PROFILE
@éo"balth💸愛
TROPHY ROAD
III
Highest: 69,828
WINS
RANKED
MYTHIC III
CURRENT
5,912
LEGENDARY I
HIGHEST
6,515
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 601 h
3v3: 9,332 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 993 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,453 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 464 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 57 Best: LEGENDARY I
- Trophy pushing 31 Average of their best 20: 1,265 trophies · 69,819 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
6,305
Season 50 · in progress
Legendary I
@éo"balth💸愛’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked46 / 80
- Trophy pushing6 / 20
Ranked
57 × 80 % = 45.6 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
31 × 20 % = 6.2 pointsAverage of their best 20: 1,265 trophies · 69,819 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 12% |
| Ranked | Top 2.0% |
| Best ranked rank | Top 7.8% |
| Prestige | Top 15% |
| Fame | Top 11% |
| Experience | Top 12% |
| 3v3 victories | Top 11% |
| Showdown victories | Top 19% |
| Brawlers at power 11 | Top 11% |
| Collection | Top 9.1% |
| Best streak | Top 61% |
BRAWLERS
108 / 108 Collected
SHELLY
1,024
11
8 BULL
2,011
11
COLT
1,357
11
1 POCO
1,031
11
3 BROCK
1,027
11
1 EL PRIMO
1,013
11
9 BARLEY
1,000
11
2 NITA
606
11
ROSA
545
8
CARL
1,693
11
DYNAMIKE
1,650
11
1 JACKY
1,154
11
DARRYL
1,006
11
1 RICO
1,004
10
8 TICK
586
11
GUS
566
11
1 JESSIE
543
11
1 8-BIT
432
8
PENNY
431
9
1 STU
1,117
11
1 BIBI
1,095
11
GRIFF
1,047
11
1 GALE
1,030
11
COLETTE
1,030
11
PEARL
1,026
11
FRANK
1,025
11
10 BO
1,012
11
6 PIPER
1,008
11
2 HANK
1,003
11
EMZ
799
11
1 GROM
681
11
MANDY
667
11
EDGAR
665
10
2 ASH
609
11
1 PAM
587
11
1 SAM
565
10
1 NANI
527
10
BELLE
508
9
MAISIE
496
11
BEA
489
10
3 LOLA
464
9
5 LARRY & LAWRIE
435
11
1 BONNIE
424
7
1 SHADE
392
11
1 BERRY
354
7
2 ANGELO
311
9
MEEPLE
244
8
2 TRUNK
240
8
BOLT
0
7
MORTIS
2,000
11
GRAY
1,210
11
BUZZ
1,146
11
2 OTIS
1,075
11
3 MOE
1,023
11
3 BUSTER
1,013
11
3 OLLIE
1,004
11
2 MICO
736
9
4 DOUG
733
11
GENE
657
11
2 FANG
634
9
8 RUFFS
581
11
3 LILY
546
11
3 CLANCY
527
11
MR. P
506
11
LOU
492
9
1 SQUEAK
454
8
FINX
453
11
1 CHARLIE
451
8
2 MELODIE
434
9
TARA
409
11
2 MINA
391
10
3 WILLOW
386
7
1 SPROUT
379
8
1 BYRON
369
8
3 CHUCK
354
9
LUMI
348
10
1 MAX
339
7
5 JUJU
326
9
1 JANET
320
7
2 EVE
310
7
11 JAE-YONG
279
9
3 ALLI
265
8
2 R-T
258
9
12 DAMIAN
171
7
10 GIGI
141
8
10 NAJIA
135
7
10 STARR NOVA
134
6
8 ZIGGY
113
11
8 WENDY
108
7
4 GLOWY
106
8
COSMO
0
7
VINCE
0
5
LEON
1,067
11
1 KIT
1,062
11
CROW
1,047
11
CORDELIUS
1,025
11
2 SANDY
1,009
11
SPIKE
1,000
11
1 KENJI
664
11
SURGE
633
11
PIERCE
577
11
CHESTER
516
8
5 MEG
388
8
2 AMBER
312
7
2 DRACO
267
7
NORI
96
11
12 SIRIUS
208
9
8 KAZE
103
8
Account value
What everything they own would cost in gems
≈ 232,438
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels274,380 power points · 573,170 coins
84,755
-
GADGETS208 owned
20,800
-
STAR POWERS158 owned
31,600
-
Hypercharges86 owned
43,000
-
GEARS71 owned
7,400
-
Buffies40 owned
12,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1149 missing
129,540
265,450
-
GADGETS8 missing
8,000
-
STAR POWERS58 missing
116,000
-
Hypercharges22 missing
110,000
-
GEARS594 missing
602,000
-
Buffies59 missing
118,000
59,000
-
Total
247,540
1,160,450
≈ 140,799
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 22 battles in this period
-
SCCP/NickBgamer
#LPR2PUY9P
Battles together20Wins together65%Their most played brawler
NaniLast together7h 32m ago -
Rafiss_07
#2QYLCJG8JQ
Battles together7Wins together43%Their most played brawler
PiperLast together7h 32m ago -
SCCP | red dex♣
#P2P0GU92Q
Battles together7Wins together43%Their most played brawler
MandyLast together7h 32m ago
Who they play with most: 25 battles in this period
-
SCCP/NickBgamer
#LPR2PUY9P
Battles together23Wins together57%Their most played brawler
NaniLast together7h 32m ago -
Rafiss_07
#2QYLCJG8JQ
Battles together10Wins together30%Their most played brawler
PiperLast together7h 32m ago -
SCCP | red dex♣
#P2P0GU92Q
Battles together10Wins together30%Their most played brawler
MandyLast together7h 32m ago
Who they play with most: 25 battles in this period
-
SCCP/NickBgamer
#LPR2PUY9P
Battles together23Wins together57%Their most played brawler
NaniLast together7h 32m ago -
Rafiss_07
#2QYLCJG8JQ
Battles together10Wins together30%Their most played brawler
PiperLast together7h 32m ago -
SCCP | red dex♣
#P2P0GU92Q
Battles together10Wins together30%Their most played brawler
MandyLast together7h 32m ago
Who they play with most in their last 25 battles
-
SCCP/NickBgamer
#LPR2PUY9P
Battles together23Wins together57%Their most played brawler
NaniLast together7h 32m ago -
Rafiss_07
#2QYLCJG8JQ
Battles together10Wins together30%Their most played brawler
PiperLast together7h 32m ago -
SCCP | red dex♣
#P2P0GU92Q
Battles together10Wins together30%Their most played brawler
MandyLast together7h 32m ago
BATTLE LOG
- All brawlers
Colt 7
Gray 7
Emz 6
Mortis 3
Otis 2
- All modes
Mega Duo Showdown 11
Wipeout 5v5 7
Brawl Ball 5v5 3
Brawl Ball 2
Knockout 1
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 33s
-
VS3m 14s
-
VS1m 55s
-
786
LVL11
@éo"balth💸愛
783
LVL11
SCCP/NickBgamer
-
852
LVL11
SCCP/NickBgamer
789
LVL11
@éo"balth💸愛
-
841
LVL11
SCCP/NickBgamer
778
LVL11
@éo"balth💸愛
-
773
LVL11
@éo"balth💸愛
836
LVL11
SCCP/NickBgamer
-
987
LVL11
SCCP/NickBgamer
1215
LVL11
@éo"balth💸愛
-
1202
LVL11
@éo"balth💸愛
974
LVL11
SCCP/NickBgamer
-
1183
LVL11
@éo"balth💸愛
955
LVL11
SCCP/NickBgamer
-
937
LVL11
SCCP/NickBgamer
1165
LVL11
@éo"balth💸愛
-
1148
LVL11
@éo"balth💸愛
920
LVL11
SCCP/NickBgamer
-
1139
LVL11
@éo"balth💸愛
911
LVL11
SCCP/NickBgamer
-
896
LVL11
SCCP/NickBgamer
1124
LVL11
@éo"balth💸愛