PROFILE
ezio_lala
TROPHY ROAD
II
Highest: 26,788
WINS
RANKED
DIAMOND I
CURRENT
3,099
MYTHIC I
HIGHEST
4,525
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 207 h
3v3: 3,216 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 432 wins ÷ 40 % of matches that are a win × 85 s per match (with the wait)
Duo Showdown: 433 wins ÷ 52 % of matches that are a win × 85 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,450,232 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,450,232 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 883,907 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.5 % | 551,694 matches (last 30 days) |
| Length of a Showdown match | 60 s | 1,331,627 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 159 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 16 Average of their best 20: 792 trophies · 26,788 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 21 battles
-
3,216
Season 50 · in progress
Diamond I
ezio_lala’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing3 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
16 × 20 % = 3.2 pointsAverage of their best 20: 792 trophies · 26,788 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 911,379 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 62% |
| Ranked | Top 20% |
| Best ranked rank | Top 34% |
| Prestige | Top 62% |
| Fame | Top 71% |
| Experience | Top 51% |
| 3v3 victories | Top 41% |
| Showdown victories | Top 62% |
| Brawlers at power 11 | Top 72% |
| Collection | Top 66% |
| Best streak | Top 70% |
BRAWLERS
95 / 108 Collected
SHELLY
1,025
11
POCO
1,035
11
2 BULL
1,010
10
BROCK
1,000
11
1 EL PRIMO
527
9
NITA
391
7
2 COLT
382
7
3 BARLEY
381
7
ROSA
334
6
1 JACKY
1,137
11
TICK
1,083
11
2 DYNAMIKE
1,010
11
5 JESSIE
751
11
5 DARRYL
616
10
2 CARL
546
11
RICO
267
9
6 GUS
63
4
PENNY
53
4
1 8-BIT
17
4
1 STU
640
9
2 EDGAR
615
9
FRANK
562
11
EMZ
559
7
BEA
499
9
HANK
408
8
MAISIE
253
8
ANGELO
249
9
ASH
214
5
1 GALE
210
9
BO
161
8
1 BIBI
156
4
1 MANDY
144
1
BELLE
136
3
PIPER
128
4
PAM
123
4
PEARL
117
1
8 SHADE
108
1
9 LOLA
104
1
8 NANI
91
6
2 BOLT
31
1
1 TRUNK
13
1
1 BERRY
10
1
1 MEEPLE
10
1
COLETTE
0
1
GROM
0
1
GRIFF
0
1
BONNIE
0
1
SAM
0
1
LARRY & LAWRIE
0
1
2 FANG
640
11
2 MAX
592
9
6 BUZZ
575
9
1 STARR NOVA
526
9
5 MORTIS
444
10
2 LUMI
428
10
1 R-T
388
9
5 GRAY
380
7
EVE
309
9
GENE
297
7
1 CHARLIE
205
8
MICO
157
8
MR. P
154
8
2 CHUCK
151
1
10 SQUEAK
121
1
LOU
116
1
TARA
114
1
1 BYRON
114
1
8 OTIS
104
1
2 BUSTER
104
7
1 MOE
91
7
5 WILLOW
47
1
4 JUJU
38
1
2 ALLI
26
1
2 JANET
18
1
MELODIE
15
1
1 DAMIAN
15
1
1 GLOWY
10
1
SPROUT
0
1
RUFFS
0
1
JAE-YONG
0
1
ZIGGY
0
1
NAJIA
0
1
WENDY
0
1
COSMO
0
1
4 SPIKE
1,290
11
LEON
558
10
4 SURGE
538
10
1 CORDELIUS
506
9
CHESTER
279
7
DRACO
115
1
CROW
72
1
5 KENJI
69
1
1 PIERCE
13
3
SANDY
0
1
AMBER
0
1
Account value
What everything they own would cost in gems
≈ 88,563
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS95 owned
810303511
25,996
-
Power levels84,610 power points · 178,055 coins
26,267
-
GADGETS79 owned
7,900
-
STAR POWERS51 owned
10,200
-
Hypercharges28 owned
14,000
-
GEARS30 owned
3,000
-
Buffies4 owned
1,200
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1184 missing
270,690
559,620
-
GADGETS111 missing
111,000
-
STAR POWERS139 missing
278,000
-
Hypercharges67 missing
335,000
-
GEARS557 missing
568,000
-
Buffies92 missing
184,000
92,000
-
Total
454,690
1,943,620
≈ 239,831
-
Brawlers to level 1197 missing
319,310
660,565
-
GADGETS137 missing
137,000
-
STAR POWERS165 missing
330,000
-
Hypercharges80 missing
400,000
-
GEARS635 missing
646,000
-
Buffies95 missing
190,000
95,000
-
Total
509,310
2,268,565
≈ 277,788
What money can’t buy
Progress
ExampleStatistics
Last 21 battles (friendly games not included)
Teammates
Who they play with most: 25 battles in this period
-
andremce
#222GCCVQJ9
Battles together21Wins together76%Their most played brawler
KenjiLast together9h 39m ago -
morochito¥🐣💛
#JRGLJPCQ0
Battles together2Wins together100%Their most played brawler
GaleLast together9h 45m ago -
EXTREM[ToXiC]
#8CCGPYGQ
Battles together2Wins together50%Their most played brawler
DynamikeLast together9h 52m ago
Who they play with most: 25 battles in this period
-
andremce
#222GCCVQJ9
Battles together21Wins together76%Their most played brawler
KenjiLast together9h 39m ago -
morochito¥🐣💛
#JRGLJPCQ0
Battles together2Wins together100%Their most played brawler
GaleLast together9h 45m ago -
EXTREM[ToXiC]
#8CCGPYGQ
Battles together2Wins together50%Their most played brawler
DynamikeLast together9h 52m ago
Who they play with most: 25 battles in this period
-
andremce
#222GCCVQJ9
Battles together21Wins together76%Their most played brawler
KenjiLast together9h 39m ago -
morochito¥🐣💛
#JRGLJPCQ0
Battles together2Wins together100%Their most played brawler
GaleLast together9h 45m ago -
EXTREM[ToXiC]
#8CCGPYGQ
Battles together2Wins together50%Their most played brawler
DynamikeLast together9h 52m ago
Who they play with most in their last 25 battles
-
andremce
#222GCCVQJ9
Battles together21Wins together76%Their most played brawler
KenjiLast together9h 39m ago -
morochito¥🐣💛
#JRGLJPCQ0
Battles together2Wins together100%Their most played brawler
GaleLast together9h 45m ago -
EXTREM[ToXiC]
#8CCGPYGQ
Battles together2Wins together50%Their most played brawler
DynamikeLast together9h 52m ago
BATTLE LOG
- All brawlers
Stu 6
Darryl 5
Poco 5
Starr Nova 2
Surge 2
Lumi 2
Bolt 1
Chuck 1
Eve 1
- All match types
Trophies 21- Friendly 4
- All modes
Brawl Ball 12
Brawl Hockey 5
Wipeout 5v5 4
Bounty 3
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
FRIENDLY
DEFEAT
Bounty
-
FRIENDLY
DEFEAT
Bounty
-
FRIENDLY
DEFEAT
Bounty
- FRIENDLY
-
VS1m 12s
-
VS1m 57s
-
VS59s
-
VS2m 30s
-
VS1m 13s
-
VS41s
-
VS2m 30s
-
VS22s
-
VS1m 4s
-
VS33s
-
VS32s
-
VS46s
-
VS1m 27s
-
VS54s
-
VS31s
-
VS53s
-
1031
LVL11
ezio_lala
1187
LVL11
andremce