PROFILE
Ryōmen Sukuna
TROPHY ROAD
IV
Highest: 112,807
WINS
RANKED
LEGENDARY I
CURRENT
6,055
LEGENDARY II
HIGHEST
7,945
CHAMPIONSHIP CHALLENGE
✕ Not qualified
METEORIC FAME III
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 1,070 h
3v3: 17,986 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 1,880 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 1,231 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 828 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 61 Best: LEGENDARY II
- Trophy pushing 38 Average of their best 20: 1,335 trophies · 112,807 total trophies · 0 of 7 classes mastered
Current formNormal60% wins in 20 battles
-
6,330
Season 50 · in progress
Legendary I
Ryōmen Sukuna’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked49 / 80
- Trophy pushing8 / 20
Ranked
61 × 80 % = 48.8 pointsBest: LEGENDARY II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
38 × 20 % = 7.6 pointsAverage of their best 20: 1,335 trophies · 112,807 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 1.8% |
| Ranked | Top 1.4% |
| Best ranked rank | Top 3.6% |
| Prestige | Top 1.5% |
| Fame | Top 2.8% |
| Experience | Top 3.7% |
| 3v3 victories | Top 2.8% |
| Showdown victories | Top 12% |
| Brawlers at power 11 | Top 0.81% |
| Collection | Top 5.8% |
| Best streak | Top 30% |
BRAWLERS
108 / 108 Collected
2 SHELLY
1,000
11
BROCK
2,011
11
1 BULL
1,145
11
EL PRIMO
1,089
11
3 ROSA
1,026
11
5 BARLEY
1,009
11
1 POCO
1,003
11
COLT
1,001
11
5 NITA
1,000
11
6 TICK
1,346
11
RICO
1,103
11
2 GUS
1,102
11
2 DYNAMIKE
1,068
11
2 PENNY
1,049
11
1 JESSIE
1,013
11
CARL
1,011
11
10 DARRYL
1,005
11
8-BIT
1,000
11
6 JACKY
1,000
11
NANI
1,446
11
BO
1,184
11
EDGAR
1,113
11
1 GROM
1,113
11
8 FRANK
1,083
11
BIBI
1,060
11
2 MANDY
1,058
11
1 GRIFF
1,043
11
COLETTE
1,034
11
PIPER
1,020
11
1 PEARL
1,019
11
5 BELLE
1,012
11
6 PAM
1,011
11
5 SAM
1,008
11
GALE
1,007
11
2 TRUNK
1,007
11
1 BEA
1,005
11
3 STU
1,005
11
3 BONNIE
1,005
11
2 BERRY
1,003
11
2 LOLA
1,002
11
6 HANK
1,002
11
3 SHADE
1,001
11
MEEPLE
1,001
11
1 EMZ
1,000
11
ASH
1,000
11
1 MAISIE
1,000
11
3 LARRY & LAWRIE
1,000
11
ANGELO
649
11
BOLT
102
11
DAMIAN
2,015
11
NAJIA
2,000
11
DOUG
1,252
11
LILY
1,229
11
3 MICO
1,195
11
1 GENE
1,183
11
OTIS
1,150
11
1 FANG
1,146
11
ALLI
1,125
11
BUSTER
1,088
11
GLOWY
1,084
11
SPROUT
1,075
11
BYRON
1,071
11
MORTIS
1,048
11
MR. P
1,029
11
6 SQUEAK
1,026
11
5 CHUCK
1,025
11
8 R-T
1,021
11
9 GRAY
1,014
11
EVE
1,013
11
BUZZ
1,010
11
2 CHARLIE
1,010
11
1 CLANCY
1,010
11
3 FINX
1,008
11
4 JANET
1,007
11
4 ZIGGY
1,007
11
4 GIGI
1,007
11
1 WILLOW
1,006
11
3 MOE
1,006
11
2 WENDY
1,006
11
6 RUFFS
1,005
11
9 JAE-YONG
1,004
11
3 LOU
1,001
11
TARA
1,000
11
4 JUJU
1,000
11
5 OLLIE
1,000
11
13 LUMI
1,000
11
3 MINA
1,000
11
MELODIE
876
11
MAX
676
11
4 STARR NOVA
500
11
5 VINCE
402
11
1 COSMO
308
11
KIT
1,285
11
LEON
1,250
11
CORDELIUS
1,164
11
2 SPIKE
1,163
11
CROW
1,120
11
4 PIERCE
1,074
11
KENJI
1,043
11
1 CHESTER
1,036
11
5 AMBER
1,011
11
2 MEG
1,010
11
2 SURGE
1,006
11
3 NORI
1,005
11
SANDY
1,003
11
3 DRACO
1,000
11
SIRIUS
1,025
11
2 KAZE
1,000
11
Account value
What everything they own would cost in gems
≈ 296,687
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels403,920 power points · 838,620 coins
124,254
-
GADGETS216 owned
21,600
-
STAR POWERS204 owned
40,800
-
Hypercharges106 owned
53,000
-
GEARS59 owned
6,450
-
Buffies59 owned
17,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 11All done!
-
GADGETSAll done!
-
STAR POWERS12 missing
24,000
-
Hypercharges2 missing
10,000
-
GEARS606 missing
611,500
-
Buffies40 missing
80,000
40,000
-
Total
80,000
685,500
≈ 76,550
What money can’t buy
Progress
ExampleStatistics
Last 20 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
Wendy
#Y90PQCUJR
Battles together20Wins together55%Their most played brawler
Larry & LawrieLast together3h 54m ago -
ℐ𝓂 𝕎𝕖𝕟𝕕𝕪
#LJV82G0PV
Battles together2Wins together50%Their most played brawler
KitLast together6h 52m ago
Who they play with most: 25 battles in this period
-
Wendy
#Y90PQCUJR
Battles together20Wins together55%Their most played brawler
Larry & LawrieLast together3h 54m ago -
ℐ𝓂 𝕎𝕖𝕟𝕕𝕪
#LJV82G0PV
Battles together2Wins together50%Their most played brawler
KitLast together6h 52m ago
Who they play with most: 25 battles in this period
-
Wendy
#Y90PQCUJR
Battles together20Wins together55%Their most played brawler
Larry & LawrieLast together3h 54m ago -
ℐ𝓂 𝕎𝕖𝕟𝕕𝕪
#LJV82G0PV
Battles together2Wins together50%Their most played brawler
KitLast together6h 52m ago
Who they play with most in their last 25 battles
-
Wendy
#Y90PQCUJR
Battles together20Wins together55%Their most played brawler
Larry & LawrieLast together3h 54m ago -
ℐ𝓂 𝕎𝕖𝕟𝕕𝕪
#LJV82G0PV
Battles together2Wins together50%Their most played brawler
KitLast together6h 52m ago
BATTLE LOG
- All brawlers
Lou 20
Edgar 1
Piper 1
8-bit 1
Nani 1
Brock 1
- All match types
Trophies 20- Friendly 5
- All modes
Knockout 14
Mega Duo Showdown 5
Bounty 5
Hot Zone 1
- All results
- Victory
- Defeat
- Draw
-
1085
LVL11
Wendy
984
LVL11
Ryōmen Sukuna
-
978
LVL11
Ryōmen Sukuna
1079
LVL11
Wendy
-
1071
LVL11
Wendy
970
LVL11
Ryōmen Sukuna
-
1076
LVL11
Wendy
974
LVL11
Ryōmen Sukuna
-
1078
LVL11
Wendy
973
LVL11
Ryōmen Sukuna
-
VS2m 9s
-
VS1m 39s
-
VS2m 17s
-
VS1m 42s
-
VS1m 29s
-
VS1m 27s
-
VS2m 7s
-
VS1m 32s
-
VS51s
-
VS2m 43s
-
VS1m 37s
-
VS37s
-
VS1m 36s
-
VS3m 11s
-
VS24s
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY
- FRIENDLY