PROFILE
ray
TROPHY ROAD
III
Highest: 4,244
WINS
RANKED
DIAMOND I
CURRENT
3,075
DIAMOND I
HIGHEST
3,075
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 25 h
3v3: 341 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 72 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 64 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 19 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 14 Best: DIAMOND I
- Trophy pushing 4 Average of their best 20: 190 trophies · 4,244 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,075
Season 50 · in progress
Diamond I
ray’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing1 / 20
Ranked
14 × 80 % = 11.2 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
4 × 20 % = 0.8 pointsAverage of their best 20: 190 trophies · 4,244 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 95% |
| Ranked | Top 20% |
| Best ranked rank | Top 66% |
| Prestige | Top 96% |
| Fame | Top 71% |
| Experience | Top 93% |
| 3v3 victories | Top 88% |
| Showdown victories | Top 94% |
| Brawlers at power 11 | Top 87% |
| Collection | Top 95% |
| Best streak | Top 89% |
BRAWLERS
45 / 108 Collected
SHELLY
256
8
BARLEY
199
6
4 COLT
161
6
NITA
156
7
POCO
90
5
8 BROCK
88
5
1 BULL
72
5
EL PRIMO
58
7
ROSA
8
4
JESSIE
225
6
1 PENNY
169
6
DARRYL
96
6
6 TICK
75
5
1 RICO
4
1
DYNAMIKE
0
1
CARL
0
4
8-BIT
0
1
JACKY
0
3
GUS
0
3
FRANK
301
7
6 MANDY
106
10
3 LARRY & LAWRIE
68
1
2 BERRY
39
2
2 STU
15
3
1 GROM
15
7
1 LOLA
15
1
1 BO
0
1
EMZ
0
1
BONNIE
0
1
SAM
0
3
MR. P
412
11
FINX
239
11
BYRON
56
6
4 LUMI
53
9
GLOWY
49
1
1 JAE-YONG
11
1
ALLI
7
1
SPROUT
0
1
NAJIA
0
7
1 SURGE
364
11
CHESTER
346
11
2 KENJI
231
9
3 SPIKE
103
11
AMBER
94
7
3 DRACO
63
5
Account value
What everything they own would cost in gems
≈ 28,540
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS45 owned
8101196
10,216
-
Power levels30,980 power points · 63,260 coins
9,424
-
GADGETS16 owned
1,600
-
STAR POWERS13 owned
2,600
-
Hypercharges5 owned
2,500
-
GEARS7 owned
700
-
Buffies5 owned
1,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1140 missing
137,320
286,165
-
GADGETS74 missing
74,000
-
STAR POWERS77 missing
154,000
-
Hypercharges40 missing
200,000
-
GEARS270 missing
274,000
-
Buffies55 missing
110,000
55,000
-
Total
247,320
1,043,165
≈ 129,049
-
Brawlers to level 11103 missing
372,940
775,360
-
GADGETS200 missing
200,000
-
STAR POWERS203 missing
406,000
-
Hypercharges103 missing
515,000
-
GEARS658 missing
669,000
-
Buffies94 missing
188,000
94,000
-
Total
560,940
2,659,360
≈ 322,030
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 9 | 89% | 44% | |
| 16 | 69% | 67% |
Teammates
Who they play with most: 25 battles in this period
-
nori
#8002VUUJG0
Battles together2Wins together100%Their most played brawler
NaniLast together1h ago -
gimm
#2VQURU2YLQ
Battles together2Wins together100%Their most played brawler
BonnieLast together1h ago
Who they play with most: 25 battles in this period
-
nori
#8002VUUJG0
Battles together2Wins together100%Their most played brawler
NaniLast together1h ago -
gimm
#2VQURU2YLQ
Battles together2Wins together100%Their most played brawler
BonnieLast together1h ago
Who they play with most: 25 battles in this period
-
nori
#8002VUUJG0
Battles together2Wins together100%Their most played brawler
NaniLast together1h ago -
gimm
#2VQURU2YLQ
Battles together2Wins together100%Their most played brawler
BonnieLast together1h ago
Who they play with most in their last 25 battles
-
nori
#8002VUUJG0
Battles together2Wins together100%Their most played brawler
NaniLast together1h ago -
gimm
#2VQURU2YLQ
Battles together2Wins together100%Their most played brawler
BonnieLast together1h ago
BATTLE LOG
- All brawlers
Mr. P 7
Mandy 4
Shelly 4
Brock 3
Finx 2
Chester 1
Surge 1
Colt 1
Alli 1
Gus 1
- All match types
Challenges 16
Trophies 9
- All modes
Mega Duo Showdown 10
Brawl Arena 6
Hot Zone 3
Gem Grab 3
Knockout 2
Safe Blast 1
- All results
- Victory
- Defeat
- Draw
-
VS3m 38s
-
VS2m 50s
-
VS4m 10s
-
VS4m 57s
-
VS3m 4s
-
VS1m 21s
-
VS1m 47s
-
VS1m 33s
-
SPECIAL CHALLENGE
VS1m 20s
-
SPECIAL CHALLENGE
VS1m 42s
-
SPECIAL CHALLENGE
VS1m 6s
-
SPECIAL CHALLENGE
VS2m
-
SPECIAL CHALLENGE
VS1m 53s
-
SPECIAL CHALLENGE
VS1m 50s
-
SPECIAL CHALLENGE
803
LVL11
ray
803
LVL11
shoota-82
-
SPECIAL CHALLENGE
703
LVL11
REP_SASUKE
703
LVL11
ray
-
SPECIAL CHALLENGE
603
LVL11
ray
603
LVL11
Demely
-
SPECIAL CHALLENGE
601
LVL11
SB|Juliann
602
LVL11
ray
-
SPECIAL CHALLENGE
502
LVL11
Baymax
502
LVL11
ray
-
SPECIAL CHALLENGE
401
LVL11
ZETA│ririi
402
LVL11
ray
-
SPECIAL CHALLENGE
302
LVL11
ray
301
LVL11
the big guy
-
SPECIAL CHALLENGE
303
LVL11
ray
302
LVL11
Manell07
-
SPECIAL CHALLENGE
302
LVL11
udwi
302
LVL11
ray
-
SPECIAL CHALLENGE
302
LVL11
★꙳✮𝓙𝘰𝘴𝘴✮꙳★
301
LVL11
ray