PROFILE
Txρquε
TROPHY ROAD
III
Highest: 48,756
WINS
RANKED
SILVER III
CURRENT
1,404
LEGENDARY I
HIGHEST
6,086
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.7 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 478 h
3v3: 7,399 wins ÷ 64.7% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,123 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 735 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.7 % | 3,486,344 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,486,344 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,177,326 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 744,774 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,785,442 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 369 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 45 Best: LEGENDARY I
- Trophy pushing 28 Average of their best 20: 1,223 trophies · 48,740 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 20 battles
-
1,404
Season 50 · in progress
Silver III
Txρquε’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked36 / 80
- Trophy pushing6 / 20
Ranked
45 × 80 % = 36.0 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
28 × 20 % = 5.6 pointsAverage of their best 20: 1,223 trophies · 48,740 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,429 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 29% |
| Ranked | Top 56% |
| Best ranked rank | Top 7.8% |
| Prestige | Top 18% |
| Fame | Top 70% |
| Experience | Top 16% |
| 3v3 victories | Top 16% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 28% |
| Best streak | Top 68% |
BRAWLERS
104 / 108 Collected
3 SHELLY
1,007
11
COLT
1,341
11
POCO
1,054
11
BULL
1,002
11
2 BROCK
1,001
10
1 NITA
1,001
11
2 EL PRIMO
1,000
11
2 ROSA
508
8
BARLEY
373
9
3 GUS
1,072
11
3 DYNAMIKE
1,006
11
2 CARL
562
8
1 JESSIE
519
9
3 RICO
516
8
1 DARRYL
507
7
JACKY
453
6
PENNY
411
8
TICK
404
7
8-BIT
374
8
1 BIBI
2,011
11
1 STU
1,351
11
1 EDGAR
1,059
11
1 COLETTE
1,050
11
9 MAISIE
1,026
11
1 FRANK
1,017
11
11 SHADE
1,012
11
1 MANDY
1,010
11
NANI
1,008
10
2 BEA
1,006
10
PIPER
1,000
11
EMZ
1,000
11
GALE
537
8
1 BO
501
9
GRIFF
323
6
1 PAM
267
7
BONNIE
256
7
HANK
194
6
GROM
166
5
ASH
119
5
1 BELLE
112
6
ANGELO
83
4
LOLA
71
4
BERRY
68
5
4 SAM
51
4
1 MEEPLE
36
11
PEARL
35
4
LARRY & LAWRIE
21
4
TRUNK
0
1
BOLT
0
1
6 MORTIS
1,648
11
BYRON
1,395
11
MICO
1,044
11
4 WILLOW
1,007
11
DAMIAN
1,005
11
5 MELODIE
1,001
11
1 MOE
1,000
11
BUZZ
751
11
TARA
511
9
1 MR. P
506
8
MAX
394
7
SPROUT
341
7
1 GENE
326
7
LOU
313
7
GRAY
291
8
RUFFS
248
7
2 FANG
213
7
1 DOUG
208
7
JANET
202
9
SQUEAK
125
4
CHUCK
122
5
4 R-T
79
1
6 FINX
71
1
4 JAE-YONG
38
1
1 OTIS
20
1
EVE
0
1
BUSTER
0
1
CHARLIE
0
1
LILY
0
1
CLANCY
0
1
JUJU
0
1
OLLIE
0
1
LUMI
0
1
ALLI
0
1
MINA
0
1
ZIGGY
0
1
GIGI
0
1
NAJIA
0
1
STARR NOVA
0
1
VINCE
0
5
CORDELIUS
2,000
11
KIT
1,158
11
SURGE
1,000
11
SPIKE
323
11
CROW
233
11
MEG
199
3
CHESTER
151
5
AMBER
94
1
5 DRACO
60
1
LEON
51
1
3 SANDY
36
1
PIERCE
0
1
NORI
0
3
6 SIRIUS
75
1
KAZE
0
3
Account value
What everything they own would cost in gems
≈ 158,846
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS104 owned
8103040132
31,137
-
Power levels149,300 power points · 309,790 coins
45,909
-
GADGETS118 owned
11,800
-
STAR POWERS80 owned
16,000
-
Hypercharges70 owned
35,000
-
GEARS70 owned
7,000
-
Buffies40 owned
12,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1172 missing
239,660
497,770
-
GADGETS90 missing
90,000
-
STAR POWERS128 missing
256,000
-
Hypercharges34 missing
170,000
-
GEARS571 missing
582,000
-
Buffies59 missing
118,000
59,000
-
Total
357,660
1,654,770
≈ 201,243
-
Brawlers to level 1176 missing
254,620
528,830
-
GADGETS98 missing
98,000
-
STAR POWERS136 missing
272,000
-
Hypercharges38 missing
190,000
-
GEARS595 missing
606,000
-
Buffies59 missing
118,000
59,000
-
Total
372,620
1,753,830
≈ 212,645
What money can’t buy
Progress
ExampleStatistics
Last 20 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 16 | 63% | 14% | |
| 1 | 100% | 100% | |
| 3 | 33% | — |
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
telo
#QJ08JQJ00
Battles together9Wins together67%Their most played brawler
PiperLast together2d 6h ago -
…..
#8VPJLVYPV
Battles together6Wins together67%Their most played brawler
FangLast together2d 6h ago -
koniii
#GVPVPQLY8
Battles together6Wins together67%Their most played brawler
MelodieLast together2d 6h ago
Who they play with most: 25 battles in this period
-
telo
#QJ08JQJ00
Battles together9Wins together67%Their most played brawler
PiperLast together2d 6h ago -
…..
#8VPJLVYPV
Battles together6Wins together67%Their most played brawler
FangLast together2d 6h ago -
koniii
#GVPVPQLY8
Battles together6Wins together67%Their most played brawler
MelodieLast together2d 6h ago
Who they play with most in their last 25 battles
-
telo
#QJ08JQJ00
Battles together9Wins together67%Their most played brawler
PiperLast together2d 6h ago -
…..
#8VPJLVYPV
Battles together6Wins together67%Their most played brawler
FangLast together2d 6h ago -
koniii
#GVPVPQLY8
Battles together6Wins together67%Their most played brawler
MelodieLast together2d 6h ago
BATTLE LOG
- All brawlers
Byron 18
Stu 2
Gus 2
Mandy 2
Squeak 1
- All match types
Trophies 16- Friendly 5
Challenges 3
Ranked 1
- All modes
Knockout 7
Mega Duo Showdown 5
Bounty 5
Knockout 5v5 5
Brawl Hockey 2
Heist 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 7s
-
SPECIAL CHALLENGE
101
LVL11
Txρquε
101
LVL11
〆Ghoztメ
-
SPECIAL CHALLENGE
1
LVL11
Txρquε
1
LVL11
〆Ghoztメ
-
SPECIAL CHALLENGE
0
LVL11
〆Ghoztメ
0
LVL11
Txρquε
-
VS1m 17s
-
VS1m 2s
-
RANKED
VS1m 13s
-
VS2m 20s
-
VS1m 18s
-
VS54s
-
VS24s
-
1007
LVL11
Angie
1338
LVL11
Txρquε
-
1010
LVL11
Angie
1342
LVL11
Txρquε
-
VS2m 30s
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
FRIENDLY
VICTORY
Bounty
-
VS1m 8s
-
VS4m 38s