PROFILE
данила69
TROPHY ROAD
II
Highest: 17,247
WINS
RANKED
GOLD III
CURRENT
2,887
MYTHIC I
HIGHEST
4,573
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 97 h
3v3: 1,295 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 371 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 180 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 74 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 18 Average of their best 20: 736 trophies · 17,233 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
2,887
Season 50 · in progress
Gold III
данила69’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing4 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
18 × 20 % = 3.6 pointsAverage of their best 20: 736 trophies · 17,233 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 77% |
| Ranked | Top 23% |
| Best ranked rank | Top 34% |
| Prestige | Top 62% |
| Fame | Top 71% |
| Experience | Top 72% |
| 3v3 victories | Top 68% |
| Showdown victories | Top 74% |
| Brawlers at power 11 | Top 74% |
| Collection | Top 77% |
| Best streak | Top 6.1% |
BRAWLERS
84 / 108 Collected
SHELLY
218
8
COLT
977
10
11 POCO
170
11
11 BARLEY
165
5
10 BROCK
148
5
10 EL PRIMO
145
9
10 ROSA
145
1
8 BULL
125
5
8 NITA
108
5
4 PENNY
318
6
7 RICO
232
1
9 8-BIT
148
1
10 CARL
145
1
10 JACKY
145
5
9 GUS
128
5
9 DARRYL
126
1
5 TICK
60
1
JESSIE
0
1
DYNAMIKE
0
1
1 GRIFF
2,183
11
10 STU
2,030
11
EMZ
1,599
11
SHADE
635
11
14 COLETTE
437
11
13 BONNIE
212
5
13 TRUNK
209
5
4 ANGELO
148
6
8 FRANK
143
7
9 BERRY
131
5
6 BO
86
1
4 PEARL
67
1
4 BIBI
42
1
3 LARRY & LAWRIE
39
1
3 BEA
33
1
2 ASH
31
1
1 EDGAR
10
1
PIPER
0
1
PAM
0
1
GALE
0
1
NANI
0
1
BELLE
0
1
GROM
0
1
LOLA
0
1
SAM
0
1
MANDY
0
1
MAISIE
0
1
HANK
0
1
MEEPLE
0
1
BOLT
0
1
FANG
1,084
11
WILLOW
762
9
1 BUZZ
547
7
LOU
345
9
3 DAMIAN
246
4
7 MORTIS
106
1
7 BUSTER
91
5
GENE
33
1
2 TARA
21
1
1 SPROUT
10
1
MAX
0
3
BYRON
0
1
RUFFS
0
1
EVE
0
5
GRAY
0
1
R-T
0
1
DOUG
0
1
MICO
0
1
MELODIE
0
1
JUJU
0
4
LUMI
0
1
JAE-YONG
0
1
ALLI
0
4
MINA
0
1
ZIGGY
0
1
1 SURGE
2,040
11
12 LEON
261
11
SPIKE
0
1
SANDY
0
1
CHESTER
0
1
KIT
0
7
KENJI
0
1
PIERCE
0
11
1 NORI
0
3
1 SIRIUS
149
7
Account value
What everything they own would cost in gems
≈ 72,942
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS84 owned
810302591
22,107
-
Power levels49,870 power points · 102,475 coins
15,235
-
GADGETS35 owned
3,500
-
STAR POWERS26 owned
5,200
-
Hypercharges32 owned
16,000
-
GEARS19 owned
1,900
-
Buffies30 owned
9,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1174 missing
264,290
549,785
-
GADGETS133 missing
133,000
-
STAR POWERS142 missing
284,000
-
Hypercharges52 missing
260,000
-
GEARS501 missing
511,500
-
Buffies54 missing
108,000
54,000
-
Total
372,290
1,792,285
≈ 216,458
-
Brawlers to level 1198 missing
354,050
736,145
-
GADGETS181 missing
181,000
-
STAR POWERS190 missing
380,000
-
Hypercharges76 missing
380,000
-
GEARS646 missing
657,000
-
Buffies69 missing
138,000
69,000
-
Total
492,050
2,403,145
≈ 289,520
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 5 | 60% | 0% | |
| 20 | 80% | 87% |
Teammates
Who they play with most: 19 battles in this period
-
MERI
#8YPVCVC2
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 29m ago
Who they play with most: 25 battles in this period
-
MERI
#8YPVCVC2
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 29m ago
Who they play with most: 25 battles in this period
-
MERI
#8YPVCVC2
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 29m ago
Who they play with most in their last 25 battles
-
MERI
#8YPVCVC2
Battles together2Wins together100%Their most played brawler
EdgarLast together4h 29m ago
BATTLE LOG
- All brawlers
Pierce 19
Griff 1
Rico 1
Doug 1
Nori 1
Brock 1
Kit 1
- All match types
Challenges 20
Ranked 5
- All modes
Knockout 11
Gem Grab 6
Mega Duo Showdown 5
Bounty 1
Brawl Ball 1
Hot Zone 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 57s
-
RANKED
VS1m 59s
-
RANKED
VS24s
-
RANKED
VS1m 30s
-
RANKED
VS1m 52s
-
SPECIAL CHALLENGE
103
LVL11
Bot | ELMOUSTIK
103
LVL11
данила69
-
SPECIAL CHALLENGE
102
LVL11
данила69
100
LVL11
mami
-
SPECIAL CHALLENGE
2
LVL11
Нотариус
2
LVL11
данила69
-
SPECIAL CHALLENGE
1
LVL11
гречкаа🍥
1
LVL11
данила69
-
SPECIAL CHALLENGE
0
LVL11
данила69
0
LVL11
⛩️|leo $🥀
-
SPECIAL CHALLENGE
VICTORY
Hot Zone
VS1m 25s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS2m 23s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS1m 51s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS34s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS58s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS1m 28s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS1m 29s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS1m 16s -
SPECIAL CHALLENGE
VICTORY
Knockout
VS1m 53s -
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS1m 55s -
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS1m 25s -
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS1m 24s -
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS2m 28s -
SPECIAL CHALLENGE
VICTORY
Gem Grab
VS1m 25s -
SPECIAL CHALLENGE
DEFEAT
Gem Grab
VS1m 53s