PROFILE
mmariio10
TROPHY ROAD
II
Highest: 63,355
WINS
RANKED
GOLD II
CURRENT
2,311
MYTHIC II
HIGHEST
5,791
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 371 h
3v3: 5,258 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 944 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 999 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 285 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 28 Best: MYTHIC II
- Trophy pushing 43 Average of their best 20: 1,674 trophies · 63,353 total trophies · 2 of 7 classes mastered
Current formNormal58% wins in 24 battles
-
2,311
Season 50 · in progress
Gold II
mmariio10’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked22 / 80
- Trophy pushing9 / 20
Ranked
28 × 80 % = 22.4 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
43 × 20 % = 8.6 pointsAverage of their best 20: 1,674 trophies · 63,353 total trophies · 2 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 18% |
| Ranked | Top 30% |
| Best ranked rank | Top 22% |
| Prestige | Top 15% |
| Fame | Top 30% |
| Experience | Top 30% |
| 3v3 victories | Top 26% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 18% |
| Collection | Top 35% |
| Best streak | Top 2.8% |
BRAWLERS
108 / 108 Collected
SHELLY
1,432
11
BULL
2,074
11
BROCK
2,044
11
1 EL PRIMO
1,001
11
2 COLT
592
10
1 NITA
511
9
ROSA
500
8
POCO
495
9
BARLEY
494
9
CARL
1,363
11
1 RICO
1,357
11
8-BIT
1,198
11
2 DYNAMIKE
1,124
11
JESSIE
1,104
11
TICK
679
11
DARRYL
500
8
PENNY
500
9
JACKY
493
8
GUS
48
5
PIPER
2,296
11
3 EDGAR
2,135
11
1 MANDY
2,090
11
GRIFF
2,040
11
GROM
1,639
11
MAISIE
1,481
11
EMZ
1,405
11
SHADE
1,380
11
1 BELLE
1,309
11
3 BEA
1,297
11
BO
1,209
11
COLETTE
1,190
11
ANGELO
786
11
2 LARRY & LAWRIE
697
11
NANI
651
11
BIBI
518
11
1 FRANK
510
10
PAM
499
8
GALE
497
7
STU
495
11
6 PEARL
437
11
5 MEEPLE
367
11
BONNIE
61
4
LOLA
45
4
ASH
0
1
SAM
0
4
HANK
0
4
BERRY
0
1
TRUNK
0
1
BOLT
0
1
5 FANG
2,049
11
1 CLANCY
1,846
11
TARA
1,100
11
BUZZ
1,084
11
LUMI
400
11
LOU
363
11
SPROUT
254
7
MR. P
215
6
RUFFS
208
7
NAJIA
203
10
MORTIS
184
7
MAX
172
5
BYRON
132
6
GENE
122
9
BUSTER
57
1
1 MINA
11
10
SQUEAK
0
1
EVE
0
5
JANET
0
1
OTIS
0
1
GRAY
0
1
R-T
0
1
WILLOW
0
1
DOUG
0
1
CHUCK
0
1
CHARLIE
0
7
MICO
0
1
MELODIE
0
1
LILY
0
1
MOE
0
1
JUJU
0
1
OLLIE
0
1
FINX
0
1
JAE-YONG
0
1
ALLI
0
1
ZIGGY
0
1
GIGI
0
1
GLOWY
0
1
DAMIAN
0
2
STARR NOVA
0
8
WENDY
0
5
COSMO
0
1
VINCE
0
1
CROW
1,394
11
1 CHESTER
1,324
11
PIERCE
1,214
11
1 SURGE
1,184
11
NORI
1,102
11
1 SPIKE
1,058
11
KIT
1,020
11
MEG
828
11
LEON
740
11
3 AMBER
545
11
CORDELIUS
406
11
12 SANDY
210
10
DRACO
0
1
KENJI
0
1
KAZE
1,054
11
SIRIUS
331
11
Account value
What everything they own would cost in gems
≈ 174,220
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels206,730 power points · 430,135 coins
63,687
-
GADGETS103 owned
10,300
-
STAR POWERS90 owned
18,000
-
Hypercharges62 owned
31,000
-
GEARS56 owned
5,750
-
Buffies42 owned
12,600
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1160 missing
197,190
408,485
-
GADGETS113 missing
113,000
-
STAR POWERS126 missing
252,000
-
Hypercharges46 missing
230,000
-
GEARS609 missing
618,500
-
Buffies57 missing
114,000
57,000
-
Total
311,190
1,678,985
≈ 199,018
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
g0d0y🇪🇸
#PY9RYL8V9
Battles together14Wins together57%Their most played brawler
SurgeLast together16h 9m ago -
killjudis
#V0LYU90C
Battles together8Wins together63%Their most played brawler
ByronLast together16h 58m ago -
manchu
#PQV2CUQVC
Battles together3Wins together67%Their most played brawler
BrockLast together16h 44m ago
Who they play with most: 25 battles in this period
-
g0d0y🇪🇸
#PY9RYL8V9
Battles together14Wins together57%Their most played brawler
SurgeLast together16h 9m ago -
killjudis
#V0LYU90C
Battles together8Wins together63%Their most played brawler
ByronLast together16h 58m ago -
manchu
#PQV2CUQVC
Battles together3Wins together67%Their most played brawler
BrockLast together16h 44m ago
Who they play with most: 25 battles in this period
-
g0d0y🇪🇸
#PY9RYL8V9
Battles together14Wins together57%Their most played brawler
SurgeLast together16h 9m ago -
killjudis
#V0LYU90C
Battles together8Wins together63%Their most played brawler
ByronLast together16h 58m ago -
manchu
#PQV2CUQVC
Battles together3Wins together67%Their most played brawler
BrockLast together16h 44m ago
Who they play with most in their last 25 battles
-
g0d0y🇪🇸
#PY9RYL8V9
Battles together14Wins together57%Their most played brawler
SurgeLast together16h 9m ago -
killjudis
#V0LYU90C
Battles together8Wins together63%Their most played brawler
ByronLast together16h 58m ago -
manchu
#PQV2CUQVC
Battles together3Wins together67%Their most played brawler
BrockLast together16h 44m ago
BATTLE LOG
- All brawlers
Bull 11
Belle 6
Jessie 6
Pierce 2
- All modes
Brawl Ball 19
Mega Duo Showdown 6
- All results
- Victory
- Defeat
- Draw
-
1255
LVL11
g0d0y🇪🇸
1311
LVL11
mmariio10
-
1306
LVL11
mmariio10
1331
LVL11
g0d0y🇪🇸
-
1310
LVL11
mmariio10
1335
LVL11
g0d0y🇪🇸
-
1317
LVL11
g0d0y🇪🇸
1294
LVL11
mmariio10
-
1300
LVL11
g0d0y🇪🇸
1279
LVL11
mmariio10
-
1302
LVL11
g0d0y🇪🇸
1281
LVL11
mmariio10
-
VS1m 26s
-
VS2m 31s
-
VS2m 52s
-
VS1m 31s
-
VS1m 17s
-
VS3m 30s
-
VS2m 38s
-
VS27s
-
VS1m 16s
-
VS2m
-
VS2m 30s
-
VS34s
-
VS2m 30s
-
VS2m 8s
-
VS1m 5s
-
VS1m 56s
-
VS2m 30s
-
VS2m 30s
-
VS47s