PROFILE
isaac
TROPHY ROAD
III
Highest: 49,651
WINS
RANKED
GOLD II
CURRENT
2,386
MYTHIC I
HIGHEST
4,860
CHAMPIONSHIP CHALLENGE
✕ Not qualified
SATURNIAN FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 314 h
3v3: 4,662 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 930 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 555 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 241 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 25 Average of their best 20: 1,093 trophies · 49,651 total trophies · 0 of 7 classes mastered
Current formIn form90% wins in 21 battles
-
2,593
Season 50 · in progress
Gold III
isaac’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked18 / 80
- Trophy pushing5 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
25 × 20 % = 5.0 pointsAverage of their best 20: 1,093 trophies · 49,651 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 905,045 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 30% |
| Ranked | Top 29% |
| Best ranked rank | Top 34% |
| Prestige | Top 19% |
| Fame | Top 19% |
| Experience | Top 36% |
| 3v3 victories | Top 30% |
| Showdown victories | Top 41% |
| Brawlers at power 11 | Top 22% |
| Collection | Top 17% |
| Best streak | Top 44% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,012
11
POCO
1,118
11
EL PRIMO
1,062
11
3 BROCK
1,012
11
3 BULL
1,010
11
2 COLT
1,001
11
NITA
576
11
BARLEY
296
9
1 ROSA
184
6
1 DYNAMIKE
1,012
11
4 TICK
1,006
11
GUS
503
11
DARRYL
389
9
2 RICO
298
8
5 PENNY
227
9
1 8-BIT
197
8
1 CARL
153
7
1 JESSIE
149
5
JACKY
126
1
BIBI
2,137
11
PIPER
1,031
11
2 COLETTE
1,025
11
EMZ
1,022
11
2 MANDY
1,011
11
1 EDGAR
1,010
11
3 NANI
1,005
11
1 BEA
1,002
11
2 GRIFF
603
11
ANGELO
503
7
3 SHADE
502
11
2 LOLA
350
9
1 STU
294
10
GALE
284
9
LARRY & LAWRIE
235
9
PEARL
221
8
4 MAISIE
185
8
MEEPLE
164
8
2 FRANK
155
1
ASH
149
8
PAM
141
1
12 TRUNK
141
7
7 SAM
123
5
BONNIE
121
6
8 BOLT
108
1
HANK
82
7
6 BERRY
79
1
6 GROM
69
5
BO
67
1
6 BELLE
63
1
GLOWY
1,019
11
4 MINA
1,018
11
5 FANG
1,016
11
3 STARR NOVA
1,016
11
LILY
1,012
11
2 MORTIS
1,009
11
3 MAX
1,002
11
1 LOU
1,001
11
2 TARA
551
11
7 GENE
511
11
FINX
456
11
3 WENDY
333
10
1 JAE-YONG
290
9
1 BUZZ
285
6
3 MELODIE
278
7
BYRON
230
9
2 OLLIE
229
10
3 CHARLIE
218
7
5 DOUG
193
8
LUMI
191
8
MR. P
183
9
5 GIGI
169
5
GRAY
160
8
1 SPROUT
138
7
8 OTIS
134
1
MOE
134
6
1 WILLOW
126
8
5 MICO
108
1
7 EVE
80
1
3 DAMIAN
33
7
3 RUFFS
27
5
2 CLANCY
22
1
1 JUJU
22
1
1 SQUEAK
13
1
1 R-T
11
1
JANET
0
1
BUSTER
0
1
CHUCK
0
1
ALLI
0
1
ZIGGY
0
1
NAJIA
0
1
COSMO
0
1
VINCE
0
3
SURGE
1,066
11
CHESTER
1,048
11
4 CORDELIUS
1,028
11
2 CROW
1,016
11
2 NORI
1,016
11
2 SPIKE
1,010
11
1 LEON
1,002
11
2 KIT
1,002
11
3 MEG
513
11
5 PIERCE
506
11
3 AMBER
300
9
10 KENJI
160
7
1 SANDY
13
1
DRACO
0
1
4 KAZE
1,013
11
SIRIUS
527
11
Account value
What everything they own would cost in gems
≈ 201,472
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels197,290 power points · 411,095 coins
60,839
-
GADGETS138 owned
13,800
-
STAR POWERS111 owned
22,200
-
Hypercharges92 owned
46,000
-
GEARS90 owned
9,250
-
Buffies55 owned
16,500
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1165 missing
206,630
427,525
-
GADGETS78 missing
78,000
-
STAR POWERS105 missing
210,000
-
Hypercharges16 missing
80,000
-
GEARS575 missing
583,500
-
Buffies44 missing
88,000
44,000
-
Total
294,630
1,423,025
≈ 171,766
What money can’t buy
Progress
ExampleStatistics
Last 21 battles (friendly games not included)
Teammates
No battles in this period.
Who they play with most: 25 battles in this period
-
★DATSUN★
#2QJ2L8CC2R
Battles together18Wins together89%Their most played brawler
MegLast together1d 5h ago
Who they play with most: 25 battles in this period
-
★DATSUN★
#2QJ2L8CC2R
Battles together18Wins together89%Their most played brawler
MegLast together1d 5h ago
Who they play with most in their last 25 battles
-
★DATSUN★
#2QJ2L8CC2R
Battles together18Wins together89%Their most played brawler
MegLast together1d 5h ago
BATTLE LOG
- All brawlers
Finx 10
Stu 4
Wendy 4
Amber 3
Colette 1
El Primo 1
Bull 1
Cosmo 1
- All match types
Trophies 21- Friendly 4
- All modes
Mega Duo Showdown 14
Knockout 5
Brawl Ball 3
Gem Grab 3
- All results
- Victory
- Defeat
- Draw
-
VS1m 1s
-
275
LVL11
★DATSUN★
287
LVL10
isaac
-
262
LVL11
★DATSUN★
280
LVL10
isaac
-
264
LVL10
isaac
240
LVL11
★DATSUN★
-
331
LVL10
isaac
859
LVL11
★DATSUN★
-
857
LVL11
★DATSUN★
328
LVL10
isaac
-
855
LVL11
★DATSUN★
325
LVL10
isaac
-
840
LVL11
★DATSUN★
308
LVL10
isaac
-
FRIENDLY
VICTORY
Knockout
- FRIENDLY
- FRIENDLY
- FRIENDLY
-
VS47s
-
VS58s
-
VS49s
-
VS38s
-
VS46s
-
VS1m 54s
-
385
LVL11
isaac
844
LVL11
★DATSUN★
-
831
LVL11
★DATSUN★
374
LVL11
isaac
-
814
LVL11
★DATSUN★
359
LVL11
isaac
-
813
LVL11
★DATSUN★
357
LVL11
isaac
-
807
LVL11
★DATSUN★
293
LVL9
isaac
-
792
LVL11
★DATSUN★
277
LVL9
isaac
-
792
LVL11
★DATSUN★
262
LVL9
isaac