PROFILE
Hotwojanek
TROPHY ROAD
I
Highest: 21,459
WINS
RANKED
SILVER I
CURRENT
750
GOLD II
HIGHEST
3,779
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 126 h
3v3: 1,824 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 304 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 321 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 97 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 8 Best: GOLD II
- Trophy pushing 11 Average of their best 20: 559 trophies · 21,458 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
Hotwojanek’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked6 / 80
- Trophy pushing2 / 20
Ranked
8 × 80 % = 6.4 pointsBest: GOLD II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
11 × 20 % = 2.2 pointsAverage of their best 20: 559 trophies · 21,458 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 71% |
| Ranked | Top 86% |
| Best ranked rank | Top 83% |
| Prestige | Top 80% |
| Fame | Top 71% |
| Experience | Top 66% |
| 3v3 victories | Top 58% |
| Showdown victories | Top 72% |
| Brawlers at power 11 | Top 55% |
| Collection | Top 63% |
| Best streak | Top 34% |
BRAWLERS
88 / 108 Collected
2 SHELLY
333
9
1 EL PRIMO
456
9
COLT
359
6
2 BROCK
326
6
NITA
313
7
ROSA
248
7
POCO
230
6
1 BARLEY
222
9
BULL
196
6
2 DYNAMIKE
410
9
DARRYL
331
7
8-BIT
288
6
RICO
263
9
JESSIE
237
6
JACKY
222
6
1 CARL
221
7
1 GUS
221
9
1 TICK
210
7
PENNY
0
1
MANDY
1,022
11
1 COLETTE
1,002
11
LOLA
638
11
EDGAR
566
9
1 EMZ
513
11
1 PIPER
486
10
7 BIBI
473
11
1 NANI
422
10
3 BONNIE
411
10
GROM
347
7
MAISIE
317
4
1 ANGELO
289
7
BEA
275
7
2 BO
272
9
LARRY & LAWRIE
260
7
STU
240
6
1 PEARL
238
7
FRANK
220
7
GALE
192
5
14 ASH
178
1
1 GRIFF
137
8
3 BELLE
95
8
1 PAM
62
2
2 BERRY
15
1
1 SAM
13
1
1 TRUNK
10
1
HANK
0
1
SHADE
0
1
MEEPLE
0
1
BOLT
0
4
1 JANET
1,048
11
2 CHARLIE
480
11
3 WILLOW
388
11
BUZZ
375
8
1 SQUEAK
341
11
MICO
312
8
3 MELODIE
279
11
1 LILY
259
8
1 TARA
252
7
1 OTIS
250
11
GENE
229
7
LOU
212
9
BUSTER
202
11
1 BYRON
148
7
4 FANG
85
11
MORTIS
69
1
3 RUFFS
29
1
2 GRAY
28
1
1 DOUG
13
1
1 NAJIA
8
1
MR. P
0
1
MAX
0
1
SPROUT
0
1
CLANCY
0
1
OLLIE
0
1
FINX
0
1
JAE-YONG
0
1
ZIGGY
0
1
GIGI
0
1
GLOWY
0
1
4 SANDY
601
11
LEON
456
11
9 CHESTER
394
11
AMBER
217
11
1 CROW
136
10
10 SURGE
118
9
SPIKE
0
7
KAZE
481
11
1 SIRIUS
269
11
Account value
What everything they own would cost in gems
≈ 103,550
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS88 owned
810303072
23,453
-
Power levels109,340 power points · 228,125 coins
33,747
-
GADGETS65 owned
6,500
-
STAR POWERS52 owned
10,400
-
Hypercharges44 owned
22,000
-
GEARS34 owned
3,550
-
Buffies13 owned
3,900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1169 missing
219,780
455,195
-
GADGETS111 missing
111,000
-
STAR POWERS124 missing
248,000
-
Hypercharges44 missing
220,000
-
GEARS509 missing
517,000
-
Buffies80 missing
160,000
80,000
-
Total
379,780
1,631,195
≈ 201,098
-
Brawlers to level 1189 missing
294,580
610,495
-
GADGETS151 missing
151,000
-
STAR POWERS164 missing
328,000
-
Hypercharges64 missing
320,000
-
GEARS631 missing
640,500
-
Buffies86 missing
172,000
86,000
-
Total
466,580
2,135,995
≈ 260,258
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
K1LLER
#QGUPP8J9C
Battles together25Wins together68%Their most played brawler
GrayLast together8h 55m ago -
SASUKE🖤🖤
#QP8890882
Battles together13Wins together69%Their most played brawler
MelodieLast together8h 55m ago -
Abuaabas
#2URY0G9CY2
Battles together2Wins together50%Their most played brawler
LeonLast together9h 27m ago
Who they play with most: 25 battles in this period
-
K1LLER
#QGUPP8J9C
Battles together25Wins together68%Their most played brawler
GrayLast together8h 55m ago -
SASUKE🖤🖤
#QP8890882
Battles together13Wins together69%Their most played brawler
MelodieLast together8h 55m ago -
Abuaabas
#2URY0G9CY2
Battles together2Wins together50%Their most played brawler
LeonLast together9h 27m ago
Who they play with most: 25 battles in this period
-
K1LLER
#QGUPP8J9C
Battles together25Wins together68%Their most played brawler
GrayLast together8h 55m ago -
SASUKE🖤🖤
#QP8890882
Battles together13Wins together69%Their most played brawler
MelodieLast together8h 55m ago -
Abuaabas
#2URY0G9CY2
Battles together2Wins together50%Their most played brawler
LeonLast together9h 27m ago
Who they play with most in their last 25 battles
-
K1LLER
#QGUPP8J9C
Battles together25Wins together68%Their most played brawler
GrayLast together8h 55m ago -
SASUKE🖤🖤
#QP8890882
Battles together13Wins together69%Their most played brawler
MelodieLast together8h 55m ago -
Abuaabas
#2URY0G9CY2
Battles together2Wins together50%Their most played brawler
LeonLast together9h 27m ago
BATTLE LOG
- All brawlers
Colette 13
Buster 7
Fang 5
- All modes
Knockout 20
Brawl Ball 5
- All results
- Victory
- Defeat
- Draw
-
VS46s
-
VS44s
-
VS59s
-
VS38s
-
VS58s
-
VS1m 48s
-
VS1m 14s
-
VS52s
-
VS2m 8s
-
VS36s
-
VS37s
-
VS1m 3s
-
VS45s
-
VS1m 13s
-
VS1m 16s
-
VS1m 21s
-
VS2m 36s
-
VS53s
-
VS44s
-
VS1m 19s
-
VS1m 58s
-
VS1m 5s
-
VS39s
-
VS41s
-
VS1m 26s