PROFILE
alex
TROPHY ROAD
II
Highest: 85,255
WINS
RANKED
LEGENDARY III
CURRENT
7,912
MASTERS I
HIGHEST
8,444
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,019 h
3v3: 17,123 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,101 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 571 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 791 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 79 Best: MASTERS I
- Trophy pushing 52 Average of their best 20: 1,924 trophies · 85,245 total trophies · 3 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
8,444
Season 50 · in progress
Masters I
alex’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked63 / 80
- Trophy pushing10 / 20
Ranked
79 × 80 % = 63.2 pointsBest: MASTERS I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
52 × 20 % = 10.4 pointsAverage of their best 20: 1,924 trophies · 85,245 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 6.4% |
| Ranked | Top 0.083% |
| Best ranked rank | Top 0.62% |
| Prestige | Top 9.5% |
| Fame | Top 6.7% |
| Experience | Top 3.7% |
| 3v3 victories | Top 3.0% |
| Showdown victories | Top 16% |
| Brawlers at power 11 | Top 6.5% |
| Collection | Top 5.6% |
| Best streak | Top 43% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,302
11
EL PRIMO
2,046
11
COLT
1,364
11
1 BULL
1,301
11
5 BROCK
1,043
11
POCO
948
11
ROSA
398
11
1 NITA
224
7
1 BARLEY
149
1
1 DARRYL
1,325
11
GUS
1,095
11
RICO
1,000
11
DYNAMIKE
784
11
JESSIE
607
11
8 CARL
477
7
8-BIT
322
5
TICK
244
11
3 JACKY
238
9
2 PENNY
136
1
1 NANI
2,096
11
1 PIPER
2,014
11
1 MAISIE
2,008
11
LARRY & LAWRIE
2,000
11
STU
1,900
11
BERRY
1,347
11
SHADE
1,210
11
4 BELLE
1,088
11
MANDY
1,074
11
EDGAR
1,033
11
BO
924
11
EMZ
780
11
1 GALE
715
11
2 FRANK
635
11
1 HANK
598
9
PEARL
593
11
ASH
531
11
2 MEEPLE
503
11
3 COLETTE
459
11
SAM
403
11
BIBI
368
11
11 GRIFF
353
11
4 BONNIE
342
6
1 ANGELO
278
7
3 BEA
272
4
2 GROM
268
1
1 LOLA
116
1
2 PAM
75
1
TRUNK
0
1
BOLT
0
1
GIGI
2,369
11
STARR NOVA
2,203
11
1 GENE
2,048
11
3 FANG
2,020
11
MICO
2,018
1
MORTIS
2,000
11
OLLIE
2,000
11
1 CLANCY
1,648
11
1 BUZZ
1,638
11
1 MAX
1,369
11
SQUEAK
1,213
11
TARA
1,192
11
1 BUSTER
1,167
11
2 CHUCK
1,034
11
MR. P
956
11
2 LILY
785
11
5 LUMI
715
11
1 BYRON
652
11
CHARLIE
624
7
NAJIA
604
11
MINA
573
11
R-T
506
11
SPROUT
478
9
GRAY
462
11
1 RUFFS
436
7
1 LOU
350
11
2 WILLOW
350
7
EVE
346
7
JUJU
325
11
2 OTIS
290
11
3 MELODIE
216
9
1 ALLI
59
1
DOUG
56
1
JANET
0
1
MOE
0
1
FINX
0
1
JAE-YONG
0
1
ZIGGY
0
1
GLOWY
0
1
DAMIAN
0
1
WENDY
0
4
COSMO
0
8
VINCE
0
6
DRACO
1,923
11
LEON
1,666
11
2 SURGE
1,485
11
CORDELIUS
1,231
11
SPIKE
1,000
11
AMBER
984
11
CHESTER
954
11
SANDY
948
11
KIT
917
11
MEG
715
11
KENJI
543
11
6 CROW
529
11
9 PIERCE
277
11
NORI
0
1
KAZE
385
11
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 255,346
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels280,420 power points · 582,210 coins
86,263
-
GADGETS168 owned
16,800
-
STAR POWERS152 owned
30,400
-
Hypercharges106 owned
53,000
-
GEARS153 owned
15,600
-
Buffies68 owned
20,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1136 missing
123,500
256,410
-
GADGETS48 missing
48,000
-
STAR POWERS64 missing
128,000
-
Hypercharges2 missing
10,000
-
GEARS512 missing
520,000
-
Buffies31 missing
62,000
31,000
-
Total
185,500
993,410
≈ 117,891
What money can’t buy
Skins seen
5
9
27
5
6
1
4
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Kost Malone
#PG00LRJR8
Battles together15Wins together73%Their most played brawler
WendyLast together4h 37m ago -
hyperchargewill
#2LVJVG98R2
Battles together6Wins together83%Their most played brawler
LilyLast together4h 49m ago -
beepbop 2.0
#2LGPGJU0VC
Battles together5Wins together40%Their most played brawler
GaleLast together5h 13m ago
Who they play with most: 25 battles in this period
-
Kost Malone
#PG00LRJR8
Battles together15Wins together73%Their most played brawler
WendyLast together4h 37m ago -
hyperchargewill
#2LVJVG98R2
Battles together6Wins together83%Their most played brawler
LilyLast together4h 49m ago -
beepbop 2.0
#2LGPGJU0VC
Battles together5Wins together40%Their most played brawler
GaleLast together5h 13m ago
Who they play with most: 25 battles in this period
-
Kost Malone
#PG00LRJR8
Battles together15Wins together73%Their most played brawler
WendyLast together4h 37m ago -
hyperchargewill
#2LVJVG98R2
Battles together6Wins together83%Their most played brawler
LilyLast together4h 49m ago -
beepbop 2.0
#2LGPGJU0VC
Battles together5Wins together40%Their most played brawler
GaleLast together5h 13m ago
Who they play with most in their last 25 battles
-
Kost Malone
#PG00LRJR8
Battles together15Wins together73%Their most played brawler
WendyLast together4h 37m ago -
hyperchargewill
#2LVJVG98R2
Battles together6Wins together83%Their most played brawler
LilyLast together4h 49m ago -
beepbop 2.0
#2LGPGJU0VC
Battles together5Wins together40%Their most played brawler
GaleLast together5h 13m ago
BATTLE LOG
- All brawlers
Gigi 17
Draco 6
Fang 2
- All modes
Knockout 21
Brawl Ball 4
- All results
- Victory
- Defeat
- Draw
-
VS2m 57s
-
VS2m 30s
-
VS1m 49s
-
VS2m 29s
-
VS1m 19s
-
VS2m 6s
-
VS1m 51s
-
VS1m 57s
-
VS2m 16s
-
VS1m 1s
-
VS1m 12s
-
VS1m 34s
-
VS2m 23s
-
VS2m 33s
-
VS1m 41s
-
VS1m 35s
-
VS2m 2s
-
VS1m 41s
-
VS2m 1s
-
VS1m 44s
-
VS1m 46s
-
VS2m 37s






































