PROFILE
RORONOAZORO
TROPHY ROAD
III
Highest: 57,749
WINS
RANKED
DIAMOND II
CURRENT
3,663
MYTHIC II
HIGHEST
5,786
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 625 h
3v3: 6,833 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 3,883 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 800 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 474 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 29 Best: MYTHIC II
- Trophy pushing 23 Average of their best 20: 1,045 trophies · 57,749 total trophies · 0 of 7 classes mastered
Current formNormal56% wins in 25 battles
-
3,973
Season 50 · in progress
Diamond II
RORONOAZORO’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked23 / 80
- Trophy pushing5 / 20
Ranked
29 × 80 % = 23.2 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,045 trophies · 57,749 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 21% |
| Ranked | Top 14% |
| Best ranked rank | Top 21% |
| Prestige | Top 42% |
| Fame | Top 19% |
| Experience | Top 7.4% |
| 3v3 victories | Top 19% |
| Showdown victories | Top 3.8% |
| Brawlers at power 11 | Top 4.4% |
| Collection | Top 10.0% |
| Best streak | Top 97% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,154
11
2 BROCK
1,245
11
2 COLT
1,129
11
NITA
1,082
11
1 BULL
1,032
11
4 BARLEY
1,009
11
3 EL PRIMO
944
11
2 ROSA
679
11
2 POCO
581
11
3 DARRYL
1,203
11
7 JESSIE
1,097
11
2 DYNAMIKE
1,011
11
2 PENNY
1,003
11
5 CARL
1,003
11
4 RICO
831
11
8-BIT
599
11
1 JACKY
590
11
TICK
547
11
GUS
325
11
GRIFF
1,110
11
1 EDGAR
1,097
11
8 BO
1,030
11
1 BIBI
835
11
8 PIPER
815
11
2 NANI
639
11
EMZ
622
11
COLETTE
601
11
PAM
576
11
5 PEARL
564
11
1 GALE
553
11
1 BELLE
546
11
7 MAISIE
542
11
STU
521
11
BEA
515
11
FRANK
496
11
LOLA
465
9
GROM
460
11
ASH
428
9
1 ANGELO
425
11
MANDY
399
10
4 LARRY & LAWRIE
347
11
4 BERRY
330
11
BONNIE
322
8
3 SHADE
319
11
SAM
290
8
2 HANK
283
11
3 BOLT
189
11
4 TRUNK
58
5
1 MEEPLE
13
4
3 TARA
1,175
11
1 JANET
808
11
1 MORTIS
757
11
2 LILY
725
11
1 FANG
724
11
1 GENE
670
11
7 RUFFS
662
11
3 MICO
660
11
2 BYRON
651
11
1 BUZZ
646
11
8 OTIS
588
11
1 LOU
566
11
MR. P
553
11
2 EVE
543
11
3 SQUEAK
533
11
MAX
520
11
2 SPROUT
507
10
4 GRAY
453
9
4 BUSTER
444
11
5 DOUG
423
11
1 GLOWY
368
11
4 WILLOW
363
9
3 MOE
350
11
1 CHUCK
311
11
CHARLIE
310
11
3 WENDY
266
11
3 GIGI
263
11
1 VINCE
249
5
1 CLANCY
247
11
1 JAE-YONG
239
11
MELODIE
230
9
1 JUJU
230
5
9 OLLIE
175
11
R-T
162
8
9 LUMI
141
4
8 ALLI
141
7
8 STARR NOVA
125
4
2 MINA
117
8
1 ZIGGY
85
11
5 NAJIA
79
5
3 DAMIAN
67
6
FINX
0
4
COSMO
0
4
4 SPIKE
1,093
11
5 CHESTER
815
11
CROW
793
11
3 MEG
700
11
1 LEON
627
11
1 AMBER
569
11
SURGE
532
11
1 SANDY
513
11
6 CORDELIUS
507
11
KIT
374
11
3 NORI
326
11
1 DRACO
250
10
1 KENJI
222
5
1 PIERCE
216
4
KAZE
362
11
2 SIRIUS
270
11
Account value
What everything they own would cost in gems
≈ 234,290
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels330,140 power points · 685,930 coins
101,607
-
GADGETS179 owned
17,900
-
STAR POWERS178 owned
35,600
-
Hypercharges51 owned
25,500
-
GEARS127 owned
13,600
-
Buffies24 owned
7,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1125 missing
73,780
152,690
-
GADGETS37 missing
37,000
-
STAR POWERS38 missing
76,000
-
Hypercharges57 missing
285,000
-
GEARS538 missing
540,000
-
Buffies75 missing
150,000
75,000
-
Total
223,780
1,165,690
≈ 138,947
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 3 | 100% | 0% | |
| 22 | 50% | — |
BATTLE LOG
- All brawlers
Edgar 10
Emz 7
Darryl 5
Griff 2
Byron 1
- All match types
Challenges 22
Trophies 3
- All modes
Mega Duo Showdown 22
Loaded Showdown 2
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
803
LVL11
︽KAIRO
802
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
803
LVL11
RORONOAZORO
802
LVL11
Chris
-
SPECIAL CHALLENGE
703
LVL11
RORONOAZORO
703
LVL11
og
-
SPECIAL CHALLENGE
702
LVL11
Michael Jackson
702
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
703
LVL11
RORONOAZORO
703
LVL11
Bomberman
-
SPECIAL CHALLENGE
702
LVL11
RORONOAZORO
703
LVL11
лев
-
SPECIAL CHALLENGE
703
LVL11
RORONOAZORO
703
LVL11
Noctamb
-
SPECIAL CHALLENGE
702
LVL11
RORONOAZORO
702
LVL11
Fabionus
-
VS1m
-
SPECIAL CHALLENGE
703
LVL11
Blue
703
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
702
LVL11
Brawler
702
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
602
LVL11
RORONOAZORO
602
LVL11
mortis dol.er
-
SPECIAL CHALLENGE
401
LVL11
baba
502
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
503
LVL11
jmwilder
503
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
502
LVL11
FARKHAN
502
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
402
LVL11
RORONOAZORO
401
LVL11
BEA(F)5T
-
SPECIAL CHALLENGE
403
LVL11
Trionix
403
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
402
LVL11
Ali Allam
402
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
402
LVL11
hurricane
403
LVL11
RORONOAZORO
-
SPECIAL CHALLENGE
303
LVL11
RORONOAZORO
301
LVL11
Retro
-
SPECIAL CHALLENGE
203
LVL11
RORONOAZORO
203
LVL11
lololoshka
-
SPECIAL CHALLENGE
202
LVL11
RORONOAZORO
202
LVL11
RagnarLothbrok
-
SPECIAL CHALLENGE
100
LVL11
YBJ
102
LVL11
RORONOAZORO