PROFILE
el potato
TROPHY ROAD
II
Highest: 34,328
WINS
RANKED
SILVER II
CURRENT
1,050
DIAMOND III
HIGHEST
5,766
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 245 h
3v3: 3,701 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 371 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 754 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 189 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 17 Best: DIAMOND III
- Trophy pushing 21 Average of their best 20: 980 trophies · 34,328 total trophies · 0 of 7 classes mastered
Current formNormal72% wins in 25 battles
-
1,050
Season 50 · in progress
Silver II
el potato’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked14 / 80
- Trophy pushing4 / 20
Ranked
17 × 80 % = 13.6 pointsBest: DIAMOND III
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 980 trophies · 34,328 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 50% |
| Ranked | Top 67% |
| Best ranked rank | Top 45% |
| Prestige | Top 46% |
| Fame | Top 71% |
| Experience | Top 43% |
| 3v3 victories | Top 36% |
| Showdown victories | Top 52% |
| Brawlers at power 11 | Top 44% |
| Collection | Top 56% |
| Best streak | Top 62% |
BRAWLERS
99 / 108 Collected
2 SHELLY
603
10
1 POCO
1,159
11
1 BROCK
1,139
11
EL PRIMO
1,058
11
NITA
629
11
1 COLT
588
11
BULL
406
7
1 BARLEY
364
8
ROSA
308
7
1 DYNAMIKE
813
11
1 GUS
702
11
2 RICO
524
11
DARRYL
505
7
1 JACKY
464
7
1 JESSIE
439
7
1 TICK
362
7
1 CARL
301
7
1 PENNY
256
7
4 8-BIT
224
6
PIPER
1,078
11
11 EDGAR
1,032
11
10 MAISIE
1,022
11
ASH
497
9
PAM
474
7
GRIFF
387
7
FRANK
386
7
3 BIBI
355
6
GROM
322
7
BO
306
6
COLETTE
269
7
LOLA
200
6
1 EMZ
199
6
NANI
189
7
SAM
162
6
STU
154
6
9 SHADE
153
6
GALE
135
7
3 MANDY
133
7
1 BELLE
125
8
BONNIE
125
5
BEA
106
8
3 LARRY & LAWRIE
93
8
BERRY
81
7
2 ANGELO
55
7
1 PEARL
50
4
1 HANK
9
4
MEEPLE
0
4
TRUNK
0
4
BOLT
0
1
STARR NOVA
1,005
11
3 RUFFS
1,000
11
4 BUZZ
560
8
1 SQUEAK
516
10
1 MORTIS
408
11
1 TARA
355
11
FANG
339
11
1 LILY
335
9
LOU
306
8
LUMI
222
6
OTIS
213
9
MR. P
211
7
GENE
185
6
1 BYRON
174
8
1 GRAY
170
7
1 MICO
156
6
2 MOE
150
8
1 CLANCY
134
6
MAX
129
7
1 FINX
122
8
R-T
119
5
EVE
103
5
5 SPROUT
64
6
2 CHARLIE
17
8
2 MELODIE
17
4
1 JUJU
8
1
JANET
0
2
BUSTER
0
1
WILLOW
0
1
DOUG
0
1
OLLIE
0
1
ALLI
0
1
GIGI
0
1
GLOWY
0
11
NAJIA
0
1
DAMIAN
0
1
NORI
2,042
11
3 CHESTER
1,314
11
3 SURGE
1,046
11
4 SPIKE
1,012
11
LEON
1,009
11
3 CROW
701
11
2 KENJI
414
9
1 CORDELIUS
291
11
11 KIT
170
8
10 PIERCE
156
7
1 SANDY
151
11
DRACO
63
8
AMBER
0
1
MEG
0
1
Account value
What everything they own would cost in gems
≈ 116,515
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS99 owned
810303614
28,442
-
Power levels130,590 power points · 270,135 coins
40,073
-
GADGETS92 owned
9,200
-
STAR POWERS57 owned
11,400
-
Hypercharges41 owned
20,500
-
GEARS33 owned
3,300
-
Buffies12 owned
3,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1174 missing
239,670
498,600
-
GADGETS106 missing
106,000
-
STAR POWERS141 missing
282,000
-
Hypercharges58 missing
290,000
-
GEARS578 missing
589,000
-
Buffies84 missing
168,000
84,000
-
Total
407,670
1,849,600
≈ 225,727
-
Brawlers to level 1183 missing
273,330
568,485
-
GADGETS124 missing
124,000
-
STAR POWERS159 missing
318,000
-
Hypercharges67 missing
335,000
-
GEARS632 missing
643,000
-
Buffies87 missing
174,000
87,000
-
Total
447,330
2,075,485
≈ 252,282
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
[={Ваня}=]
#P9YQ9YU9J
Battles together2Wins together100%Their most played brawler
StuLast together3h 1m ago -
Gargamel
#QC9LPYVV9
Battles together2Wins together100%Their most played brawler
ColtLast together3h 1m ago -
TSIMPOUGOLF
#JQV2LVCV
Battles together2Wins together50%Their most played brawler
RicoLast together9h 37m ago
Who they play with most: 25 battles in this period
-
[={Ваня}=]
#P9YQ9YU9J
Battles together2Wins together100%Their most played brawler
StuLast together3h 1m ago -
Gargamel
#QC9LPYVV9
Battles together2Wins together100%Their most played brawler
ColtLast together3h 1m ago -
TSIMPOUGOLF
#JQV2LVCV
Battles together2Wins together50%Their most played brawler
RicoLast together9h 37m ago
Who they play with most: 25 battles in this period
-
[={Ваня}=]
#P9YQ9YU9J
Battles together2Wins together100%Their most played brawler
StuLast together3h 1m ago -
Gargamel
#QC9LPYVV9
Battles together2Wins together100%Their most played brawler
ColtLast together3h 1m ago -
TSIMPOUGOLF
#JQV2LVCV
Battles together2Wins together50%Their most played brawler
RicoLast together9h 37m ago
Who they play with most in their last 25 battles
-
[={Ваня}=]
#P9YQ9YU9J
Battles together2Wins together100%Their most played brawler
StuLast together3h 1m ago -
Gargamel
#QC9LPYVV9
Battles together2Wins together100%Their most played brawler
ColtLast together3h 1m ago -
TSIMPOUGOLF
#JQV2LVCV
Battles together2Wins together50%Their most played brawler
RicoLast together9h 37m ago
BATTLE LOG
- All brawlers
Ruffs 12
Poco 10
Squeak 2
Dynamike 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 12s
-
VS2m 25s
-
VS49s
-
VS1m 47s
-
VS1m 4s
-
VS1m 37s
-
VS2m 30s
-
VS1m 11s
-
VS51s
-
VS1m 7s
-
VS35s
-
VS36s
-
VS1m 8s
-
VS2m 30s
-
VS1m 51s
-
VS2m 30s
-
VS45s
-
VS1m 3s
-
VS32s
-
VS1m 16s
-
VS1m 49s
-
VS46s
-
VS1m 8s
-
VS28s
-
VS37s