PROFILE
Mr|IDK
TROPHY ROAD
I
Highest: 40,800
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND I
HIGHEST
3,396
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 419 h
3v3: 5,687 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,230 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,318 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 318 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 14 Best: DIAMOND I
- Trophy pushing 26 Average of their best 20: 1,152 trophies · 40,800 total trophies · 0 of 7 classes mastered
Current formNormal52% wins in 25 battles
Mr|IDK’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing5 / 20
Ranked
14 × 80 % = 11.2 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,152 trophies · 40,800 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 41% |
| Ranked | Top 85% |
| Best ranked rank | Top 66% |
| Prestige | Top 39% |
| Fame | Top 30% |
| Experience | Top 21% |
| 3v3 victories | Top 24% |
| Showdown victories | Top 18% |
| Brawlers at power 11 | Top 34% |
| Collection | Top 29% |
| Best streak | Top 77% |
BRAWLERS
108 / 108 Collected
SHELLY
2,130
11
BULL
1,728
11
POCO
1,165
11
ROSA
1,053
11
EL PRIMO
1,021
11
5 BROCK
1,000
11
NITA
585
10
2 BARLEY
511
9
COLT
492
9
DARRYL
2,000
11
JESSIE
1,022
11
10 JACKY
1,022
11
8-BIT
800
11
RICO
510
11
DYNAMIKE
506
9
TICK
500
9
CARL
500
7
PENNY
433
9
GUS
124
9
BIBI
1,062
11
EDGAR
1,058
11
2 EMZ
1,003
11
1 GRIFF
791
11
ASH
692
11
GALE
601
9
BEA
574
11
BO
541
9
FRANK
527
9
PAM
500
9
NANI
500
9
PIPER
425
9
COLETTE
300
7
BELLE
283
9
STU
254
9
SAM
239
11
LOLA
227
9
BONNIE
141
9
GROM
134
7
MANDY
0
9
MAISIE
0
1
HANK
0
1
PEARL
0
1
LARRY & LAWRIE
0
1
ANGELO
0
1
BERRY
0
1
SHADE
0
9
MEEPLE
0
1
TRUNK
0
1
BOLT
0
1
FANG
1,452
11
TARA
882
11
BUZZ
559
9
MORTIS
524
9
MAX
505
9
GENE
446
9
BYRON
402
9
DOUG
390
11
RUFFS
282
9
LOU
278
9
SQUEAK
259
7
GRAY
238
9
SPROUT
225
7
7 R-T
190
7
5 VINCE
175
6
EVE
170
9
BUSTER
156
9
MR. P
152
7
3 OTIS
125
6
JANET
100
11
6 OLLIE
92
11
3 DAMIAN
48
7
3 JAE-YONG
33
5
2 STARR NOVA
21
5
1 FINX
15
6
WILLOW
0
4
CHUCK
0
1
CHARLIE
0
1
MICO
0
1
MELODIE
0
11
LILY
0
1
CLANCY
0
1
MOE
0
1
JUJU
0
3
LUMI
0
1
ALLI
0
5
MINA
0
1
ZIGGY
0
1
GIGI
0
5
GLOWY
0
2
NAJIA
0
1
WENDY
0
1
COSMO
0
9
1 LEON
1,026
11
2 SPIKE
1,005
11
CROW
1,000
11
SURGE
500
9
CHESTER
495
11
MEG
389
9
AMBER
361
11
1 PIERCE
313
11
3 SANDY
295
10
1 KENJI
290
11
1 KIT
12
7
CORDELIUS
0
3
DRACO
0
1
NORI
0
1
SIRIUS
441
11
KAZE
0
1
Account value
What everything they own would cost in gems
≈ 163,845
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels174,540 power points · 366,580 coins
54,112
-
GADGETS135 owned
13,500
-
STAR POWERS89 owned
17,800
-
Hypercharges40 owned
20,000
-
GEARS59 owned
6,050
-
Buffies65 owned
19,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1176 missing
229,380
472,040
-
GADGETS81 missing
81,000
-
STAR POWERS127 missing
254,000
-
Hypercharges68 missing
340,000
-
GEARS606 missing
615,500
-
Buffies34 missing
68,000
34,000
-
Total
297,380
1,796,540
≈ 209,392
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
aaerad
#YLCUYJYGV
Battles together5Wins together60%Their most played brawler
GaleLast together6h 38m ago -
Soldier boy
#GQP0YGPGY
Battles together5Wins together80%Their most played brawler
GriffLast together6h 41m ago -
Alanjmx1400
#2JQQC0YC8L
Battles together4Wins together75%Their most played brawler
RicoLast together6h 52m ago
Who they play with most: 25 battles in this period
-
aaerad
#YLCUYJYGV
Battles together5Wins together60%Their most played brawler
GaleLast together6h 38m ago -
Soldier boy
#GQP0YGPGY
Battles together5Wins together80%Their most played brawler
GriffLast together6h 41m ago -
Alanjmx1400
#2JQQC0YC8L
Battles together4Wins together75%Their most played brawler
RicoLast together6h 52m ago
Who they play with most: 25 battles in this period
-
aaerad
#YLCUYJYGV
Battles together5Wins together60%Their most played brawler
GaleLast together6h 38m ago -
Soldier boy
#GQP0YGPGY
Battles together5Wins together80%Their most played brawler
GriffLast together6h 41m ago -
Alanjmx1400
#2JQQC0YC8L
Battles together4Wins together75%Their most played brawler
RicoLast together6h 52m ago
Who they play with most in their last 25 battles
-
aaerad
#YLCUYJYGV
Battles together5Wins together60%Their most played brawler
GaleLast together6h 38m ago -
Soldier boy
#GQP0YGPGY
Battles together5Wins together80%Their most played brawler
GriffLast together6h 41m ago -
Alanjmx1400
#2JQQC0YC8L
Battles together4Wins together75%Their most played brawler
RicoLast together6h 52m ago
BATTLE LOG
- All brawlers
Tara 21
Pierce 3
Griff 1
- All modes
Brawl Ball 22
Mega Duo Showdown 3
- All results
- Victory
- Defeat
- Draw
-
VS3m 10s
-
VS2m 30s
-
VS1m 34s
-
VS54s
-
VS2m 30s
-
VS1m 10s
-
VS1m 30s
-
VS38s
-
VS1m 9s
-
VS1m 33s
-
VS1m 58s
-
VS49s
-
VS2m 30s
-
VS1m 1s
-
VS1m 35s
-
VS1m 21s
-
VS37s
-
VS2m 20s
-
VS2m 15s
-
VS34s
-
VS1m 38s
-
298
LVL11
Mr|IDK
252
LVL11
admin03
-
593
LVL11
toto
300
LVL11
Mr|IDK
-
174
LVL1
biggieboi
285
LVL11
Mr|IDK