PROFILE
vinia4
TROPHY ROAD
III
Highest: 24,371
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND II
HIGHEST
4,549
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 138 h
3v3: 1,110 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 562 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 975 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 103 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND II
- Trophy pushing 14 Average of their best 20: 712 trophies · 24,371 total trophies · 0 of 7 classes mastered
Current formIn form80% wins in 25 battles
vinia4’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing3 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
14 × 20 % = 2.8 pointsAverage of their best 20: 712 trophies · 24,371 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 66% |
| Ranked | Top 85% |
| Best ranked rank | Top 55% |
| Prestige | Top 65% |
| Fame | Top 71% |
| Experience | Top 57% |
| 3v3 victories | Top 70% |
| Showdown victories | Top 39% |
| Brawlers at power 11 | Top 74% |
| Collection | Top 72% |
| Best streak | Top 56% |
BRAWLERS
69 / 108 Collected
2 SHELLY
420
9
COLT
478
7
BROCK
366
9
EL PRIMO
336
7
1 ROSA
252
9
BARLEY
209
8
POCO
188
8
BULL
185
7
1 NITA
177
8
2 JESSIE
604
11
JACKY
540
9
DARRYL
500
9
8-BIT
481
9
PENNY
369
9
1 RICO
311
9
TICK
226
9
1 DYNAMIKE
194
9
GUS
143
8
CARL
139
6
BO
1,041
11
2 LARRY & LAWRIE
1,009
11
1 PIPER
1,004
11
1 EMZ
1,003
11
EDGAR
1,000
11
5 SHADE
685
11
3 NANI
550
9
PEARL
344
9
MANDY
330
9
MEEPLE
322
8
COLETTE
295
6
STU
290
9
BIBI
288
7
1 LOLA
256
9
PAM
253
6
3 BELLE
253
6
BEA
250
8
ASH
190
6
SAM
182
6
ANGELO
169
7
1 BONNIE
157
6
1 BERRY
128
7
7 TRUNK
103
9
GROM
80
8
4 HANK
52
5
MAISIE
37
7
2 GALE
31
9
1 DAMIAN
1,000
9
BUZZ
869
11
SPROUT
525
9
2 EVE
459
10
MELODIE
395
10
CHARLIE
394
9
5 MAX
390
10
LILY
332
9
GENE
292
7
1 JUJU
281
10
MOE
252
10
2 JANET
236
8
5 GRAY
224
10
MICO
158
8
MR. P
144
7
11 GLOWY
141
11
6 NAJIA
94
9
1 MINA
84
9
2 LUMI
66
9
2 TARA
28
9
KIT
1,076
11
3 SURGE
472
9
3 DRACO
39
6
Account value
What everything they own would cost in gems
≈ 80,701
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS69 owned
81027203
14,662
-
Power levels102,940 power points · 218,450 coins
32,139
-
GADGETS75 owned
7,500
-
STAR POWERS38 owned
7,600
-
Hypercharges27 owned
13,500
-
GEARS14 owned
1,400
-
Buffies13 owned
3,900
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1159 missing
155,120
317,335
-
GADGETS63 missing
63,000
-
STAR POWERS100 missing
200,000
-
Hypercharges42 missing
210,000
-
GEARS415 missing
424,500
-
Buffies53 missing
106,000
53,000
-
Total
261,120
1,267,835
≈ 152,896
-
Brawlers to level 1198 missing
300,980
620,170
-
GADGETS141 missing
141,000
-
STAR POWERS178 missing
356,000
-
Hypercharges81 missing
405,000
-
GEARS651 missing
662,000
-
Buffies86 missing
172,000
86,000
-
Total
472,980
2,270,170
≈ 274,315
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 83% | — | |
| 1 | 0% | — |
Teammates
Who they play with most: 11 battles in this period
-
🍣FX|LƏGƏND🎋
#9PP9L9GVG
Battles together7Wins together100%Their most played brawler
NitaLast together1h 44m ago -
cudi
#PLU2908QJ
Battles together2Wins together50%Their most played brawler
OtisLast together1h 59m ago
Who they play with most: 25 battles in this period
-
GX Puccyoboy
#2C9Y9CG90
Battles together8Wins together88%Their most played brawler
GaleLast together1d 3h ago -
🍣FX|LƏGƏND🎋
#9PP9L9GVG
Battles together7Wins together100%Their most played brawler
NitaLast together1h 44m ago -
cudi
#PLU2908QJ
Battles together2Wins together50%Their most played brawler
OtisLast together1h 59m ago
Who they play with most: 25 battles in this period
-
GX Puccyoboy
#2C9Y9CG90
Battles together8Wins together88%Their most played brawler
GaleLast together1d 3h ago -
🍣FX|LƏGƏND🎋
#9PP9L9GVG
Battles together7Wins together100%Their most played brawler
NitaLast together1h 44m ago -
cudi
#PLU2908QJ
Battles together2Wins together50%Their most played brawler
OtisLast together1h 59m ago
Who they play with most in their last 25 battles
-
GX Puccyoboy
#2C9Y9CG90
Battles together8Wins together88%Their most played brawler
GaleLast together1d 3h ago -
🍣FX|LƏGƏND🎋
#9PP9L9GVG
Battles together7Wins together100%Their most played brawler
NitaLast together1h 44m ago -
cudi
#PLU2908QJ
Battles together2Wins together50%Their most played brawler
OtisLast together1h 59m ago
BATTLE LOG
- All brawlers
Shade 16
Meeple 6
Pearl 2
Gale 1
- All match types
Trophies 24
Challenges 1
- All modes
Mega Duo Showdown 17
Duo Showdown 7
Mega Showdown 1
- All results
- Victory
- Defeat
- Draw
-
616
LVL11
vinia4
319
LVL11
cudi
-
601
LVL11
vinia4
304
LVL11
cudi
-
SPECIAL CHALLENGE
0
LVL11
MAK
0
LVL11
vinia4
-
606
LVL11
vinia4
653
LVL11
Locoluccio
-
535
LVL10
GX Puccyoboy
605
LVL11
vinia4
-
589
LVL11
vinia4
518
LVL10
GX Puccyoboy
-
343
LVL9
vinia4
225
LVL11
GX Puccyoboy
-
334
LVL9
vinia4
263
LVL10
GX Puccyoboy
-
324
LVL8
vinia4
265
LVL10
GX Puccyoboy
-
309
LVL8
vinia4
248
LVL10
GX Puccyoboy
-
588
LVL11
vinia4
479
LVL8
STEFAN1873..
-
464
LVL8
STEFAN1873..
573
LVL11
vinia4
-
574
LVL11
vinia4
902
LVL11
daveee
-
15
LVL9
vinia4
148
LVL10
Aka.Lamardo
-
618
LVL11
абгрейдер
308
LVL8
vinia4
-
306
LVL8
Brawler
297
LVL7
Brawler
295
LVL8
vinia4
293
LVL5
@surgebrawl
295
LVL5
Brawler
300
LVL7
Brawler
283
LVL8
жалғас
289
LVL8
Brawler
298
LVL6
Brawler
280
LVL7
Brawler
291
LVL8
Brawler
297
LVL7
Brawler
292
LVL8
gh
300
LVL8
Brawler
296
LVL8
Brawler
294
LVL6
fer
299
LVL7
Brawler
286
LVL8
Brawler
293
LVL8
Brawler
293
LVL7
Brawler
-
279
LVL8
vinia4
232
LVL10
GX Puccyoboy
-
264
LVL8
vinia4
217
LVL10
GX Puccyoboy