PROFILE
Εμπαπε
TROPHY ROAD
III
Highest: 49,572
WINS
RANKED
GOLD II
CURRENT
2,253
DIAMOND I
HIGHEST
4,075
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 260 h
3v3: 3,049 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 845 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,112 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,803,863 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,803,863 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 987,159 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 616,263 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,488,566 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 197 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 13 Best: DIAMOND I
- Trophy pushing 31 Average of their best 20: 1,282 trophies · 49,572 total trophies · 1 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
2,313
Season 50 · in progress
Gold II
Εμπαπε’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked11 / 80
- Trophy pushing6 / 20
Ranked
13 × 80 % = 10.4 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
31 × 20 % = 6.2 pointsAverage of their best 20: 1,282 trophies · 49,572 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 926,076 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 30% |
| Ranked | Top 30% |
| Best ranked rank | Top 66% |
| Prestige | Top 23% |
| Fame | Top 71% |
| Experience | Top 39% |
| 3v3 victories | Top 42% |
| Showdown victories | Top 27% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 40% |
| Best streak | Top 56% |
BRAWLERS
106 / 108 Collected
2 SHELLY
1,548
11
1 COLT
2,020
11
BULL
1,170
11
EL PRIMO
1,117
11
2 BROCK
1,011
11
1 NITA
1,007
11
POCO
411
6
4 BARLEY
384
7
1 ROSA
366
8
1 DYNAMIKE
1,203
11
3 8-BIT
773
11
RICO
457
5
JACKY
426
6
8 CARL
414
7
3 DARRYL
401
5
2 GUS
385
9
1 JESSIE
273
5
2 PENNY
251
5
5 TICK
251
4
6 EDGAR
2,014
11
PIPER
1,094
11
2 FRANK
1,043
11
HANK
1,014
11
2 LARRY & LAWRIE
1,008
11
1 STU
1,007
11
1 GRIFF
1,005
11
BIBI
451
6
2 PEARL
403
7
5 BO
395
7
2 ASH
388
11
3 EMZ
332
6
2 SHADE
313
6
2 COLETTE
306
6
MAISIE
306
6
2 ANGELO
287
7
3 GALE
280
5
4 TRUNK
274
7
1 NANI
267
8
7 GROM
264
10
BERRY
264
5
2 BEA
261
5
4 PAM
259
4
1 SAM
259
7
1 LOLA
250
5
3 MEEPLE
250
7
4 MANDY
206
10
BONNIE
112
2
3 BOLT
91
5
5 BELLE
66
1
FANG
2,104
11
MORTIS
2,000
11
3 BUZZ
1,017
11
1 MICO
1,005
11
1 SQUEAK
1,003
11
MAX
535
11
2 CHUCK
501
11
1 CLANCY
405
11
1 BYRON
363
7
4 JANET
320
7
2 MR. P
270
9
15 ZIGGY
265
6
6 GRAY
264
8
2 LOU
262
11
4 MELODIE
257
6
6 FINX
257
7
1 GIGI
256
7
2 OTIS
255
6
SPROUT
250
3
1 LUMI
174
4
4 R-T
153
7
CHARLIE
151
4
1 GENE
134
4
7 BUSTER
126
5
2 MINA
126
1
1 TARA
101
1
5 JAE-YONG
62
1
5 JUJU
60
7
4 DOUG
57
3
1 ALLI
52
1
3 LILY
48
4
MOE
32
3
2 WILLOW
23
1
1 RUFFS
13
1
EVE
0
1
OLLIE
0
1
GLOWY
0
1
NAJIA
0
3
DAMIAN
0
1
WENDY
0
10
VINCE
0
7
SURGE
1,017
11
KENJI
1,005
11
1 NORI
1,004
11
MEG
1,002
11
SPIKE
1,000
11
6 LEON
496
11
SANDY
405
11
3 DRACO
370
9
2 KIT
261
5
1 AMBER
253
7
8 CORDELIUS
111
1
6 CROW
110
10
3 CHESTER
33
1
1 PIERCE
10
3
2 SIRIUS
1,002
11
11 KAZE
255
5
Account value
What everything they own would cost in gems
≈ 150,818
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS106 owned
8103041142
32,185
-
Power levels153,880 power points · 317,450 coins
47,133
-
GADGETS94 owned
9,400
-
STAR POWERS73 owned
14,600
-
Hypercharges61 owned
30,500
-
GEARS52 owned
5,300
-
Buffies39 owned
11,700
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1173 missing
242,560
505,640
-
GADGETS118 missing
118,000
-
STAR POWERS139 missing
278,000
-
Hypercharges45 missing
225,000
-
GEARS601 missing
611,000
-
Buffies60 missing
120,000
60,000
-
Total
362,560
1,797,640
≈ 216,020
-
Brawlers to level 1175 missing
250,040
521,170
-
GADGETS122 missing
122,000
-
STAR POWERS143 missing
286,000
-
Hypercharges47 missing
235,000
-
GEARS613 missing
623,000
-
Buffies60 missing
120,000
60,000
-
Total
370,040
1,847,170
≈ 221,721
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
trew
#2URGJYQQ2Y
Battles together25Wins together76%Their most played brawler
SurgeLast together3h 33m ago -
lemonada
#RLYLGJY2R
Battles together23Wins together74%Their most played brawler
AngeloLast together3h 33m ago
Who they play with most: 25 battles in this period
-
trew
#2URGJYQQ2Y
Battles together25Wins together76%Their most played brawler
SurgeLast together3h 33m ago -
lemonada
#RLYLGJY2R
Battles together23Wins together74%Their most played brawler
AngeloLast together3h 33m ago
Who they play with most: 25 battles in this period
-
trew
#2URGJYQQ2Y
Battles together25Wins together76%Their most played brawler
SurgeLast together3h 33m ago -
lemonada
#RLYLGJY2R
Battles together23Wins together74%Their most played brawler
AngeloLast together3h 33m ago
Who they play with most in their last 25 battles
-
trew
#2URGJYQQ2Y
Battles together25Wins together76%Their most played brawler
SurgeLast together3h 33m ago -
lemonada
#RLYLGJY2R
Battles together23Wins together74%Their most played brawler
AngeloLast together3h 33m ago
BATTLE LOG
- All brawlers
8-bit 14
Griff 11
- All modes
Knockout 14
Brawl Ball 11
- All results
- Victory
- Defeat
- Draw
-
VS2m 30s
-
VS33s
-
VS20s
-
VS1m 15s
-
VS1m 54s
-
VS20s
-
VS26s
-
VS1m 7s
-
VS55s
-
VS21s
-
VS19s
-
VS1m 7s
-
VS51s
-
VS1m 42s
-
VS58s
-
VS1m 32s
-
VS58s
-
VS43s
-
VS1m 11s
-
VS2m 22s
-
VS1m 32s
-
VS50s
-
VS1m 29s
-
VS43s
-
VS1m 8s