PROFILE
Ronaldo7
TROPHY ROAD
II
Highest: 75,696
WINS
RANKED
SILVER I
CURRENT
750
MYTHIC I
HIGHEST
4,528
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 471 h
3v3: 5,345 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,296 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,210 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 357 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 25 Best: MYTHIC I
- Trophy pushing 26 Average of their best 20: 1,118 trophies · 75,696 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
Ronaldo7’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked20 / 80
- Trophy pushing5 / 20
Ranked
25 × 80 % = 20.0 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
26 × 20 % = 5.2 pointsAverage of their best 20: 1,118 trophies · 75,696 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 904,131 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 11% |
| Ranked | Top 86% |
| Best ranked rank | Top 34% |
| Prestige | Top 13% |
| Fame | Top 12% |
| Experience | Top 19% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 8.5% |
| Brawlers at power 11 | Top 7.6% |
| Collection | Top 19% |
| Best streak | Top 23% |
BRAWLERS
108 / 108 Collected
SHELLY
1,123
11
1 COLT
1,182
11
1 BULL
1,121
11
1 EL PRIMO
1,114
11
4 BROCK
1,083
11
7 ROSA
1,006
11
1 NITA
772
11
4 POCO
752
11
1 BARLEY
242
8
1 RICO
1,151
11
DYNAMIKE
1,048
10
1 GUS
1,000
11
1 DARRYL
714
9
2 TICK
622
11
2 JACKY
573
11
8-BIT
293
8
1 CARL
282
8
JESSIE
228
8
PENNY
223
8
BIBI
1,315
11
PIPER
1,106
10
EDGAR
1,097
11
2 NANI
1,078
11
STU
1,073
11
BEA
1,046
11
4 GALE
1,044
11
3 EMZ
1,019
11
2 FRANK
1,014
11
9 ANGELO
1,012
11
3 COLETTE
1,010
11
4 SAM
1,009
11
3 GRIFF
1,004
11
2 PEARL
1,002
11
2 MANDY
1,000
11
6 HANK
1,000
10
4 MAISIE
939
11
5 BO
876
11
GROM
668
11
SHADE
629
11
LARRY & LAWRIE
627
10
BELLE
601
11
2 TRUNK
593
11
7 ASH
572
11
BONNIE
514
8
BERRY
381
8
4 MEEPLE
349
11
1 PAM
334
8
LOLA
260
8
3 BOLT
57
11
MORTIS
1,156
11
1 BYRON
1,112
11
8 BUZZ
1,097
11
GLOWY
1,070
11
FANG
1,025
11
1 MAX
1,018
11
DOUG
1,016
11
11 ALLI
1,006
11
1 LILY
1,004
10
6 MICO
1,001
10
2 GRAY
788
11
LOU
708
11
CHARLIE
705
11
R-T
703
11
1 TARA
684
11
CHUCK
644
9
1 WILLOW
594
9
1 CLANCY
594
10
GIGI
579
11
SPROUT
529
9
1 MELODIE
529
9
1 FINX
519
11
7 OLLIE
482
9
1 LUMI
449
11
4 ZIGGY
413
11
1 MOE
409
9
JAE-YONG
401
9
1 NAJIA
381
11
1 JUJU
349
9
3 EVE
345
9
1 MINA
330
11
DAMIAN
330
10
GENE
280
8
1 OTIS
270
9
1 BUSTER
269
9
JANET
265
9
SQUEAK
220
9
2 RUFFS
209
8
2 MR. P
202
8
9 STARR NOVA
157
9
COSMO
140
11
1 WENDY
20
9
1 VINCE
8
9
SURGE
1,145
11
KIT
1,135
11
4 KENJI
1,052
11
2 CORDELIUS
1,051
11
LEON
1,050
11
6 CROW
1,006
11
3 MEG
1,002
11
2 CHESTER
1,002
11
SPIKE
1,001
11
1 DRACO
666
10
2 AMBER
620
11
4 SANDY
522
11
PIERCE
429
11
13 NORI
238
11
1 KAZE
508
10
SIRIUS
501
11
Account value
What everything they own would cost in gems
≈ 227,723
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels315,350 power points · 660,045 coins
97,540
-
GADGETS158 owned
15,800
-
STAR POWERS143 owned
28,600
-
Hypercharges82 owned
41,000
-
GEARS59 owned
5,900
-
Buffies20 owned
6,000
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1139 missing
88,570
178,575
-
GADGETS58 missing
58,000
-
STAR POWERS73 missing
146,000
-
Hypercharges26 missing
130,000
-
GEARS606 missing
617,000
-
Buffies79 missing
158,000
79,000
-
Total
246,570
1,208,575
≈ 145,515
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 7 battles in this period
-
Mr.Monkey 2.0
#2CL9CJGRLR
Battles together7Wins together86%Their most played brawler
GaleLast together11h 46m ago
Who they play with most: 25 battles in this period
-
Mr.Monkey 2.0
#2CL9CJGRLR
Battles together23Wins together70%Their most played brawler
SurgeLast together11h 46m ago
Who they play with most: 25 battles in this period
-
Mr.Monkey 2.0
#2CL9CJGRLR
Battles together23Wins together70%Their most played brawler
SurgeLast together11h 46m ago
Who they play with most in their last 25 battles
-
Mr.Monkey 2.0
#2CL9CJGRLR
Battles together23Wins together70%Their most played brawler
SurgeLast together11h 46m ago
BATTLE LOG
- All brawlers
Maisie 18
Amber 7
- All modes
Mega Duo Showdown 16
Duo Showdown 7
Solo Showdown 2
- All results
- Victory
- Defeat
- Draw
-
969
LVL11
Mr.Monkey 2.0
860
LVL11
Ronaldo7
-
969
LVL11
Mr.Monkey 2.0
845
LVL11
Ronaldo7
-
971
LVL11
Mr.Monkey 2.0
847
LVL11
Ronaldo7
-
960
LVL11
Mr.Monkey 2.0
609
LVL11
Ronaldo7
-
945
LVL11
Mr.Monkey 2.0
594
LVL11
Ronaldo7
-
950
LVL11
Mr.Monkey 2.0
598
LVL11
Ronaldo7
-
940
LVL11
Mr.Monkey 2.0
588
LVL11
Ronaldo7
-
944
LVL11
Mr.Monkey 2.0
591
LVL11
Ronaldo7
-
929
LVL11
Mr.Monkey 2.0
832
LVL11
Ronaldo7
-
836
LVL11
Ronaldo7
933
LVL11
Mr.Monkey 2.0
-
916
LVL11
Mr.Monkey 2.0
819
LVL11
Ronaldo7
-
813
LVL11
Ronaldo7
910
LVL11
Mr.Monkey 2.0
-
900
LVL11
Mr.Monkey 2.0
803
LVL11
Ronaldo7
-
902
LVL11
Mr.Monkey 2.0
805
LVL11
Ronaldo7
-
906
LVL11
Mr.Monkey 2.0
809
LVL11
Ronaldo7
-
891
LVL11
Mr.Monkey 2.0
794
LVL11
Ronaldo7