PROFILE
itoshi rin
TROPHY ROAD
III
Highest: 37,591
WINS
RANKED
DIAMOND I
CURRENT
3,140
MYTHIC I
HIGHEST
5,464
CHAMPIONSHIP CHALLENGE
✕ Not qualified
GLOBAL FAME I
Experience Level
Brawl Stars removed experience, but Supercell keeps adding it up behind the scenes with every game. This is the current value; in the game, under Your Previous Stats, it is frozen at what you had when it was removed, so there you will see a lower number.
Playtime (estimate)
Estimated from their wins: each 3v3 win is a number of matches (according to the typical win rate of active players) times how long a match lasts plus the minimum wait between one and the next, and each Showdown win, the matches it takes for a typical player to win one. These values are measured every day with a random sample of active players and are the same for everyone. It is a low estimate: modes without a win counter (duels, events…) do not count, nor does time in the menu.
The API only gives wins: losses are worked out from the measured win rate. In 3v3, 64.8 % of matches are won, so each win means about 1.5 matches; in Showdown, 2.5 in Solo and 1.9 in Duo.
From games≈ 306 h
3v3: 3,681 wins ÷ 64.8% win rate × (92 s per game + 25 s of waiting and loading)
Solo Showdown: 697 wins ÷ 40 % of matches that are a win × 90 s per match (with the wait)
Duo Showdown: 1,607 wins ÷ 52 % of matches that are a win × 90 s per match (with the wait)
The win rate and the Showdown percentages are those of a typical active player, the same for everyone: this way the figure does not go up or down with a streak.
The wait (25 s) is what any match costs even if you play again straight away: results, matchmaking and loading. We measured it on thousands of back-to-back matches of random players: it is the most common time between one match and the next; anything longer is time in the menu and does not count.
Where each value comes from
| Value | Measured | Sample |
|---|---|---|
| 3v3 win rate | 64.8 % | 2,532,518 matches (last 30 days) |
| Length of a 3v3 match | 92 s | 2,532,518 matches (last 30 days) |
| Solo Showdown matches that are a win | 39.8 % | 906,471 matches (last 30 days) |
| Duo Showdown matches that are a win | 51.6 % | 565,724 matches (last 30 days) |
| Length of a Showdown match | 65 s | 1,365,668 matches (last 30 days) |
| Wait between matches | 25 s | 4,124 waits from 400 random players (most common: 25-29 s) |
Without waiting time: ≈ 233 h
Without tracking
With tracking
Player frames
Blue and pink only show with your account signed in, and only you see them.
What updates and how often
| Section | Without tracking | With tracking |
|---|---|---|
| Profile, brawlers, skill, value and investment | When the profile is opened (at most 2–3 min old) | When the profile is opened (at most 2–3 min old) |
| Battle log | The last 25 (what the API gives) | Every battle, saved at each check and when the profile is opened, plus the ranked points won or lost in each one |
| Teammates | From their last 25 battles | From all saved battles |
| Progress, trophy road and ranked points | — | At every check (daily charts: one snapshot per day) |
| Statistics | The last 25 (when the profile is opened) | At every check |
| Best rank per season | The current season. The BrawlHub GG ranked top 200: their best rank of each season since season 49 | At every check |
| Club history | Only joins and leaves in clubs with tracking | Also their own club changes, at every check |
| Championship Challenge | — | Their Championship matches (wins and losses) and whether they qualified, saved since 8 Oct 2026 |
| Cosmetics catalog | Everything is ticked by hand | The skins we see them wear are ticked automatically and can't be unticked (a skin is never taken away); the rest, by hand |
| Positions on BrawlHub GG and «Top X %» | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. | Every day at (Ranked: every hour; the next one at ). Skill compared with everyone else: every 6 hours. |
How often a tracked player is checked
| Playing ranked | Every 5m |
|---|---|
| Playing non-stop (25 new battles) | Every 10m |
| Played in the last hour | Every 20m |
| Played in the last 6 hours | Every 45m |
| More than 6 hours without playing | Every 1h |
If they haven’t played since the last check, only their profile is looked at; their battles are fetched as soon as they play again.
Free tracking pauses if the BrawlHub GG account that turned it on hasn’t visited in 14 days.
Player card
An image of the profile to share: pick the format, background and featured brawler.
Skill
Measures skill, not investment: it comes from their Ranked and their trophy records.
- Ranked 23 Best: MYTHIC I
- Trophy pushing 21 Average of their best 20: 1,006 trophies · 37,587 total trophies · 0 of 7 classes mastered
Current formNormal76% wins in 25 battles
-
3,182
Season 50 · in progress
Diamond I
itoshi rin’s Skill
How skill is calculated
Two parts, each from 0 to 100. In the ring, each arc is how much a part weighs and its filled section is its score: everything filled adds up to the final score.
- Ranked19 / 80
- Trophy pushing4 / 20
Ranked
23 × 80 % = 18.4 pointsBest: MYTHIC I
Their all-time best in Ranked, on a scale that rewards the top ranks much more (Pro = 100). During the season their current rank also counts, a little more as the season goes on (up to 20% at the end), so an old best does not weigh the same if they no longer play at that level. Right now this season’s rank weighs 16% (it grows as the season goes on).
Score when entering each rank
-
Bronze
I0
II1
III2
-
Silver
I3
II4
III5
-
Gold
I6
II8
III10
-
Diamond
I14
II17
III20
-
Mythic
I25
II31
III37
-
Legendary
I54
II62
III70
-
Masters
I78
II84
III90
-
Pro
100
Trophy pushing
21 × 20 % = 4.2 pointsAverage of their best 20: 1,006 trophies · 37,587 total trophies · 0 of 7 classes mastered
Half is the average trophy record of their 20 best brawlers (3,000 = 100; only 20, because having more brawlers pushed is time, not skill). 30% is their total trophies (300,000 = 100). The other 20% is how many of the 7 classes they master: a class counts in full with 2 or more brawlers over 2,000 trophies and half with only one.
Categories
- D 0
- C 35
- B 50
- A 65
- S 80
- SS 90
Reliability goes up one point if they have played Ranked, another if they have played it this season (the data is current) and another once BrawlHub GG knows 2 or more of their seasons.
If they play almost only Ranked or tournaments (more than half of their latest games, without friendlies or modes that give no trophies), Ranked weighs more: from 80 up to 95 when 90% or more of their games are Ranked or tournaments, so having few trophies does not sink the score. It also weighs more if their Ranked score is far ahead of their trophy score (both go from 0 to 100): it starts rising at a 40 difference and reaches 95 at 60 or more. Ranked that far above trophies already shows they play Ranked, even if their latest games were trophy games.
Among the 929,145 players whose skill BrawlHub GG has calculated in the last 30 days (mostly active players: not everyone in the game).
Nothing that is invested counts: power levels, gadgets, gears…
Current form does NOT count towards the score: it is the win rate of their latest battles (without friendlies). The game matches everyone with players of their level, so it shows whether they are on a streak, not how good they are.
Standing on BrawlHub GG
Their place in the BrawlHub GG top 200s and how they compare with the active players we know.
Overall position
It brings together all their stats. For each one we take their «Top X %» against active players (the table) and average them geometrically, so being very high in something really counts. That average is the big figure, the same as in the overall position top 200. Below it, what share of a random sample of active players (seen in the last 7 days) they are ahead of. Updated every day. Skill is not included: it has its own card.
| Category | Position |
|---|---|
| Trophies | Top 46% |
| Ranked | Top 19% |
| Best ranked rank | Top 34% |
| Prestige | Top 43% |
| Fame | Top 71% |
| Experience | Top 32% |
| 3v3 victories | Top 37% |
| Showdown victories | Top 21% |
| Brawlers at power 11 | Top 32% |
| Collection | Top 52% |
| Best streak | Top 50% |
BRAWLERS
93 / 108 Collected
6 SHELLY
1,022
11
1 BULL
1,000
11
1 POCO
775
11
NITA
551
8
BROCK
536
7
COLT
528
9
ROSA
504
7
EL PRIMO
499
7
BARLEY
304
8
3 JACKY
692
11
DYNAMIKE
605
11
DARRYL
595
9
PENNY
593
11
2 JESSIE
545
11
RICO
481
11
8-BIT
436
7
CARL
363
7
2 TICK
314
7
1 GUS
222
7
4 PIPER
1,323
11
EMZ
1,161
11
BIBI
1,158
11
3 EDGAR
1,055
11
BELLE
1,053
11
MANDY
1,045
11
GALE
1,038
11
4 NANI
1,005
11
1 BO
1,004
11
COLETTE
649
11
BEA
487
11
GRIFF
456
6
STU
397
8
2 SHADE
372
11
PAM
251
6
FRANK
239
6
1 ANGELO
204
10
LARRY & LAWRIE
182
9
3 LOLA
175
9
12 BERRY
173
6
3 TRUNK
170
1
ASH
136
8
HANK
124
4
PEARL
118
1
MAISIE
103
10
9 GROM
102
4
1 BONNIE
8
4
SAM
8
4
MEEPLE
0
1
BOLT
0
1
4 RUFFS
1,006
10
2 MAX
1,002
11
1 SQUEAK
1,000
11
BUZZ
865
11
MELODIE
784
11
1 FANG
536
9
2 MICO
493
9
2 STARR NOVA
359
11
1 SPROUT
320
6
MR. P
306
5
GIGI
286
6
TARA
283
11
16 MOE
211
5
2 MORTIS
184
10
CHUCK
146
1
8 FINX
117
1
1 DOUG
109
1
8 WILLOW
108
1
GRAY
70
1
6 JUJU
63
1
1 ALLI
42
1
2 CHARLIE
24
1
1 EVE
21
11
2 GLOWY
19
1
1 MINA
10
1
JANET
0
1
BUSTER
0
5
R-T
0
1
JAE-YONG
0
1
ZIGGY
0
1
WENDY
0
1
SPIKE
1,032
11
1 CROW
632
9
5 SANDY
477
11
1 LEON
362
11
4 KENJI
289
11
SURGE
287
10
2 KIT
113
1
6 PIERCE
69
1
3 CHESTER
30
1
2 CORDELIUS
23
1
2 NORI
21
4
2 KAZE
1,040
11
6 SIRIUS
87
11
Account value
What everything they own would cost in gems
≈ 127,641
GEMS
Doesn’t include cosmetics, rank, trophies or prestige Invested in brawlers:
How recommendations work
-
BRAWLERS93 owned
8103031112
26,598
-
Power levels154,770 power points · 322,160 coins
47,693
-
GADGETS99 owned
9,900
-
STAR POWERS71 owned
14,200
-
Hypercharges41 owned
20,500
-
GEARS27 owned
2,750
-
Buffies20 owned
6,000
Brawlers count at the gem price of their rarity; everything else at the game’s rate (10 coins or 10 power points per gem). Cosmetics (skins, pins, sprays and icons) don’t count, because the API only tells us the skin each brawler has equipped; nor do ranked rank, trophies or prestige, which can’t be bought.
To max everything out
Only counts the brawlers they already have.
Includes the brawlers they don’t have yet, from level 1 (unlocking them is not counted).
-
Brawlers to level 1160 missing
193,050
399,985
-
GADGETS87 missing
87,000
-
STAR POWERS115 missing
230,000
-
Hypercharges52 missing
260,000
-
GEARS546 missing
555,000
-
Buffies70 missing
140,000
70,000
-
Total
333,050
1,601,985
≈ 193,504
-
Brawlers to level 1175 missing
249,150
516,460
-
GADGETS117 missing
117,000
-
STAR POWERS145 missing
290,000
-
Hypercharges67 missing
335,000
-
GEARS638 missing
648,500
-
Buffies79 missing
158,000
79,000
-
Total
407,150
1,985,960
≈ 239,311
What money can’t buy
Progress
ExampleStatistics
Last 25 battles (friendly games not included)
| Battles | Win rate | STAR PLAYER | |
|---|---|---|---|
| 21 | 76% | 0% | |
| 4 | 75% | — |
Teammates
Who they play with most: 25 battles in this period
-
Dandynho3621
#PRJ9LL892
Battles together5Wins together80%Their most played brawler
ShellyLast together1h 34m ago -
бравл дай леон
#L9RUQ0Q0J
Battles together3Wins together100%Their most played brawler
ColtLast together1h 42m ago -
Kiwi du 91 🥝
#PJUU9LR82
Battles together2Wins together50%Their most played brawler
StuLast together1h 23m ago
Who they play with most: 25 battles in this period
-
Dandynho3621
#PRJ9LL892
Battles together5Wins together80%Their most played brawler
ShellyLast together1h 34m ago -
бравл дай леон
#L9RUQ0Q0J
Battles together3Wins together100%Their most played brawler
ColtLast together1h 42m ago -
Kiwi du 91 🥝
#PJUU9LR82
Battles together2Wins together50%Their most played brawler
StuLast together1h 23m ago
Who they play with most: 25 battles in this period
-
Dandynho3621
#PRJ9LL892
Battles together5Wins together80%Their most played brawler
ShellyLast together1h 34m ago -
бравл дай леон
#L9RUQ0Q0J
Battles together3Wins together100%Their most played brawler
ColtLast together1h 42m ago -
Kiwi du 91 🥝
#PJUU9LR82
Battles together2Wins together50%Their most played brawler
StuLast together1h 23m ago
Who they play with most in their last 25 battles
-
Dandynho3621
#PRJ9LL892
Battles together5Wins together80%Their most played brawler
ShellyLast together1h 34m ago -
бравл дай леон
#L9RUQ0Q0J
Battles together3Wins together100%Their most played brawler
ColtLast together1h 42m ago -
Kiwi du 91 🥝
#PJUU9LR82
Battles together2Wins together50%Their most played brawler
StuLast together1h 23m ago
BATTLE LOG
- All brawlers
Bull 14
Buzz 4
Tara 4
Shade 3
- All match types
Trophies 21
Challenges 4
- All modes
Duo Showdown 18
Mega Duo Showdown 4
Gem Grab 3
- All results
- Victory
- Defeat
- Draw
-
VS1m 28s
-
VS2m 18s
-
VS1m 32s
-
SPECIAL CHALLENGE
503
LVL11
itoshi rin
503
LVL11
debelakurcina
-
SPECIAL CHALLENGE
403
LVL11
itoshi rin
402
LVL11
Dak
-
SPECIAL CHALLENGE
303
LVL11
Metabrook
303
LVL11
itoshi rin
-
SPECIAL CHALLENGE
302
LVL11
я на солях
302
LVL11
itoshi rin