PROFILE
Sillywilly123
TROPHY ROAD
I
Highest: 80,211
WINS
RANKED
GOLD II
CURRENT
2,321
LEGENDARY II
HIGHEST
8,436
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 614 h
3v3: 8,136 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,251 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,336 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 470 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 53 Best: LEGENDARY II
- Trophy pushing 30 Average of their best 20: 1,223 trophies · 80,208 total trophies · 0 of 7 classes mastered
Current formOut of form48% wins in 25 battles
-
2,321
Season 50 · in progress
Gold II
Sillywilly123’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked42 / 80
- Trophy pushing6 / 20
Ranked
53 × 80 % = 42.4 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 18% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
30 × 20 % = 6.0 pointsAverage of their best 20: 1,223 trophies · 80,208 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 7.7% |
| Ranked | Top 29% |
| Best ranked rank | Top 3.4% |
| Prestige | Top 7.4% |
| Fame | Top 13% |
| Experience | Top 12% |
| 3v3 victories | Top 14% |
| Showdown victories | Top 7.8% |
| Brawlers at power 11 | Top 8.3% |
| Collection | Top 12% |
| Best streak | Top 16% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,010
11
BULL
1,358
11
1 EL PRIMO
1,015
11
2 BROCK
1,011
11
COLT
1,005
11
7 ROSA
539
7
BARLEY
375
11
5 NITA
329
4
2 POCO
317
5
DYNAMIKE
1,345
11
2 RICO
1,042
11
1 TICK
1,021
11
4 JESSIE
1,013
11
1 CARL
1,013
9
3 DARRYL
1,012
1
1 PENNY
603
9
1 JACKY
509
5
1 8-BIT
368
7
5 GUS
321
1
BEA
1,372
11
FRANK
1,222
11
4 COLETTE
1,121
11
EDGAR
1,084
11
BO
1,059
11
EMZ
1,042
11
NANI
1,034
11
BIBI
1,023
11
4 GALE
1,013
11
4 PEARL
1,011
11
1 BELLE
1,010
11
1 HANK
1,010
11
1 BERRY
1,010
11
2 SHADE
1,008
11
PIPER
1,005
11
ANGELO
1,005
10
MAISIE
1,002
11
STU
1,000
11
MANDY
1,000
11
1 LARRY & LAWRIE
719
9
GROM
678
7
4 ASH
648
11
1 GRIFF
647
11
4 SAM
515
7
3 MEEPLE
507
7
4 LOLA
317
1
1 BONNIE
316
1
1 PAM
311
1
TRUNK
204
1
BOLT
0
1
TARA
1,175
11
1 DOUG
1,056
11
1 MORTIS
1,021
11
1 BUZZ
1,013
11
3 R-T
1,013
11
2 GRAY
1,011
11
1 MICO
1,010
11
1 MELODIE
1,010
11
1 FINX
1,010
11
BYRON
1,009
11
3 LOU
1,004
11
4 MAX
1,003
11
CHUCK
1,000
11
WILLOW
846
10
1 CLANCY
832
11
LILY
696
11
LUMI
659
11
1 EVE
650
7
OTIS
648
11
1 JUJU
641
7
1 SQUEAK
628
7
SPROUT
596
11
1 BUSTER
548
7
1 FANG
533
7
1 JANET
510
7
1 MOE
504
7
1 JAE-YONG
504
11
1 GENE
443
5
1 CHARLIE
422
7
1 MR. P
400
7
3 RUFFS
363
7
ALLI
361
11
1 OLLIE
316
7
1 NAJIA
310
11
2 ZIGGY
307
9
1 GLOWY
303
11
STARR NOVA
269
11
10 GIGI
174
1
10 MINA
148
1
10 DAMIAN
145
1
4 WENDY
91
6
COSMO
0
3
VINCE
0
1
CROW
1,423
11
4 MEG
1,031
11
4 SANDY
1,024
11
KIT
1,021
11
3 KENJI
1,021
11
SURGE
1,017
11
1 LEON
1,010
11
1 AMBER
1,010
11
SPIKE
1,005
11
PIERCE
595
11
1 CORDELIUS
536
7
1 DRACO
432
7
1 CHESTER
304
1
NORI
227
11
1 SIRIUS
2,019
11
KAZE
252
10
Account value
What everything they own would cost in gems
≈ 224,559
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels266,000 power points · 552,255 coins
81,826
-
GADGETS166 owned
16,600
-
STAR POWERS140 owned
28,000
-
Hypercharges87 owned
43,500
-
GEARS106 owned
10,650
-
Buffies37 owned
11,100
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1143 missing
137,920
286,365
-
GADGETS50 missing
50,000
-
STAR POWERS76 missing
152,000
-
Hypercharges21 missing
105,000
-
GEARS559 missing
569,500
-
Buffies62 missing
124,000
62,000
-
Total
261,920
1,224,865
≈ 148,679
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 19 | 53% | 17% | |
| 6 | 33% | 0% |
Teammates
Who they play with most: 17 battles in this period
-
BLACK_JACK
#299GCJ2L
Battles together2Wins together50%Their most played brawler
ColtLast together8h 21m ago -
Quest
#28GQQJG8PC
Battles together2Wins together50%Their most played brawler
Starr NovaLast together8h 37m ago -
JxRipper
#P80VY0VQ0
Battles together2Wins together50%Their most played brawler
SandyLast together8h 51m ago
Who they play with most: 25 battles in this period
-
BLACK_JACK
#299GCJ2L
Battles together2Wins together50%Their most played brawler
ColtLast together8h 21m ago -
Quest
#28GQQJG8PC
Battles together2Wins together50%Their most played brawler
Starr NovaLast together8h 37m ago -
JxRipper
#P80VY0VQ0
Battles together2Wins together50%Their most played brawler
SandyLast together8h 51m ago
Who they play with most: 25 battles in this period
-
BLACK_JACK
#299GCJ2L
Battles together2Wins together50%Their most played brawler
ColtLast together8h 21m ago -
Quest
#28GQQJG8PC
Battles together2Wins together50%Their most played brawler
Starr NovaLast together8h 37m ago -
JxRipper
#P80VY0VQ0
Battles together2Wins together50%Their most played brawler
SandyLast together8h 51m ago
Who they play with most in their last 25 battles
-
BLACK_JACK
#299GCJ2L
Battles together2Wins together50%Their most played brawler
ColtLast together8h 21m ago -
Quest
#28GQQJG8PC
Battles together2Wins together50%Their most played brawler
Starr NovaLast together8h 37m ago -
JxRipper
#P80VY0VQ0
Battles together2Wins together50%Their most played brawler
SandyLast together8h 51m ago
BATTLE LOG
- All brawlers
Starr Nova 7
Nani 4
Colette 4
Sirius 2
Colt 2
Crow 2
Emz 1
Shelly 1
Piper 1
Barley 1
- All match types
Trophies 19
Challenges 6
- All modes
Mega Duo Showdown 11
Wipeout 3
Heist 3
Safe Blast 2
Gem Grab 2
Solo Showdown 2
Soul Collector 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
2007
LVL11
Sillywilly123
1037
LVL11
Freakyrevy
-
2019
LVL11
Sillywilly123
970
LVL11
Max
-
272
LVL11
Sillywilly123
1226
LVL11
BLACK_JACK
-
1210
LVL11
BLACK_JACK
247
LVL11
Sillywilly123
-
222
LVL11
Sillywilly123
235
LVL10
Brawler
-
197
LVL11
Sillywilly123
184
LVL10
Brawler
-
180
LVL11
Sillywilly123
189
LVL11
Brawler
-
155
LVL11
Sillywilly123
151
LVL10
Brawler
-
131
LVL11
Sillywilly123
118
LVL11
Brawler
-
2730
LVL11
Quest
1037
LVL11
Sillywilly123
-
1022
LVL11
Sillywilly123
2720
LVL11
Quest
-
SPECIAL CHALLENGE
VS1m 1s
-
SPECIAL CHALLENGE
VS1m
-
SPECIAL CHALLENGE
VS2m 9s
-
SPECIAL CHALLENGE
VS1m 31s
-
SPECIAL CHALLENGE
VS2m 35s
-
SPECIAL CHALLENGE
VS1m 35s
-
VS2m 41s
-
VS1m 9s
-
VS1m 44s
-
VS2m 30s
-
VS1m 27s
-
VS1m 33s