PROFILE
LL|MASTRANGELO
TROPHY ROAD
I
Highest: 31,067
WINS
RANKED
GOLD I
CURRENT
1,897
DIAMOND I
HIGHEST
4,789
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 252 h
3v3: 4,079 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 516 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 312 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 195 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 23 Average of their best 20: 1,087 trophies · 31,058 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
1,897
Season 50 · in progress
Gold I
LL|MASTRANGELO’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked10 / 80
- Trophy pushing5 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
23 × 20 % = 4.6 pointsAverage of their best 20: 1,087 trophies · 31,058 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 921,901 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 55% |
| Ranked | Top 39% |
| Best ranked rank | Top 66% |
| Prestige | Top 40% |
| Fame | Top 29% |
| Experience | Top 43% |
| 3v3 victories | Top 33% |
| Showdown victories | Top 63% |
| Brawlers at power 11 | Top 39% |
| Collection | Top 37% |
| Best streak | Top 4.2% |
BRAWLERS
108 / 108 Collected
3 SHELLY
1,005
11
EL PRIMO
1,052
11
1 BARLEY
622
11
3 BROCK
484
9
1 POCO
466
11
NITA
404
9
COLT
386
7
ROSA
230
5
1 BULL
143
4
4 RICO
1,243
11
DARRYL
1,000
11
DYNAMIKE
894
11
4 JESSIE
746
11
1 TICK
608
11
JACKY
178
5
2 8-BIT
133
5
CARL
120
7
8 GUS
114
7
PENNY
49
4
1 FRANK
1,249
11
BIBI
1,207
11
STU
1,075
11
EDGAR
1,051
11
PIPER
1,012
11
5 EMZ
1,004
11
1 BERRY
242
7
BEA
232
8
COLETTE
222
7
4 SHADE
188
9
HANK
167
7
PEARL
155
5
3 GROM
139
7
2 NANI
126
5
PAM
115
5
LOLA
111
5
5 GALE
62
2
4 MAISIE
58
5
5 SAM
50
1
LARRY & LAWRIE
40
5
2 BONNIE
16
1
ASH
12
6
GRIFF
10
1
1 MANDY
10
4
1 BELLE
8
7
1 ANGELO
8
5
1 MEEPLE
8
5
BO
0
1
TRUNK
0
1
BOLT
0
1
DOUG
1,556
11
2 CLANCY
1,190
11
3 BUZZ
1,066
11
BYRON
682
11
5 OTIS
495
11
3 MORTIS
376
11
EVE
297
7
4 LILY
239
7
RUFFS
194
5
MAX
165
8
2 GRAY
142
5
1 TARA
118
5
MELODIE
109
7
8 GENE
84
4
3 MOE
28
1
2 JUJU
19
5
LUMI
16
7
1 FINX
13
5
1 SQUEAK
10
7
1 SPROUT
8
1
JAE-YONG
4
1
WILLOW
2
7
MR. P
0
1
LOU
0
1
FANG
0
1
JANET
0
1
BUSTER
0
1
R-T
0
1
CHUCK
0
1
CHARLIE
0
1
MICO
0
1
OLLIE
0
1
ALLI
0
1
MINA
0
1
ZIGGY
0
1
GIGI
0
1
GLOWY
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
1
COSMO
0
1
VINCE
0
1
1 SURGE
2,004
11
1 CHESTER
1,006
11
1 SPIKE
1,005
11
3 CROW
417
11
1 PIERCE
354
11
13 KIT
244
11
DRACO
232
8
4 MEG
212
10
12 LEON
194
11
8 KENJI
113
7
1 CORDELIUS
10
9
SANDY
0
1
AMBER
0
1
NORI
0
4
KAZE
0
7
SIRIUS
0
7
Account value
What everything they own would cost in gems
≈ 146,712
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels127,790 power points · 263,495 coins
39,129
-
GADGETS103 owned
10,300
-
STAR POWERS66 owned
13,200
-
Hypercharges62 owned
31,000
-
GEARS56 owned
5,800
-
Buffies48 owned
14,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1180 missing
276,130
575,125
-
GADGETS113 missing
113,000
-
STAR POWERS150 missing
300,000
-
Hypercharges46 missing
230,000
-
GEARS609 missing
618,000
-
Buffies51 missing
102,000
51,000
-
Total
378,130
1,887,125
≈ 226,526
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 23 | 65% | 0% | |
| 2 | 50% | 100% |
Teammates
Who they play with most: 12 battles in this period
-
ilmito42
#RPQ92LU8C
Battles together6Wins together50%Their most played brawler
ChesterLast together4h 30m ago -
TH/ALEJANDRO 🗿
#PQJRYYC9
Battles together2Wins together100%Their most played brawler
HankLast together22h 6m ago
Who they play with most: 15 battles in this period
-
ilmito42
#RPQ92LU8C
Battles together6Wins together50%Their most played brawler
ChesterLast together4h 30m ago -
TH/ALEJANDRO 🗿
#PQJRYYC9
Battles together2Wins together100%Their most played brawler
HankLast together22h 6m ago
Who they play with most: 25 battles in this period
-
ilmito42
#RPQ92LU8C
Battles together10Wins together60%Their most played brawler
ChesterLast together4h 30m ago -
TH/ALEJANDRO 🗿
#PQJRYYC9
Battles together2Wins together100%Their most played brawler
HankLast together22h 6m ago
Who they play with most in their last 25 battles
-
ilmito42
#RPQ92LU8C
Battles together10Wins together60%Their most played brawler
ChesterLast together4h 30m ago -
TH/ALEJANDRO 🗿
#PQJRYYC9
Battles together2Wins together100%Their most played brawler
HankLast together22h 6m ago
BATTLE LOG
- All brawlers
Doug 9
Otis 6
Jessie 3
El Primo 2
Byron 1
Stu 1
Buzz 1
Dynamike 1
Emz 1
- All match types
Trophies 23
Ranked 2
- All modes
Duo Showdown 10
Solo Showdown 5
Mega Showdown 3
Mega Duo Showdown 2
Brawl Ball 2
Brawl Ball 5v5 1
Gem Grab 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
481
LVL11
LL|MASTRANGELO
419
LVL11
TH/ALEJANDRO 🗿
-
399
LVL11
TH/ALEJANDRO 🗿
463
LVL11
LL|MASTRANGELO
-
446
LVL11
LL|MASTRANGELO
475
LVL11
Brawler
503
LVL8
мишка фреди
390
LVL10
Brawler
478
LVL10
Brawler
524
LVL9
Brawler
379
LVL11
Brawler
384
LVL11
。。。
513
LVL11
gg/tsmod
480
LVL9
Brawler
472
LVL11
Brawler
524
LVL10
Brawler
398
LVL11
MR DAVID
387
LVL9
Brawler
518
LVL11
Brawler
472
LVL9
Brawler
473
LVL10
Brawler
519
LVL11
Brawler
445
LVL10
Brawler
461
LVL11
Brawler
-
430
LVL11
LL|MASTRANGELO
518
LVL10
Brawler
464
LVL11
Brawler
447
LVL11
Brawler
418
LVL10
gg/tsmod
365
LVL11
Brawler
508
LVL11
Brawler
498
LVL8
Brawler
477
LVL9
Brawler
458
LVL11
Brawler
484
LVL10
Brawler
483
LVL10
Brawler
493
LVL11
gg/tsmod
448
LVL10
gh
517
LVL10
Brawler
484
LVL11
Brawler
522
LVL10
Brawler
514
LVL11
Brawler
471
LVL11
Brawler
483
LVL11
BERRY SUTIL
-
385
LVL11
LL|MASTRANGELO
437
LVL11
Brawler
419
LVL11
Brawler
391
LVL11
gh
473
LVL11
Brawler
475
LVL10
Brawler
349
LVL9
Brawler
465
LVL10
Brawler
442
LVL11
Brawler
461
LVL10
Brawler
436
LVL9
Brawler
408
LVL11
Brawler
408
LVL11
Brawler
420
LVL10
Brawler
409
LVL10
Brawler
465
LVL10
gg/tsmod
316
LVL11
檸萌
475
LVL8
Brawler
401
LVL8
yfuj
453
LVL11
Edgar
-
VS1m 17s
-
VS2m 30s
-
RANKED
VS1m 33s
-
RANKED
VS2m 41s