PROFILE
keno4978
TROPHY ROAD
III
Highest: 56,911
WINS
RANKED
LEGENDARY II
CURRENT
6,752
LEGENDARY II
HIGHEST
6,982
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 506 h
3v3: 7,861 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 733 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,348 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 390 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 64 Best: LEGENDARY II
- Trophy pushing 50 Average of their best 20: 1,876 trophies · 56,911 total trophies · 4 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
6,982
Season 50 · in progress
Legendary II
keno4978’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked61 / 95
- Trophy pushing2 / 5
Ranked
64 × 95 % = 60.8 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 15% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
50 × 5 % = 2.5 pointsAverage of their best 20: 1,876 trophies · 56,911 total trophies · 4 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games. Now: 100% of their last 25 games are Ranked or tournaments, so it weighs 95 / 5.
Among the 893,615 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 23% |
| Ranked | Top 0.44% |
| Best ranked rank | Top 3.6% |
| Prestige | Top 17% |
| Fame | Top 71% |
| Experience | Top 19% |
| 3v3 victories | Top 16% |
| Showdown victories | Top 26% |
| Brawlers at power 11 | Top 43% |
| Collection | Top 45% |
| Best streak | Top 0.36% |
BRAWLERS
101 / 108 Collected
3 SHELLY
1,909
11
COLT
2,000
11
2 BROCK
1,288
11
1 BULL
1,203
11
1 POCO
1,063
11
1 EL PRIMO
510
8
BARLEY
250
7
ROSA
250
7
NITA
203
7
DYNAMIKE
1,445
11
RICO
1,085
11
JACKY
551
7
1 DARRYL
506
9
CARL
279
6
GUS
233
8
8-BIT
225
6
JESSIE
196
6
5 PENNY
193
6
TICK
179
6
MANDY
2,006
11
PIPER
2,000
11
BERRY
2,000
11
4 COLETTE
1,606
11
2 EDGAR
1,506
11
1 SHADE
1,349
11
FRANK
1,285
10
BO
1,170
11
STU
1,061
10
1 NANI
587
8
BIBI
535
10
6 BEA
509
8
3 EMZ
506
8
4 LARRY & LAWRIE
504
9
2 GALE
502
9
4 BOLT
500
9
MAISIE
333
4
1 ANGELO
280
7
GRIFF
210
3
PEARL
145
5
1 ASH
137
5
4 HANK
92
6
3 GROM
43
7
2 MEEPLE
31
1
PAM
0
1
BELLE
0
1
LOLA
0
4
BONNIE
0
1
SAM
0
4
TRUNK
0
1
1 MELODIE
2,411
11
MORTIS
2,020
11
GRAY
2,000
11
COSMO
2,000
11
BUZZ
1,379
11
MINA
1,165
11
4 MOE
1,112
11
MICO
664
9
1 DAMIAN
541
11
1 TARA
503
7
5 CHARLIE
502
7
1 ALLI
464
9
MAX
304
8
CLANCY
284
7
1 STARR NOVA
270
7
RUFFS
237
5
3 BYRON
189
7
1 NAJIA
102
8
4 JAE-YONG
46
5
1 BUSTER
10
5
1 OTIS
5
11
GENE
0
1
MR. P
0
1
SPROUT
0
1
SQUEAK
0
1
FANG
0
6
JANET
0
1
WILLOW
0
1
DOUG
0
1
CHUCK
0
1
JUJU
0
1
OLLIE
0
1
FINX
0
1
ZIGGY
0
1
GIGI
0
3
WENDY
0
1
1 NORI
2,264
11
SURGE
2,000
11
1 KIT
1,023
9
3 PIERCE
757
11
1 SPIKE
532
8
1 DRACO
503
7
KENJI
290
7
11 LEON
165
7
10 CROW
133
1
1 CHESTER
15
1
1 MEG
10
1
SANDY
0
1
AMBER
0
1
CORDELIUS
0
3
3 KAZE
509
10
2 SIRIUS
37
6
Account value
What everything they own would cost in gems
≈ 138,875
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS101 owned
8103036142
30,440
-
Power levels134,300 power points · 279,045 coins
41,335
-
GADGETS93 owned
9,300
-
STAR POWERS74 owned
14,800
-
Hypercharges52 owned
26,000
-
GEARS32 owned
3,200
-
Buffies46 owned
13,800
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1175 missing
243,440
505,220
-
GADGETS109 missing
109,000
-
STAR POWERS128 missing
256,000
-
Hypercharges49 missing
245,000
-
GEARS589 missing
598,500
-
Buffies50 missing
100,000
50,000
-
Total
343,440
1,763,720
≈ 210,716
-
Brawlers to level 1182 missing
269,620
559,575
-
GADGETS123 missing
123,000
-
STAR POWERS142 missing
284,000
-
Hypercharges56 missing
280,000
-
GEARS633 missing
644,000
-
Buffies53 missing
106,000
53,000
-
Total
375,620
1,943,575
≈ 231,920
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
nisa🧸
#PPVYLY0R9
Battles together25Wins together64%Their most played brawler
PearlLast together1m ago -
CRY|BoSs
#802UYV9YV
Battles together3Wins together33%Their most played brawler
RicoLast together1m ago -
LFAR.EXE
#LLP90L2L9
Battles together3Wins together67%Their most played brawler
Mr. PLast together38m 13s ago
Who they play with most: 25 battles in this period
-
nisa🧸
#PPVYLY0R9
Battles together25Wins together64%Their most played brawler
PearlLast together1m ago -
CRY|BoSs
#802UYV9YV
Battles together3Wins together33%Their most played brawler
RicoLast together1m ago -
LFAR.EXE
#LLP90L2L9
Battles together3Wins together67%Their most played brawler
Mr. PLast together38m 13s ago
Who they play with most: 25 battles in this period
-
nisa🧸
#PPVYLY0R9
Battles together25Wins together64%Their most played brawler
PearlLast together1m ago -
CRY|BoSs
#802UYV9YV
Battles together3Wins together33%Their most played brawler
RicoLast together1m ago -
LFAR.EXE
#LLP90L2L9
Battles together3Wins together67%Their most played brawler
Mr. PLast together38m 13s ago
Who they play with most in their last 25 battles
-
nisa🧸
#PPVYLY0R9
Battles together25Wins together64%Their most played brawler
PearlLast together1m ago -
CRY|BoSs
#802UYV9YV
Battles together3Wins together33%Their most played brawler
RicoLast together1m ago -
LFAR.EXE
#LLP90L2L9
Battles together3Wins together67%Their most played brawler
Mr. PLast together38m 13s ago
BATTLE LOG
- All brawlers
Surge 9
Colt 8
Pearl 2
Rico 2
Mandy 2
Melodie 2
- All modes
Knockout 8
Gem Grab 6
Hot Zone 4
Bounty 4
Brawl Ball 3
- All results
- Victory
- Defeat
- Draw
-
RANKED
VS2m 9s
-
RANKED
VS1m 53s
-
RANKED
VS1m 40s
-
RANKED
VS2m 1s
-
RANKED
VS2m 4s
-
RANKED
VS1m 57s
-
RANKED
VS2m 59s
-
RANKED
VS1m 31s
-
RANKED
VS2m 6s
-
RANKED
VS1m 29s
-
RANKED
VS3m 30s
-
RANKED
VS2m 28s
-
RANKED
VS2m 24s
-
RANKED
VS2m
-
RANKED
VS1m 19s
-
RANKED
VS1m 28s
-
RANKED
VS2m
-
RANKED
VS2m
-
RANKED
VS1m 28s
-
RANKED
VS2m
-
RANKED
VS2m 4s
-
RANKED
VS1m 31s
-
RANKED
VS2m 30s
-
RANKED
VS2m 30s
-
RANKED
VS2m 30s