PROFILE
Patrick🌟
TROPHY ROAD
II
Highest: 84,312
WINS
RANKED
LEGENDARY II
CURRENT
6,772
LEGENDARY II
HIGHEST
6,772
CHAMPIONSHIP CHALLENGE
✕ Not qualified
LUNAR FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 406 h
3v3: 3,704 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 2,766 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 963 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 305 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 62 Best: LEGENDARY II
- Trophy pushing 71 Average of their best 20: 2,643 trophies · 84,308 total trophies · 6 of 7 classes mastered
Current formIn form80% wins in 25 battles
-
6,772
Season 50 · in progress
Legendary II
Patrick🌟’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked59 / 95
- Trophy pushing4 / 5
Ranked
62 × 95 % = 58.9 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
71 × 5 % = 3.6 pointsAverage of their best 20: 2,643 trophies · 84,308 total trophies · 6 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 868,930 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 7.0% |
| Ranked | Top 0.41% |
| Best ranked rank | Top 3.6% |
| Prestige | Top 3.9% |
| Fame | Top 36% |
| Experience | Top 33% |
| 3v3 victories | Top 37% |
| Showdown victories | Top 7.4% |
| Brawlers at power 11 | Top 22% |
| Collection | Top 42% |
| Best streak | Top 1.7% |
BRAWLERS
108 / 108 Collected
SHELLY
2,000
11
NITA
2,107
11
12 EL PRIMO
273
5
BULL
262
1
16 COLT
144
1
13 BROCK
124
11
POCO
44
1
ROSA
39
1
BARLEY
20
5
DYNAMIKE
2,051
11
3 DARRYL
2,006
11
6 CARL
130
1
PENNY
126
1
8-BIT
82
1
2 GUS
69
1
5 JACKY
50
1
TICK
48
1
10 RICO
45
11
JESSIE
34
1
1 BIBI
3,014
11
5 SHADE
3,007
11
2 HANK
3,002
11
EDGAR
3,000
11
BOLT
2,491
11
2 NANI
2,403
11
MEEPLE
2,345
11
STU
2,283
11
1 GALE
2,254
11
PEARL
2,208
11
FRANK
1,099
7
15 BONNIE
245
1
12 BERRY
189
1
8 GRIFF
108
1
6 BELLE
77
1
EMZ
22
1
BO
0
11
PIPER
0
1
PAM
0
1
BEA
0
1
COLETTE
0
1
GROM
0
1
ASH
0
1
LOLA
0
1
SAM
0
11
MANDY
0
1
MAISIE
0
11
LARRY & LAWRIE
0
1
ANGELO
0
1
TRUNK
0
1
5 ALLI
3,000
11
WENDY
2,754
11
NAJIA
2,199
11
DAMIAN
2,102
11
STARR NOVA
2,093
11
1 LILY
2,083
11
5 FINX
2,030
11
BUZZ
2,023
11
8 R-T
2,012
11
LOU
2,000
11
OTIS
1,722
11
1 CHARLIE
1,427
11
4 MICO
415
1
8 MINA
127
11
3 JAE-YONG
35
1
LUMI
8
1
GLOWY
8
11
MORTIS
0
1
TARA
0
1
GENE
0
1
MR. P
0
1
MAX
0
1
SPROUT
0
1
BYRON
0
1
RUFFS
0
1
SQUEAK
0
1
FANG
0
1
EVE
0
1
JANET
0
5
BUSTER
0
1
GRAY
0
1
WILLOW
0
1
DOUG
0
1
CHUCK
0
1
MELODIE
0
11
CLANCY
0
1
MOE
0
5
JUJU
0
1
OLLIE
0
1
ZIGGY
0
1
GIGI
0
1
COSMO
0
2
VINCE
0
1
7 CHESTER
3,006
11
8 CORDELIUS
3,004
11
3 KIT
3,001
11
NORI
2,806
11
2 PIERCE
2,010
11
4 LEON
2,004
11
SURGE
2,000
11
KENJI
243
11
SPIKE
85
1
1 SANDY
16
1
CROW
0
1
AMBER
0
1
MEG
0
1
DRACO
0
1
SIRIUS
2,479
11
13 KAZE
215
1
Account value
What everything they own would cost in gems
≈ 152,295
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels162,080 power points · 336,035 coins
49,812
-
GADGETS69 owned
6,900
-
STAR POWERS76 owned
15,200
-
Hypercharges60 owned
30,000
-
GEARS76 owned
7,600
-
Buffies33 owned
9,900
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1165 missing
241,840
502,585
-
GADGETS147 missing
147,000
-
STAR POWERS140 missing
280,000
-
Hypercharges48 missing
240,000
-
GEARS589 missing
600,000
-
Buffies66 missing
132,000
66,000
-
Total
373,840
1,835,585
≈ 220,943
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
◇kiki♧
#QPLCUUPGL
Battles together25Wins together80%Their most played brawler
GriffLast together2h 33m ago -
Timz
#2QUUQQC9G
Battles together5Wins together80%Their most played brawler
AmberLast together4h 12m ago -
Romchek
#YUJYJCL0P
Battles together3Wins together67%Their most played brawler
Mr. PLast together2h 33m ago
Who they play with most: 25 battles in this period
-
◇kiki♧
#QPLCUUPGL
Battles together25Wins together80%Their most played brawler
GriffLast together2h 33m ago -
Timz
#2QUUQQC9G
Battles together5Wins together80%Their most played brawler
AmberLast together4h 12m ago -
Romchek
#YUJYJCL0P
Battles together3Wins together67%Their most played brawler
Mr. PLast together2h 33m ago
Who they play with most: 25 battles in this period
-
◇kiki♧
#QPLCUUPGL
Battles together25Wins together80%Their most played brawler
GriffLast together2h 33m ago -
Timz
#2QUUQQC9G
Battles together5Wins together80%Their most played brawler
AmberLast together4h 12m ago -
Romchek
#YUJYJCL0P
Battles together3Wins together67%Their most played brawler
Mr. PLast together2h 33m ago
Who they play with most in their last 25 battles
-
◇kiki♧
#QPLCUUPGL
Battles together25Wins together80%Their most played brawler
GriffLast together2h 33m ago -
Timz
#2QUUQQC9G
Battles together5Wins together80%Their most played brawler
AmberLast together4h 12m ago -
Romchek
#YUJYJCL0P
Battles together3Wins together67%Their most played brawler
Mr. PLast together2h 33m ago
BATTLE LOG
- All brawlers
Bibi 8
Surge 4
Chester 4
Meeple 3
Pearl 2
Nani 2
Hank 2
- All modes
Gem Grab 11
Hot Zone 5
Knockout 4
Brawl Ball 3
Bounty 2
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS1m 59s
-
RANKED
VS2m 21s
-
RANKED
VS2m 1s
-
RANKED
VS2m 29s
-
RANKED
VS2m 23s
-
RANKED
VS2m 8s
-
RANKED
VS2m 13s
-
RANKED
VS1m 51s
-
RANKED
VS1m 48s
-
RANKED
VS1m 52s
-
RANKED
VS1m 49s
-
RANKED
VS1m 32s
-
RANKED
VS1m 51s
-
RANKED
VS2m
-
RANKED
VS1m 40s
-
RANKED
VS1m 37s
-
RANKED
VS2m
-
RANKED
VS1m 30s
-
RANKED
VS1m 38s
-
RANKED
VS2m 2s
-
RANKED
VS1m 26s
-
RANKED
VS1m 52s
-
RANKED
VS1m 48s
-
RANKED
VS1m 59s
-
RANKED
VS2m 12s