PROFILE
Kiwi
TROPHY ROAD
II
Highest: 22,594
WINS
RANKED
SILVER I
CURRENT
750
GOLD I
HIGHEST
1,963
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 104 h
3v3: 930 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 65 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,098 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 78 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 6 Best: GOLD I
- Trophy pushing 9 Average of their best 20: 423 trophies · 22,593 total trophies · 0 of 7 classes mastered
Current formIn form88% wins in 25 battles
Kiwi’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked5 / 80
- Trophy pushing2 / 20
Ranked
6 × 80 % = 4.8 pointsBest: GOLD I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
9 × 20 % = 1.8 pointsAverage of their best 20: 423 trophies · 22,593 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 68% |
| Ranked | Top 85% |
| Best ranked rank | Top 89% |
| Prestige | Top 96% |
| Fame | Top 71% |
| Experience | Top 71% |
| 3v3 victories | Top 73% |
| Showdown victories | Top 50% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 63% |
| Best streak | Top 23% |
BRAWLERS
99 / 108 Collected
1 SHELLY
278
11
3 NITA
331
11
2 COLT
311
7
2 POCO
288
5
2 EL PRIMO
236
5
7 BROCK
219
5
4 ROSA
188
6
1 BARLEY
134
1
2 BULL
88
1
1 JESSIE
435
11
1 8-BIT
321
6
1 PENNY
283
11
1 TICK
260
11
4 GUS
210
7
5 CARL
201
1
4 JACKY
181
5
1 DYNAMIKE
160
1
DARRYL
108
1
6 RICO
67
1
2 EDGAR
569
9
1 EMZ
495
11
1 LOLA
477
9
BIBI
362
11
COLETTE
339
11
1 PAM
304
5
1 BONNIE
280
8
2 SAM
276
9
11 PIPER
261
11
BERRY
255
5
2 FRANK
254
9
16 GRIFF
232
1
MAISIE
225
7
8 MANDY
223
11
11 GALE
212
10
8 MEEPLE
210
1
BEA
208
5
4 LARRY & LAWRIE
202
8
3 ASH
178
7
ANGELO
162
7
9 BELLE
128
1
10 HANK
125
1
1 NANI
113
1
7 PEARL
86
1
3 GROM
43
1
3 TRUNK
34
1
2 STU
23
1
1 SHADE
11
1
BO
0
1
BOLT
0
1
1 BUZZ
524
9
RUFFS
454
11
1 LILY
447
9
SQUEAK
430
9
TARA
390
7
3 MAX
383
9
LOU
381
11
4 CHARLIE
381
11
6 JUJU
359
9
7 WILLOW
346
11
3 DOUG
335
9
1 SPROUT
286
9
1 MELODIE
278
11
1 LUMI
277
7
MOE
275
9
5 ALLI
263
11
4 FANG
261
11
2 MORTIS
228
6
3 BYRON
213
1
MR. P
207
7
8 EVE
187
11
4 BUSTER
187
1
FINX
185
11
11 GIGI
176
11
6 STARR NOVA
155
11
10 CHUCK
148
6
9 GENE
146
1
10 JAE-YONG
142
1
8 MICO
116
1
OLLIE
114
1
4 CLANCY
68
1
2 MINA
23
6
1 GLOWY
11
1
1 NAJIA
11
11
1 DAMIAN
11
5
1 LEON
579
11
1 CHESTER
403
11
1 CROW
345
11
4 SPIKE
341
11
1 SANDY
340
11
2 AMBER
298
11
SURGE
286
8
1 KIT
264
11
5 MEG
188
11
9 PIERCE
124
11
7 CORDELIUS
98
7
1 NORI
10
1
KENJI
0
3
4 KAZE
217
11
9 SIRIUS
116
11
Account value
What everything they own would cost in gems
≈ 129,405
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS99 owned
8103035132
29,392
-
Power levels152,940 power points · 318,185 coins
47,113
-
GADGETS58 owned
5,800
-
STAR POWERS57 owned
11,400
-
Hypercharges53 owned
26,500
-
GEARS8 owned
800
-
Buffies28 owned
8,400
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1166 missing
217,320
450,550
-
GADGETS140 missing
140,000
-
STAR POWERS141 missing
282,000
-
Hypercharges46 missing
230,000
-
GEARS602 missing
612,500
-
Buffies71 missing
142,000
71,000
-
Total
359,320
1,786,050
≈ 214,537
-
Brawlers to level 1175 missing
250,980
520,435
-
GADGETS158 missing
158,000
-
STAR POWERS159 missing
318,000
-
Hypercharges55 missing
275,000
-
GEARS657 missing
668,000
-
Buffies71 missing
142,000
71,000
-
Total
392,980
2,010,435
≈ 240,342
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 21 | 95% | 0% | |
| 4 | 50% | — |
Teammates
No teammate played with them more than once in this period.
Who they play with most: 25 battles in this period
-
princess kitten
#G0V92G928
Battles together2Wins together50%Their most played brawler
GigiLast together1d 8h ago -
BS | ☔ᴋɪʟʟᴇʀ
#2CG8QJ8YJ0
Battles together2Wins together100%Their most played brawler
JanetLast together3d 15h ago
Who they play with most: 25 battles in this period
-
princess kitten
#G0V92G928
Battles together2Wins together50%Their most played brawler
GigiLast together1d 8h ago -
BS | ☔ᴋɪʟʟᴇʀ
#2CG8QJ8YJ0
Battles together2Wins together100%Their most played brawler
JanetLast together3d 15h ago
Who they play with most in their last 25 battles
-
princess kitten
#G0V92G928
Battles together2Wins together50%Their most played brawler
GigiLast together1d 8h ago -
BS | ☔ᴋɪʟʟᴇʀ
#2CG8QJ8YJ0
Battles together2Wins together100%Their most played brawler
JanetLast together3d 15h ago
BATTLE LOG
- All brawlers
Chuck 10
Gene 6
Sirius 5
Mr. P 3
Charlie 1
- All match types
Trophies 21
Challenges 4
- All modes
Trio Showdown 19
Mega Duo Showdown 4
Hot Zone 2
- All results
- Victory
- Defeat
- Draw
-
SPECIAL CHALLENGE
100
LVL11
Roberto
102
LVL11
Kiwi
-
SPECIAL CHALLENGE
101
LVL11
I will beat you
101
LVL11
Kiwi
-
SPECIAL CHALLENGE
100
LVL11
Kiwi
102
LVL11
Klisman★
-
SPECIAL CHALLENGE
0
LVL11
Yveltal
0
LVL11
Kiwi
-
VS1m 7s
-
VS1m 38s