PROFILE
ayøan
TROPHY ROAD
III
Highest: 28,568
WINS
RANKED
DIAMOND II
CURRENT
3,756
MYTHIC II
HIGHEST
5,003
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 155 h
3v3: 2,595 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 255 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 189 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 121 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 30 Best: MYTHIC II
- Trophy pushing 20 Average of their best 20: 914 trophies · 28,568 total trophies · 0 of 7 classes mastered
Current formNormal68% wins in 25 battles
-
4,278
Season 50 · in progress
Diamond III
ayøan’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked24 / 80
- Trophy pushing4 / 20
Ranked
30 × 80 % = 24.0 pointsBest: MYTHIC II
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
20 × 20 % = 4.0 pointsAverage of their best 20: 914 trophies · 28,568 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 915,904 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 59% |
| Ranked | Top 13% |
| Best ranked rank | Top 21% |
| Prestige | Top 44% |
| Fame | Top 71% |
| Experience | Top 60% |
| 3v3 victories | Top 48% |
| Showdown victories | Top 80% |
| Brawlers at power 11 | Top 52% |
| Collection | Top 61% |
| Best streak | Top 18% |
BRAWLERS
87 / 108 Collected
6 SHELLY
1,004
11
2 COLT
1,187
11
2 POCO
512
9
3 BROCK
291
4
NITA
269
9
1 BULL
242
4
5 EL PRIMO
225
4
1 BARLEY
171
1
4 ROSA
165
4
1 8-BIT
346
1
DARRYL
290
9
DYNAMIKE
257
1
1 RICO
238
1
2 CARL
225
2
1 GUS
212
1
JESSIE
211
4
6 TICK
209
1
JACKY
195
1
3 PENNY
173
1
3 PIPER
2,024
11
5 ANGELO
1,023
11
6 EMZ
1,022
11
COLETTE
1,008
11
1 BO
1,004
11
1 EDGAR
270
2
8 MAISIE
220
1
BEA
219
1
1 MANDY
219
1
13 BONNIE
214
1
13 BELLE
213
1
PAM
205
3
STU
202
1
12 FRANK
201
1
1 SHADE
188
1
8 LARRY & LAWRIE
186
1
GROM
178
1
11 BERRY
178
1
11 BIBI
172
1
11 GRIFF
169
1
11 TRUNK
168
1
3 ASH
161
1
6 PEARL
156
1
10 NANI
145
1
10 LOLA
145
1
10 BOLT
145
1
8 HANK
109
1
7 SAM
101
1
7 GALE
96
1
7 MEEPLE
91
1
5 MORTIS
1,078
11
STARR NOVA
1,051
11
MINA
1,020
11
1 MAX
1,000
11
4 TARA
571
11
GENE
264
11
11 EVE
234
1
LUMI
224
1
1 OTIS
217
2
1 BUZZ
212
3
2 ALLI
206
1
SPROUT
204
1
12 JAE-YONG
191
1
10 WILLOW
149
1
7 GRAY
91
1
6 MR. P
76
1
NAJIA
10
1
BYRON
0
1
RUFFS
0
1
SQUEAK
0
1
BUSTER
0
1
R-T
0
1
CHUCK
0
1
JUJU
0
1
FINX
0
4
GIGI
0
6
4 LEON
1,014
11
1 SANDY
1,014
11
3 CROW
1,008
11
3 SURGE
760
11
1 MEG
314
11
14 KENJI
230
1
7 PIERCE
91
3
5 DRACO
73
1
5 SPIKE
60
1
NORI
0
1
1 SIRIUS
301
11
4 KAZE
51
11
Account value
What everything they own would cost in gems
≈ 100,483
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS87 owned
8103026102
24,154
-
Power levels80,150 power points · 166,135 coins
24,629
-
GADGETS44 owned
4,400
-
STAR POWERS45 owned
9,000
-
Hypercharges47 owned
23,500
-
GEARS44 owned
4,600
-
Buffies34 owned
10,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1167 missing
245,230
509,420
-
GADGETS130 missing
130,000
-
STAR POWERS129 missing
258,000
-
Hypercharges40 missing
200,000
-
GEARS495 missing
504,000
-
Buffies56 missing
112,000
56,000
-
Total
357,230
1,657,420
≈ 201,465
-
Brawlers to level 1188 missing
323,770
672,485
-
GADGETS172 missing
172,000
-
STAR POWERS171 missing
342,000
-
Hypercharges61 missing
305,000
-
GEARS621 missing
630,000
-
Buffies65 missing
130,000
65,000
-
Total
453,770
2,186,485
≈ 264,026
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 20 | 80% | 33% | |
| 5 | 20% | 0% |
Teammates
Who they play with most: 12 battles in this period
-
echo echo
#Y2CY2LCUG
Battles together11Wins together100%Their most played brawler
EdgarLast together12h 38m ago
Who they play with most: 18 battles in this period
-
echo echo
#Y2CY2LCUG
Battles together11Wins together100%Their most played brawler
EdgarLast together12h 38m ago
Who they play with most: 25 battles in this period
-
echo echo
#Y2CY2LCUG
Battles together11Wins together100%Their most played brawler
EdgarLast together12h 38m ago
Who they play with most in their last 25 battles
-
echo echo
#Y2CY2LCUG
Battles together11Wins together100%Their most played brawler
EdgarLast together12h 38m ago
BATTLE LOG
- All brawlers
Surge 12
Tara 8
Colette 2
Mina 2
Piper 1
- All match types
Trophies 20
Ranked 5
- All modes
Brawl Ball 13
Mega Duo Showdown 8
Hot Zone 2
Bounty 1
Knockout 1
- All results
- Victory
- Defeat
- Draw
-
1943
LVL11
echo echo
571
LVL11
ayøan
-
1946
LVL11
echo echo
570
LVL11
ayøan
-
1949
LVL11
echo echo
569
LVL11
ayøan
-
551
LVL11
ayøan
1932
LVL11
echo echo
-
1935
LVL11
echo echo
550
LVL11
ayøan
-
1929
LVL11
echo echo
543
LVL11
ayøan
-
1919
LVL11
echo echo
532
LVL11
ayøan
-
581
LVL11
echo echo
517
LVL11
ayøan
-
VS34s
-
VS50s
-
VS2m 46s
-
RANKED
VS1m 49s
-
RANKED
VS1m 54s
-
VS45s
-
RANKED
VS1m 12s
-
RANKED
VS1m 23s
-
RANKED
VS2m 10s
-
VS2m 21s
-
VS2m 15s
-
VS28s
-
VS35s
-
VS1m 10s
-
VS1m 29s
-
VS2m 54s