PROFILE
ORİHİNAL🇦🇿
TROPHY ROAD
III
Highest: 68,497
WINS
RANKED
SILVER I
CURRENT
750
DIAMOND I
HIGHEST
4,067
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME II
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 454 h
3v3: 7,012 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 545 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,401 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,423,055 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,423,055 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 875,952 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 546,971 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,319,747 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 350 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 14 Best: DIAMOND I
- Trophy pushing 34 Average of their best 20: 1,315 trophies · 68,497 total trophies · 0 of 7 classes mastered
Current formIn form88% wins in 25 battles
ORİHİNAL🇦🇿’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing7 / 20
Ranked
14 × 80 % = 11.2 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. They have not played Ranked this season, so only their all-time best counts.
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
34 × 20 % = 6.8 pointsAverage of their best 20: 1,315 trophies · 68,497 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 881,330 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 14% |
| Ranked | Top 86% |
| Best ranked rank | Top 67% |
| Prestige | Top 8.4% |
| Fame | Top 30% |
| Experience | Top 23% |
| 3v3 victories | Top 18% |
| Showdown victories | Top 29% |
| Brawlers at power 11 | Top 16% |
| Collection | Top 35% |
| Best streak | Top 50% |
BRAWLERS
108 / 108 Collected
SHELLY
1,201
11
COLT
1,104
11
1 NITA
1,023
11
BROCK
1,005
11
BULL
481
11
EL PRIMO
396
8
BARLEY
308
8
POCO
303
5
1 ROSA
140
2
DYNAMIKE
1,139
11
JESSIE
1,059
11
5 TICK
1,023
11
CARL
1,014
11
3 DARRYL
1,013
11
RICO
1,000
11
2 PENNY
315
5
3 8-BIT
312
8
3 JACKY
259
3
1 GUS
138
4
GRIFF
2,000
11
BERRY
2,000
11
2 FRANK
1,277
11
3 GALE
1,144
11
COLETTE
1,088
11
BIBI
1,082
11
EMZ
1,044
11
EDGAR
1,040
11
PIPER
1,000
11
NANI
649
11
3 BEA
356
5
2 MAISIE
347
5
6 STU
344
5
BO
343
5
BELLE
313
8
MANDY
294
8
5 TRUNK
260
8
1 LARRY & LAWRIE
235
8
1 PAM
202
5
SHADE
199
8
2 LOLA
165
1
PEARL
158
1
1 ASH
152
1
2 GROM
147
1
MEEPLE
122
8
ANGELO
106
8
9 SAM
102
1
4 BONNIE
88
1
6 BOLT
75
1
4 HANK
55
1
MELODIE
2,000
11
CLANCY
2,000
11
FANG
1,170
11
1 DOUG
1,075
11
7 TARA
1,069
11
1 GRAY
1,045
11
2 ALLI
1,041
11
SQUEAK
1,035
11
NAJIA
1,029
11
3 MICO
1,024
11
1 BUZZ
1,022
11
LILY
1,019
11
4 STARR NOVA
1,008
11
1 JUJU
1,006
11
3 SPROUT
1,005
11
MORTIS
1,004
11
2 GLOWY
1,001
11
DAMIAN
1,000
11
1 MR. P
412
5
GENE
371
8
5 BYRON
285
1
6 JAE-YONG
282
1
WILLOW
275
8
1 MINA
273
2
13 RUFFS
264
1
3 OTIS
244
1
2 LUMI
230
2
FINX
218
8
LOU
206
5
6 OLLIE
165
1
1 MAX
157
2
VINCE
151
3
WENDY
146
2
10 R-T
143
1
9 BUSTER
126
1
2 JANET
118
1
7 GIGI
109
1
8 CHARLIE
108
1
3 EVE
107
1
1 MOE
102
1
4 CHUCK
78
1
ZIGGY
78
1
3 COSMO
48
1
CROW
1,192
11
CORDELIUS
1,123
11
NORI
1,116
11
4 KIT
1,075
11
5 LEON
1,073
11
KENJI
1,023
11
SPIKE
1,022
11
5 CHESTER
1,012
11
SURGE
1,000
11
AMBER
1,000
11
SANDY
353
8
MEG
258
8
DRACO
168
5
2 PIERCE
99
1
KAZE
1,094
11
1 SIRIUS
1,020
11
Account value
What everything they own would cost in gems
≈ 186,423
GEMS
Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels205,740 power points · 426,655 coins
63,240
-
GADGETS109 owned
10,900
-
STAR POWERS101 owned
20,200
-
Hypercharges96 owned
48,000
-
GEARS10 owned
1,000
-
Buffies34 owned
10,200
Brawlers at the gem price of their rarity; everything else at the game’s exchange rate (10 coins or 10 power points per gem). Skins do not count: the API only shows the one each brawler is wearing.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1157 missing
198,180
411,965
-
GADGETS107 missing
107,000
-
STAR POWERS115 missing
230,000
-
Hypercharges12 missing
60,000
-
GEARS655 missing
666,000
-
Buffies65 missing
130,000
65,000
-
Total
328,180
1,539,965
≈ 186,815
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Uğur
#80V89L2Q0R
Battles together25Wins together88%Their most played brawler
ColtLast together1h 22m ago
Who they play with most: 25 battles in this period
-
Uğur
#80V89L2Q0R
Battles together25Wins together88%Their most played brawler
ColtLast together1h 22m ago
Who they play with most: 25 battles in this period
-
Uğur
#80V89L2Q0R
Battles together25Wins together88%Their most played brawler
ColtLast together1h 22m ago
Who they play with most in their last 25 battles
-
Uğur
#80V89L2Q0R
Battles together25Wins together88%Their most played brawler
ColtLast together1h 22m ago
BATTLE LOG
- All brawlers
Vince 10
Frank 5
Shade 4
Cosmo 3
Draco 2
Larry & Lawrie 1
- All results
- Victory
- Defeat
- Draw
-
258
LVL7
Uğur
220
LVL8
ORİHİNAL🇦🇿
-
200
LVL8
ORİHİNAL🇦🇿
259
LVL7
Uğur
-
191
LVL8
ORİHİNAL🇦🇿
251
LVL7
Uğur
-
254
LVL7
Uğur
192
LVL8
ORİHİNAL🇦🇿
-
239
LVL7
Uğur
177
LVL8
ORİHİNAL🇦🇿
-
241
LVL7
Uğur
168
LVL5
ORİHİNAL🇦🇿
-
226
LVL7
Uğur
153
LVL5
ORİHİNAL🇦🇿
-
227
LVL7
Uğur
150
LVL3
ORİHİNAL🇦🇿
-
226
LVL7
Uğur
148
LVL3
ORİHİNAL🇦🇿
-
201
LVL7
Uğur
126
LVL3
ORİHİNAL🇦🇿
-
177
LVL7
Uğur
105
LVL3
ORİHİNAL🇦🇿
-
154
LVL7
Uğur
85
LVL3
ORİHİNAL🇦🇿
-
132
LVL7
Uğur
66
LVL3
ORİHİNAL🇦🇿
-
111
LVL7
Uğur
48
LVL3
ORİHİNAL🇦🇿
-
91
LVL7
Uğur
31
LVL3
ORİHİNAL🇦🇿
-
72
LVL7
Uğur
15
LVL3
ORİHİNAL🇦🇿
-
54
LVL7
Uğur
0
LVL3
ORİHİNAL🇦🇿
-
37
LVL7
Uğur
31
LVL1
ORİHİNAL🇦🇿
-
21
LVL7
Uğur
15
LVL1
ORİHİNAL🇦🇿
-
6
LVL7
Uğur
0
LVL1
ORİHİNAL🇦🇿
-
0
LVL4
Uğur
1276
LVL11
ORİHİNAL🇦🇿
-
601
LVL10
Uğur
1275
LVL11
ORİHİNAL🇦🇿
-
599
LVL10
Uğur
1274
LVL11
ORİHİNAL🇦🇿
-
1265
LVL11
ORİHİNAL🇦🇿
590
LVL10
Uğur
-
580
LVL10
Uğur
1255
LVL11
ORİHİNAL🇦🇿