PROFILE
メディア_ソンブリ2
TROPHY ROAD
II
Highest: 33,786
WINS
RANKED
DIAMOND I
CURRENT
3,004
DIAMOND I
HIGHEST
4,550
CHAMPIONSHIP CHALLENGE
✕ Not qualified
MARTIAN FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 231 h
3v3: 4,005 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 396 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 104 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 180 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 15 Best: DIAMOND I
- Trophy pushing 27 Average of their best 20: 1,130 trophies · 33,785 total trophies · 1 of 7 classes mastered
Current formNormal60% wins in 25 battles
-
3,223
Season 50 · in progress
Diamond I
メディア_ソンブリ2’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked12 / 80
- Trophy pushing5 / 20
Ranked
15 × 80 % = 12.0 pointsBest: DIAMOND I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 17% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
27 × 20 % = 5.4 pointsAverage of their best 20: 1,130 trophies · 33,785 total trophies · 1 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 944,312 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 51% |
| Ranked | Top 22% |
| Best ranked rank | Top 66% |
| Prestige | Top 38% |
| Fame | Top 32% |
| Experience | Top 47% |
| 3v3 victories | Top 33% |
| Showdown victories | Top 76% |
| Brawlers at power 11 | Top 44% |
| Collection | Top 38% |
| Best streak | Top 83% |
BRAWLERS
108 / 108 Collected
1 SHELLY
1,259
11
1 BULL
1,017
11
1 COLT
1,006
11
1 EL PRIMO
501
9
1 NITA
320
7
1 BROCK
262
7
ROSA
261
7
3 POCO
210
6
BARLEY
200
8
8-BIT
2,000
11
4 DYNAMIKE
613
11
JESSIE
274
8
RICO
245
8
2 TICK
230
9
DARRYL
219
8
1 GUS
211
6
JACKY
208
7
PENNY
176
7
CARL
146
6
COLETTE
1,230
11
EDGAR
1,127
11
2 MANDY
1,007
11
BIBI
534
11
3 FRANK
529
11
BELLE
519
11
1 LARRY & LAWRIE
456
8
GALE
271
8
PIPER
262
8
BO
243
7
BERRY
238
9
EMZ
226
10
PEARL
205
7
ANGELO
175
6
STU
159
7
SHADE
158
7
2 HANK
134
10
NANI
125
8
GRIFF
104
5
BEA
90
6
7 ASH
76
2
5 GROM
50
4
2 BONNIE
17
4
1 LOLA
10
2
MEEPLE
2
1
PAM
0
4
SAM
0
1
MAISIE
0
1
TRUNK
0
1
BOLT
0
1
1 MELODIE
1,120
11
1 STARR NOVA
1,037
11
COSMO
655
11
SQUEAK
513
11
2 MAX
403
10
3 MORTIS
319
11
BUZZ
277
8
GENE
223
6
5 MICO
205
7
GRAY
199
7
JANET
192
7
SPROUT
176
8
OLLIE
134
10
JUJU
127
8
LOU
125
7
BYRON
112
7
8 DOUG
108
1
OTIS
99
4
2 DAMIAN
21
1
2 FINX
17
1
1 MR. P
10
4
1 JAE-YONG
10
5
1 VINCE
10
1
TARA
0
1
RUFFS
0
1
FANG
0
1
EVE
0
1
BUSTER
0
1
R-T
0
1
WILLOW
0
1
CHUCK
0
1
CHARLIE
0
1
LILY
0
1
CLANCY
0
1
MOE
0
1
LUMI
0
1
ALLI
0
1
MINA
0
1
ZIGGY
0
5
GIGI
0
1
GLOWY
0
1
NAJIA
0
1
WENDY
0
5
1 CHESTER
2,008
11
3 CORDELIUS
2,001
11
NORI
1,298
11
SPIKE
1,293
11
KENJI
1,106
11
1 DRACO
1,035
11
SANDY
456
11
CROW
313
11
SURGE
289
8
MEG
170
6
7 KIT
91
1
1 PIERCE
10
6
LEON
0
1
AMBER
0
1
3 KAZE
318
11
SIRIUS
0
1
Account value
What everything they own would cost in gems
≈ 148,275
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS108 owned
8103043142
32,883
-
Power levels128,270 power points · 266,145 coins
39,442
-
GADGETS96 owned
9,600
-
STAR POWERS63 owned
12,600
-
Hypercharges66 owned
33,000
-
GEARS50 owned
5,150
-
Buffies52 owned
15,600
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
-
Brawlers to level 1183 missing
275,650
572,475
-
GADGETS120 missing
120,000
-
STAR POWERS153 missing
306,000
-
Hypercharges42 missing
210,000
-
GEARS615 missing
624,500
-
Buffies47 missing
94,000
47,000
-
Total
369,650
1,879,975
≈ 224,963
What money can’t buy
Skins seen
18
19
30
9
4
2
1
1
Only what we've seen them wear in matches, so they surely have more.
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 20 | 70% | 16% | |
| 5 | 20% | 0% |
Teammates
Who they play with most: 16 battles in this period
-
Sebas|FCL
#2QLR0Q9LC2
Battles together5Wins together80%Their most played brawler
R-TLast together20h 52m ago -
SHIDOU INZANO👌
#2LJC8Q98G2
Battles together5Wins together80%Their most played brawler
BuzzLast together20h 52m ago -
manquito367
#2UPV2PRCVQ
Battles together4Wins together75%Their most played brawler
ShadeLast together20h 42m ago
Who they play with most: 25 battles in this period
-
Sebas|FCL
#2QLR0Q9LC2
Battles together5Wins together80%Their most played brawler
R-TLast together20h 52m ago -
SHIDOU INZANO👌
#2LJC8Q98G2
Battles together5Wins together80%Their most played brawler
BuzzLast together20h 52m ago -
manquito367
#2UPV2PRCVQ
Battles together4Wins together75%Their most played brawler
ShadeLast together20h 42m ago
Who they play with most: 25 battles in this period
-
Sebas|FCL
#2QLR0Q9LC2
Battles together5Wins together80%Their most played brawler
R-TLast together20h 52m ago -
SHIDOU INZANO👌
#2LJC8Q98G2
Battles together5Wins together80%Their most played brawler
BuzzLast together20h 52m ago -
manquito367
#2UPV2PRCVQ
Battles together4Wins together75%Their most played brawler
ShadeLast together20h 42m ago
Who they play with most in their last 25 battles
-
Sebas|FCL
#2QLR0Q9LC2
Battles together5Wins together80%Their most played brawler
R-TLast together20h 52m ago -
SHIDOU INZANO👌
#2LJC8Q98G2
Battles together5Wins together80%Their most played brawler
BuzzLast together20h 52m ago -
manquito367
#2UPV2PRCVQ
Battles together4Wins together75%Their most played brawler
ShadeLast together20h 42m ago
BATTLE LOG
- All brawlers
Emz 15
Chester 4
Squeak 2
Vince 1
Bull 1
Edgar 1
Draco 1
- All match types
Trophies 20
Ranked 5
- All modes
Brawl Ball 19
Heist 2
Knockout 2
Bounty 1
Mega Duo Showdown 1
- All results
- Victory
- Defeat
- Draw
-
VS1m 41s
-
VS1m 39s
-
VS1m 46s
-
VS2m 40s
-
VS47s
-
VS25s
-
VS21s
-
VS1m 6s
-
VS59s
-
VS24s
-
VS31s
-
VS31s
-
VS24s
-
VS25s
-
VS46s
-
VS53s
-
RANKED
VS41s
-
RANKED
VS2m 30s
-
RANKED
VS1m 36s
-
RANKED
VS1m 45s
-
RANKED
VS1m 12s
-
2000
LVL11
メディア_ソンブリ2
624
LVL11
Burgerboi
-
VS1m 53s
-
VS1m 19s
-
VS1m 57s






































