avenger10
-
1799
LVL11
avenger10
1671
LVL11
nooodle
-
1676
LVL11
nooodle
1804
LVL11
avenger10
-
1786
LVL11
avenger10
1658
LVL11
nooodle
-
1661
LVL11
nooodle
1789
LVL11
avenger10
-
1792
LVL11
avenger10
1664
LVL11
nooodle
-
1667
LVL11
nooodle
1795
LVL11
avenger10
-
1785
LVL11
avenger10
1657
LVL11
nooodle
-
1785
LVL11
avenger10
1657
LVL11
nooodle
-
1660
LVL11
nooodle
1788
LVL11
avenger10
-
1782
LVL11
avenger10
1654
LVL11
nooodle