PROFILE
Pikachu YT
TROPHY ROAD
III
Highest: 29,799
WINS
RANKED
GOLD II
CURRENT
2,092
DIAMOND II
HIGHEST
3,888
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 194 h
3v3: 2,947 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 100 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 884 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 149 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 16 Best: DIAMOND II
- Trophy pushing 14 Average of their best 20: 658 trophies · 29,799 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
2,102
Season 50 · in progress
Gold II
Pikachu YT’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing3 / 20
Ranked
16 × 80 % = 12.8 pointsBest: DIAMOND II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
14 × 20 % = 2.8 pointsAverage of their best 20: 658 trophies · 29,799 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 930,382 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 58% |
| Ranked | Top 34% |
| Best ranked rank | Top 55% |
| Prestige | Top 84% |
| Fame | Top 71% |
| Experience | Top 53% |
| 3v3 victories | Top 44% |
| Showdown victories | Top 58% |
| Brawlers at power 11 | Top 37% |
| Collection | Top 51% |
| Best streak | Top 34% |
BRAWLERS
98 / 108 Collected
SHELLY
411
3
2 POCO
1,001
11
3 NITA
649
11
1 BARLEY
472
4
1 BROCK
383
6
EL PRIMO
341
11
3 COLT
325
4
BULL
218
4
ROSA
212
4
8-BIT
1,013
11
2 DYNAMIKE
694
11
DARRYL
625
11
1 RICO
324
1
TICK
324
4
GUS
317
1
1 CARL
296
1
JESSIE
169
4
1 PENNY
144
1
1 JACKY
137
3
1 LARRY & LAWRIE
754
11
1 GALE
751
11
1 MEEPLE
679
11
2 BO
640
11
2 EDGAR
594
11
1 FRANK
508
11
2 SHADE
351
11
1 GRIFF
331
1
COLETTE
273
1
GROM
265
1
5 PAM
262
1
1 BERRY
259
1
1 PIPER
258
1
1 MANDY
247
11
1 ASH
242
1
STU
222
1
MAISIE
217
1
11 BEA
214
1
BONNIE
202
1
1 EMZ
189
1
PEARL
185
1
6 BIBI
172
1
1 LOLA
170
1
1 NANI
152
1
TRUNK
149
1
1 ANGELO
140
1
8 BELLE
104
1
HANK
102
1
5 BOLT
72
1
3 SAM
26
1
BUZZ
601
11
1 SQUEAK
518
11
3 BYRON
307
1
SPROUT
300
1
2 LUMI
267
1
3 JUJU
260
1
GIGI
258
1
1 FANG
255
3
3 CHARLIE
244
1
1 FINX
241
1
10 R-T
235
1
JANET
230
1
CLANCY
230
1
2 MOE
223
1
GENE
220
1
1 MAX
212
1
2 WILLOW
207
1
MORTIS
204
1
5 WENDY
201
11
1 JAE-YONG
181
1
3 OLLIE
179
1
MINA
168
1
10 BUSTER
155
1
10 ZIGGY
147
1
10 STARR NOVA
145
3
LILY
140
1
7 MELODIE
138
1
ALLI
135
1
4 VINCE
130
1
9 LOU
128
3
8 CHUCK
112
1
8 TARA
108
1
8 MICO
102
1
7 MR. P
91
4
KENJI
872
11
2 LEON
759
11
SURGE
556
11
CORDELIUS
531
11
SPIKE
475
11
AMBER
429
11
1 CROW
370
11
3 NORI
288
5
KIT
241
11
SANDY
239
11
2 DRACO
237
11
12 PIERCE
189
11
10 MEG
145
1
1 SIRIUS
213
11
4 KAZE
198
11
Account value
What everything they own would cost in gems
≈ 135,804
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS98 owned
8103034132
29,043
-
Power levels113,640 power points · 234,965 coins
34,861
-
GADGETS62 owned
6,200
-
STAR POWERS56 owned
11,200
-
Hypercharges80 owned
40,000
-
GEARS27 owned
2,800
-
Buffies39 owned
11,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1168 missing
252,880
526,005
-
GADGETS134 missing
134,000
-
STAR POWERS140 missing
280,000
-
Hypercharges18 missing
90,000
-
GEARS575 missing
583,000
-
Buffies57 missing
114,000
57,000
-
Total
366,880
1,670,005
≈ 203,689
-
Brawlers to level 1178 missing
290,280
603,655
-
GADGETS154 missing
154,000
-
STAR POWERS160 missing
320,000
-
Hypercharges28 missing
140,000
-
GEARS638 missing
648,000
-
Buffies60 missing
120,000
60,000
-
Total
410,280
1,925,655
≈ 233,594
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 24 | 67% | 33% | |
| 1 | 0% | 0% |
BATTLE LOG
- All brawlers
Rico 10
Edgar 7
Spike 3
Wendy 2
Larry & Lawrie 1
Kenji 1
Jae-yong 1
- All match types
Trophies 24
Ranked 1
- All modes
Solo Showdown 10
Trio Showdown 6
Brawl Ball 3
Mega Showdown 2
Mega Duo Showdown 2
Bounty 1
Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS2m
-
VS2m 17s
-
VS21s
-
VS2m 27s
-
1049
LVL11
Freddy
1063
LVL11
RHFran
486
LVL11
gypp
507
LVL11
HR | Ray
750
LVL11
𝓌𝒾𝓁𝒹🎇
587
LVL11
Pikachu YT
2026
LVL11
hnyuanb
895
LVL10
Tiny
771
LVL11
Pepe
802
LVL11
Kaiyaaa
799
LVL11
[cool man]
1414
LVL11
airounou
934
LVL11
IMLIKETHAT
619
LVL11
abemagnet
719
LVL11
Annoying
631
LVL11
tiverson44
1397
LVL11
shanks
812
LVL11
AHdonthurtme
660
LVL11
bt170
816
LVL11
hanii
-
1969
LVL11
PelucheSpikeYT
697
LVL11
othyz_b_hair
542
LVL11
mrsaltyballz
944
LVL11
OMARTECUHTLI
727
LVL11
mich
558
LVL11
♤Îndîgø♤
2135
LVL11
Henry_BS_YT
580
LVL11
Pikachu YT
891
LVL11
Otoyadrift
621
LVL11
poopman
974
LVL9
Arie
829
LVL11
Alex
470
LVL11
grogu
819
LVL11
phillihonz
1131
LVL11
TM|Sebastian
1733
LVL9
⠀ ⠀
1384
LVL11
TH|EL 🐣
482
LVL11
jmn
654
LVL11
ItzMRMice
985
LVL11
ELSANS
-
1277
LVL11
amo uma loira
578
LVL11
Pikachu YT
-
577
LVL11
Pikachu YT
438
LVL9
Arvix