PROFILE
🌷somer🌷
TROPHY ROAD
III
Highest: 48,844
WINS
RANKED
SILVER III
CURRENT
1,250
DIAMOND II
HIGHEST
5,179
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 466 h
3v3: 5,903 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,300 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 536 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 356 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 30 Average of their best 20: 1,252 trophies · 48,843 total trophies · 1 of 7 classes mastered
Current formNormal78% wins in 18 battles
🌷somer🌷’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing6 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
30 × 20 % = 6.0 pointsAverage of their best 20: 1,252 trophies · 48,843 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 906,644 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 29% |
| Ranked | Top 60% |
| Best ranked rank | Top 54% |
| Prestige | Top 24% |
| Fame | Top 20% |
| Experience | Top 17% |
| 3v3 victories | Top 22% |
| Showdown victories | Top 14% |
| Brawlers at power 11 | Top 31% |
| Collection | Top 18% |
| Best streak | Top 69% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,003
11
1 EL PRIMO
505
9
NITA
493
9
1 BROCK
383
7
4 BARLEY
372
11
COLT
346
8
BULL
327
7
ROSA
301
7
1 POCO
286
7
1 JESSIE
1,142
11
1 PENNY
1,027
11
GUS
1,000
11
JACKY
592
11
DARRYL
503
7
8-BIT
394
7
1 TICK
388
8
CARL
373
10
RICO
308
7
DYNAMIKE
270
7
10 COLETTE
2,023
11
PIPER
2,000
11
MANDY
2,000
11
2 BONNIE
1,185
11
EMZ
1,160
11
BEA
1,121
11
4 BIBI
1,120
11
4 NANI
1,031
11
1 MAISIE
1,022
11
6 BELLE
1,003
11
LOLA
1,000
11
PEARL
566
11
1 EDGAR
511
8
GALE
429
9
1 BO
351
7
5 STU
336
8
1 GROM
325
7
1 FRANK
301
7
PAM
238
7
SAM
235
8
1 SHADE
233
8
1 HANK
230
8
1 LARRY & LAWRIE
219
8
GRIFF
207
6
5 ANGELO
206
8
1 ASH
160
6
9 TRUNK
118
1
MEEPLE
117
8
3 BERRY
31
4
BOLT
0
1
JANET
1,351
11
WILLOW
1,215
11
3 MELODIE
1,099
11
MAX
1,078
11
CHARLIE
1,058
11
9 TARA
1,000
11
NAJIA
566
11
FANG
500
9
2 LUMI
438
11
1 RUFFS
405
11
STARR NOVA
330
11
BYRON
328
9
2 JUJU
293
11
1 R-T
286
5
OTIS
283
7
1 MICO
273
7
DOUG
261
8
SQUEAK
242
7
MORTIS
239
7
1 SPROUT
224
8
1 EVE
217
7
12 ALLI
211
1
1 MINA
190
1
11 BUZZ
142
6
2 LILY
130
1
5 GENE
122
8
2 GIGI
118
7
7 MR. P
103
1
3 GLOWY
92
1
3 FINX
90
6
2 LOU
81
6
5 JAE-YONG
66
4
4 WENDY
49
1
4 OLLIE
46
1
4 GRAY
43
7
3 CHUCK
33
1
3 MOE
33
1
ZIGGY
21
1
1 CLANCY
12
1
1 BUSTER
10
1
1 VINCE
10
1
DAMIAN
4
1
COSMO
0
1
2 AMBER
1,138
11
3 LEON
1,000
11
2 CHESTER
524
11
SURGE
455
7
3 CORDELIUS
402
9
MEG
315
7
SPIKE
300
7
4 KIT
293
8
4 KENJI
116
1
1 PIERCE
100
1
6 SANDY
75
1
5 DRACO
71
7
5 CROW
69
1
4 NORI
46
1
1 KAZE
1,150
11
SIRIUS
6
1
Account value
What everything they own would cost in gems
≈ 182,120
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels160,110 power points · 332,760 coins
49,287
-
GADGETS154 owned
15,400
-
STAR POWERS79 owned
15,800
-
Hypercharges76 owned
38,000
-
GEARS83 owned
8,550
-
Buffies74 owned
22,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1175 missing
243,810
505,860
-
GADGETS62 missing
62,000
-
STAR POWERS137 missing
274,000
-
Hypercharges32 missing
160,000
-
GEARS582 missing
590,500
-
Buffies25 missing
50,000
25,000
-
Total
293,810
1,617,360
≈ 191,117
What money can’t buy
Progress
ExampleStatistics
Last 18 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 6 | 83% | — | |
| 5 | 100% | 60% | |
| 7 | 57% | — |
Teammates
Who they play with most: 14 battles in this period
-
papu235,
#GQ9U9YYU8
Battles together7Wins together57%Their most played brawler
GlowyLast together11h 32m ago
Who they play with most: 25 battles in this period
-
papu235,
#GQ9U9YYU8
Battles together7Wins together57%Their most played brawler
GlowyLast together11h 32m ago -
cris
#28R8RY989C
Battles together2Wins together100%Their most played brawler
SpikeLast together1d 2h ago
Who they play with most: 25 battles in this period
-
papu235,
#GQ9U9YYU8
Battles together7Wins together57%Their most played brawler
GlowyLast together11h 32m ago -
cris
#28R8RY989C
Battles together2Wins together100%Their most played brawler
SpikeLast together1d 2h ago
Who they play with most in their last 25 battles
-
papu235,
#GQ9U9YYU8
Battles together7Wins together57%Their most played brawler
GlowyLast together11h 32m ago -
cris
#28R8RY989C
Battles together2Wins together100%Their most played brawler
SpikeLast together1d 2h ago
BATTLE LOG
- All brawlers
Piper 9
Bibi 5
Mr. P 4
Carl 2
Gus 1
Vince 1
Kaze 1
Maisie 1
Mandy 1
- All match types
- Friendly 7
Challenges 7
Trophies 6
Ranked 5
- All modes
Knockout 11
Mega Duo Showdown 7
Solo Showdown 5
Mega Showdown 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
SPECIAL CHALLENGE
303
LVL11
🌷somer🌷
303
LVL11
papu235,
- FRIENDLY
-
SPECIAL CHALLENGE
302
LVL11
🌷somer🌷
302
LVL11
papu235,
-
SPECIAL CHALLENGE
202
LVL11
🌷somer🌷
202
LVL11
papu235,
-
SPECIAL CHALLENGE
102
LVL11
🌷somer🌷
102
LVL11
papu235,
-
SPECIAL CHALLENGE
2
LVL11
papu235,
2
LVL11
🌷somer🌷
-
SPECIAL CHALLENGE
1
LVL11
papu235,
1
LVL11
🌷somer🌷
-
SPECIAL CHALLENGE
0
LVL11
🌷somer🌷
0
LVL11
papu235,
-
2050
LVL11
𝓖𝓱𝓸𝓼𝓽
1367
LVL11
NICO
1918
LVL11
LlamasMX
1398
LVL11
Aram
513
LVL11
SNUG MOE
584
LVL11
B. Gzzz -1
472
LVL9
Madara
430
LVL11
piano smuggler
1034
LVL11
Gouch
554
LVL11
Tóxico
1829
LVL11
"psg"
611
LVL9
boogaloo
959
LVL11
i gamer
548
LVL11
SSG | Waffle>.<
637
LVL11
ivan3
2008
LVL11
шалтай
574
LVL9
SashaCold
2014
LVL11
Donaldstone
423
LVL11
Zapepe198
1001
LVL11
🌷somer🌷
-
RANKED
VS1m 50s
-
RANKED
VS1m 9s
-
RANKED
VS1m 8s
-
RANKED
VS57s
-
RANKED
VS52s