PROFILE
RLS|Sourbaby💜
TROPHY ROAD
III
Highest: 79,714
WINS
RANKED
DIAMOND II
CURRENT
3,741
LEGENDARY I
HIGHEST
7,057
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SOLAR FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,048 h
3v3: 20,483 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 180 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 231 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 823 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 48 Best: LEGENDARY I
- Trophy pushing 44 Average of their best 20: 1,661 trophies · 79,714 total trophies · 3 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,741
Season 50 · in progress
Diamond II
RLS|Sourbaby💜’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked39 / 80
- Trophy pushing9 / 20
Ranked
48 × 80 % = 38.4 pointsBest: LEGENDARY I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
44 × 20 % = 8.8 pointsAverage of their best 20: 1,661 trophies · 79,714 total trophies · 3 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 8.5% |
| Ranked | Top 13% |
| Best ranked rank | Top 8.4% |
| Prestige | Top 8.6% |
| Fame | Top 11% |
| Experience | Top 5.0% |
| 3v3 victories | Top 1.9% |
| Showdown victories | Top 81% |
| Brawlers at power 11 | Top 11% |
| Collection | Top 9.6% |
| Best streak | Top 50% |
BRAWLERS
108 / 108 Collected
2 SHELLY
276
10
COLT
1,301
11
1 EL PRIMO
1,246
11
1 BULL
1,227
11
3 POCO
1,220
11
1 NITA
1,120
11
2 BROCK
1,111
11
1 BARLEY
735
11
1 ROSA
465
11
4 PENNY
1,456
11
DYNAMIKE
1,291
11
DARRYL
1,241
11
GUS
1,210
11
JESSIE
1,184
11
5 CARL
1,026
11
RICO
846
9
8-BIT
435
7
TICK
338
8
3 JACKY
153
6
1 PAM
2,030
11
STU
2,000
11
BO
1,671
11
FRANK
1,493
11
BIBI
1,376
11
BEA
1,299
11
MANDY
1,225
11
ANGELO
1,166
11
1 PIPER
1,149
11
SAM
1,138
11
GROM
1,111
11
HANK
1,072
11
5 ASH
1,070
11
BERRY
1,005
11
MAISIE
1,000
11
COLETTE
953
11
NANI
925
11
EDGAR
790
8
1 LARRY & LAWRIE
651
8
EMZ
591
8
1 BELLE
418
7
7 GALE
160
7
GRIFF
133
2
9 MEEPLE
109
1
SHADE
62
5
5 BONNIE
54
1
LOLA
0
1
PEARL
0
1
TRUNK
0
1
BOLT
0
1
CLANCY
2,104
11
MORTIS
2,008
11
1 GRAY
2,008
11
OLLIE
1,288
11
3 MELODIE
1,258
11
FANG
1,201
11
1 BUZZ
1,190
11
BYRON
1,172
11
1 TARA
1,014
11
DOUG
985
11
1 ALLI
831
11
OTIS
798
11
SPROUT
771
8
LOU
666
11
1 SQUEAK
615
8
1 MICO
535
11
RUFFS
383
8
WILLOW
321
7
1 LILY
306
11
4 JAE-YONG
271
11
1 MAX
268
7
JANET
250
6
R-T
244
8
MR. P
224
11
LUMI
194
7
CHARLIE
144
7
CHUCK
124
6
10 JUJU
121
7
8 GENE
108
11
5 ZIGGY
60
4
4 BUSTER
38
6
2 FINX
17
6
EVE
0
1
MOE
0
1
MINA
0
1
GIGI
0
1
GLOWY
0
1
NAJIA
0
1
DAMIAN
0
1
STARR NOVA
0
1
WENDY
0
4
COSMO
0
4
VINCE
0
1
1 CHESTER
2,036
11
4 SURGE
2,017
11
CORDELIUS
1,760
11
1 SPIKE
1,554
11
KENJI
1,424
11
LEON
1,361
11
CROW
1,208
11
1 SANDY
1,062
11
MEG
1,023
11
KIT
978
11
AMBER
846
11
DRACO
379
11
PIERCE
0
1
NORI
0
1
2 KAZE
17
1
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 226,301
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels244,940 power points · 508,240 coins
75,318
-
GADGETS154 owned
15,400
-
STAR POWERS125 owned
25,000
-
Hypercharges91 owned
45,500
-
GEARS138 owned
13,900
-
Buffies61 owned
18,300
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1147 missing
158,980
330,380
-
GADGETS62 missing
62,000
-
STAR POWERS91 missing
182,000
-
Hypercharges17 missing
85,000
-
GEARS527 missing
537,000
-
Buffies38 missing
76,000
38,000
-
Total
234,980
1,234,380
≈ 146,936
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 17 | 71% | 18% | |
| 8 | 88% | 50% |
Teammates
Who they play with most: 25 battles in this period
-
RAMBO 2.0
#8GRVYLGUQ
Battles together6Wins together83%Their most played brawler
EmzLast together8h 21m ago -
AllgoodsWheels
#JRL8CQR
Battles together6Wins together83%Their most played brawler
StuLast together8h 21m ago -
Erm
#R2R2VPQLR
Battles together4Wins together75%Their most played brawler
MortisLast together5h 20m ago
Who they play with most: 25 battles in this period
-
RAMBO 2.0
#8GRVYLGUQ
Battles together6Wins together83%Their most played brawler
EmzLast together8h 21m ago -
AllgoodsWheels
#JRL8CQR
Battles together6Wins together83%Their most played brawler
StuLast together8h 21m ago -
Erm
#R2R2VPQLR
Battles together4Wins together75%Their most played brawler
MortisLast together5h 20m ago
Who they play with most: 25 battles in this period
-
RAMBO 2.0
#8GRVYLGUQ
Battles together6Wins together83%Their most played brawler
EmzLast together8h 21m ago -
AllgoodsWheels
#JRL8CQR
Battles together6Wins together83%Their most played brawler
StuLast together8h 21m ago -
Erm
#R2R2VPQLR
Battles together4Wins together75%Their most played brawler
MortisLast together5h 20m ago
Who they play with most in their last 25 battles
-
RAMBO 2.0
#8GRVYLGUQ
Battles together6Wins together83%Their most played brawler
EmzLast together8h 21m ago -
AllgoodsWheels
#JRL8CQR
Battles together6Wins together83%Their most played brawler
StuLast together8h 21m ago -
Erm
#R2R2VPQLR
Battles together4Wins together75%Their most played brawler
MortisLast together5h 20m ago
BATTLE LOG
- All brawlers
Piper 6
Otis 5
Cordelius 5
Melodie 3
Spike 3
Berry 1
Penny 1
Grom 1
- All match types
Trophies 17
Ranked 8
- All modes
Brawl Ball 17
Bounty 3
Heist 2
Gem Grab 2
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
VS3m 5s
-
VS1m 20s
-
VS1m 33s
-
VS2m 47s
-
VS1m 51s
-
VS1m 37s
-
VS1m 10s
-
VS2m 30s
-
VS54s
-
VS38s
-
RANKED
VS2m 3s
-
RANKED
VS2m 30s
-
RANKED
VS1m 32s
-
RANKED
VS2m 51s
-
RANKED
VS1m 34s
-
RANKED
VS1m 2s
-
RANKED
VS2m 14s
-
RANKED
VS1m 14s
-
VS1m 18s
-
VS2m 30s
-
VS41s
-
VS2m 38s
-
VS1m 20s
-
VS1m 12s
-
VS3m 11s