PROFILE
Yasuri_yamileth
TROPHY ROAD
III
Highest: 9,386
WINS
RANKED
GOLD I
CURRENT
1,721
GOLD I
HIGHEST
1,763
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 57 h
3v3: 757 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 176 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 162 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 3,096,075 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 3,096,075 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.9 % | 1,070,204 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 669,843 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,615,883 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 44 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 7 Best: GOLD I
- Trophy pushing 8 Average of their best 20: 428 trophies · 9,386 total trophies · 0 of 7 classes mastered
Current formNormal64% wins in 25 battles
-
1,763
Season 50 · in progress
Gold I
Yasuri_yamileth’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked6 / 80
- Trophy pushing2 / 20
Ranked
7 × 80 % = 5.6 pointsBest: GOLD I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
8 × 20 % = 1.6 pointsAverage of their best 20: 428 trophies · 9,386 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 913,116 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 87% |
| Ranked | Top 44% |
| Best ranked rank | Top 89% |
| Prestige | Top 88% |
| Fame | Top 70% |
| Experience | Top 81% |
| 3v3 victories | Top 77% |
| Showdown victories | Top 84% |
| Brawlers at power 11 | Top 89% |
| Collection | Top 94% |
| Best streak | Top 76% |
BRAWLERS
43 / 108 Collected
SHELLY
249
9
ROSA
259
6
EL PRIMO
245
4
POCO
170
4
NITA
130
7
BROCK
125
3
COLT
72
3
BARLEY
20
3
BULL
0
4
8-BIT
524
9
1 GUS
418
7
JACKY
409
7
JESSIE
273
6
PENNY
266
6
DARRYL
150
5
CARL
101
4
DYNAMIKE
78
5
TICK
2
4
RICO
0
4
FRANK
531
11
BO
524
9
EMZ
461
6
PAM
311
5
GRIFF
161
3
2 SAM
19
4
ANGELO
8
4
PIPER
0
1
EDGAR
0
6
BELLE
0
1
BERRY
0
4
BOLT
0
1
2 MAX
722
10
1 TARA
625
11
LOU
398
11
FANG
278
6
4 MELODIE
253
8
3 CHARLIE
197
6
CHUCK
100
4
MORTIS
77
5
MR. P
0
4
BYRON
0
1
BUZZ
0
1
2 LEON
1,230
11
Account value
What everything they own would cost in gems
≈ 25,139
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS43 owned
81012111
7,588
-
Power levels28,100 power points · 56,905 coins
8,501
-
GADGETS15 owned
1,500
-
STAR POWERS14 owned
2,800
-
Hypercharges6 owned
3,000
-
GEARS11 owned
1,150
-
Buffies2 owned
600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1139 missing
132,720
276,990
-
GADGETS71 missing
71,000
-
STAR POWERS72 missing
144,000
-
Hypercharges37 missing
185,000
-
GEARS254 missing
258,000
-
Buffies64 missing
128,000
64,000
-
Total
260,720
998,990
≈ 125,971
-
Brawlers to level 11104 missing
375,820
781,715
-
GADGETS201 missing
201,000
-
STAR POWERS202 missing
404,000
-
Hypercharges102 missing
510,000
-
GEARS654 missing
664,500
-
Buffies97 missing
194,000
97,000
-
Total
569,820
2,658,215
≈ 322,804
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 9 | 89% | 22% | |
| 4 | 25% | 0% | |
| 12 | 58% | 25% |
Teammates
Who they play with most: 22 battles in this period
-
Monkey D. Luffy
#9CRGCJQ0L
Battles together2Wins together100%Their most played brawler
NoriLast together15h 43m ago -
₊˚⊹・ | 𝓭𝓪𝓷𝓲
#JL8QUVG99
Battles together2Wins together100%Their most played brawler
SandyLast together15h 43m ago
Who they play with most: 25 battles in this period
-
Monkey D. Luffy
#9CRGCJQ0L
Battles together2Wins together100%Their most played brawler
NoriLast together15h 43m ago -
₊˚⊹・ | 𝓭𝓪𝓷𝓲
#JL8QUVG99
Battles together2Wins together100%Their most played brawler
SandyLast together15h 43m ago
Who they play with most: 25 battles in this period
-
Monkey D. Luffy
#9CRGCJQ0L
Battles together2Wins together100%Their most played brawler
NoriLast together15h 43m ago -
₊˚⊹・ | 𝓭𝓪𝓷𝓲
#JL8QUVG99
Battles together2Wins together100%Their most played brawler
SandyLast together15h 43m ago
Who they play with most in their last 25 battles
-
Monkey D. Luffy
#9CRGCJQ0L
Battles together2Wins together100%Their most played brawler
NoriLast together15h 43m ago -
₊˚⊹・ | 𝓭𝓪𝓷𝓲
#JL8QUVG99
Battles together2Wins together100%Their most played brawler
SandyLast together15h 43m ago
BATTLE LOG
- All brawlers
Leon 13
Charlie 8
Lou 2
Max 1
Melodie 1
- All match types
Challenges 12
Trophies 9
Ranked 4
- All modes
Gem Grab 10
Mega Duo Showdown 8
Treasure Hunt 2
Soul Collector 2
Bounty 1
Hot Zone 1
Brawl Ball 1
- All results
- Victory
- Defeat
- Draw
-
VS2m 53s
-
SPECIAL CHALLENGE
VS53s
-
SPECIAL CHALLENGE
VS44s
-
SPECIAL CHALLENGE
VS1m 7s
-
SPECIAL CHALLENGE
VS1m 5s
-
RANKED
VS54s
-
RANKED
VS1m 48s
-
RANKED
VS1m 52s
-
RANKED
VS1m 44s
-
SPECIAL CHALLENGE
402
LVL11
Xx_Alexis%)
403
LVL11
Yasuri_yamileth
-
SPECIAL CHALLENGE
403
LVL11
Davi
402
LVL11
Yasuri_yamileth
-
SPECIAL CHALLENGE
302
LVL11
yoboomer
302
LVL11
Yasuri_yamileth
-
SPECIAL CHALLENGE
201
LVL11
+* Sushi *+
202
LVL11
Yasuri_yamileth
-
SPECIAL CHALLENGE
203
LVL11
Christian
201
LVL11
Yasuri_yamileth
-
SPECIAL CHALLENGE
201
LVL11
yns
200
LVL11
Yasuri_yamileth
-
SPECIAL CHALLENGE
100
LVL11
Yasuri_yamileth
100
LVL11
tengouna
-
SPECIAL CHALLENGE
0
LVL11
TGC|RICO
0
LVL11
Yasuri_yamileth
-
VS1m 31s
-
VS1m 19s
-
VS1m 19s
-
VS1m 19s
-
VS1m 19s
-
VS1m 19s
-
VS1m 19s
-
VS2m 23s